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A major challenge in the Deep RL (DRL) community is to train agents able to generalize over unseen situations, which is often approached by training them on a diversity of tasks (or environments). A powerful method to foster diversity is to…

机器学习 · 计算机科学 2020-04-08 Rémy Portelas , Katja Hofmann , Pierre-Yves Oudeyer

Zero-shot human-AI coordination is the training of an ego-agent to coordinate with humans without human data. Most studies on zero-shot human-AI coordination have focused on enhancing the ego-agent's coordination ability in a given…

人工智能 · 计算机科学 2025-08-22 Won-Sang You , Tae-Gwan Ha , Seo-Young Lee , Kyung-Joong Kim

There is a growing interest in integrating machine learning techniques and optimization to solve challenging optimization problems. In this work, we propose a deep reinforcement learning methodology for the job shop scheduling problem…

最优化与控制 · 数学 2023-11-22 Marta Monaci , Valerio Agasucci , Giorgio Grani

Multi-agent reinforcement learning (MARL) has become effective in tackling discrete cooperative game scenarios. However, MARL has yet to penetrate settings beyond those modelled by team and zero-sum games, confining it to a small subset of…

多智能体系统 · 计算机科学 2021-06-16 David Mguni , Yutong Wu , Yali Du , Yaodong Yang , Ziyi Wang , Minne Li , Ying Wen , Joel Jennings , Jun Wang

An important challenge in reinforcement learning is training agents that can solve a wide variety of tasks. If tasks depend on each other (e.g. needing to learn to walk before learning to run), curriculum learning can speed up learning by…

Current reinforcement learning (RL) often suffers when solving a challenging exploration problem where the desired outcomes or high rewards are rarely observed. Even though curriculum RL, a framework that solves complex tasks by proposing a…

机器学习 · 计算机科学 2023-02-21 Daesol Cho , Seungjae Lee , H. Jin Kim

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

机器学习 · 计算机科学 2025-12-12 Atahan Cilan , Atay Özgövde

Scene Rearrangement Planning (SRP) is an interior task proposed recently. The previous work defines the action space of this task with handcrafted coarse-grained actions that are inflexible to be used for transforming scene arrangement and…

人工智能 · 计算机科学 2021-05-11 Hanqing Wang , Zan Wang , Wei Liang , Lap-Fai Yu

We study the emergence of cooperative behaviors in reinforcement learning agents by introducing a challenging competitive multi-agent soccer environment with continuous simulated physics. We demonstrate that decentralized, population-based…

人工智能 · 计算机科学 2021-05-21 Siqi Liu , Guy Lever , Josh Merel , Saran Tunyasuvunakool , Nicolas Heess , Thore Graepel

In complex tasks, such as those with large combinatorial action spaces, random exploration may be too inefficient to achieve meaningful learning progress. In this work, we use a curriculum of progressively growing action spaces to…

机器学习 · 计算机科学 2019-07-01 Gregory Farquhar , Laura Gustafson , Zeming Lin , Shimon Whiteson , Nicolas Usunier , Gabriel Synnaeve

Reinforcement learning (RL) has recently achieved tremendous successes in many artificial intelligence applications. Many of the forefront applications of RL involve multiple agents, e.g., playing chess and Go games, autonomous driving, and…

计算机科学与博弈论 · 计算机科学 2021-11-24 Asuman Ozdaglar , Muhammed O. Sayin , Kaiqing Zhang

We study the incentivized information acquisition problem, where a principal hires an agent to gather information on her behalf. Such a problem is modeled as a Stackelberg game between the principal and the agent, where the principal…

机器学习 · 计算机科学 2023-08-08 Siyu Chen , Jibang Wu , Yifan Wu , Zhuoran Yang

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent…

机器学习 · 计算机科学 2018-11-06 Ameet Deshpande , Srikanth Sarma , Ashutosh Jha , Balaraman Ravindran

Reinforcement learning (RL) promises to enable autonomous acquisition of complex behaviors for diverse agents. However, the success of current reinforcement learning algorithms is predicated on an often under-emphasised requirement -- each…

机器学习 · 计算机科学 2021-10-29 Archit Sharma , Abhishek Gupta , Sergey Levine , Karol Hausman , Chelsea Finn

Personalized learning represents a promising educational strategy within intelligent educational systems, aiming to enhance learners' practice efficiency. However, the discrepancy between offline metrics and online performance significantly…

计算机与社会 · 计算机科学 2026-05-29 Weibo Gao , Qi Liu , Linan Yue , Fangzhou Yao , Rui Lv , Zheng Zhang , Hao Wang , Zhenya Huang

Constrained Markov games offer a formal mathematical framework for modeling multi-agent reinforcement learning problems where the behavior of the agents is subject to constraints. In this work, we focus on the recently introduced class of…

机器学习 · 计算机科学 2024-02-29 Philip Jordan , Anas Barakat , Niao He

Synchronizing decisions across multiple agents in realistic settings is problematic since it requires agents to wait for other agents to terminate and communicate about termination reliably. Ideally, agents should learn and execute…

机器学习 · 计算机科学 2022-10-12 Yuchen Xiao , Weihao Tan , Christopher Amato

In this paper, we investigate a new form of automated curriculum learning based on adaptive selection of accuracy requirements, called accuracy-based curriculum learning. Using a reinforcement learning agent based on the Deep Deterministic…

机器学习 · 计算机科学 2018-09-24 Pierre Fournier , Olivier Sigaud , Mohamed Chetouani , Pierre-Yves Oudeyer

When communicating, people behave consistently across conversational roles: People understand the words they say and are able to produce the words they hear. To date, artificial agents developed for language tasks have lacked such symmetry,…

计算与语言 · 计算机科学 2020-10-13 Charles Lovering , Ellie Pavlick

Robots often face situations where grasping a goal object is desirable but not feasible due to other present objects preventing the grasp action. We present a deep Reinforcement Learning approach to learn grasping and pushing policies for…

机器人学 · 计算机科学 2024-03-19 Yongliang Wang , Kamal Mokhtar , Cock Heemskerk , Hamidreza Kasaei