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Policy-gradient methods are widely used for learning control policies. They can be easily distributed to multiple workers and reach state-of-the-art results in many domains. Unfortunately, they exhibit large variance and subsequently suffer…

机器学习 · 计算机科学 2022-09-29 Gal Dalal , Assaf Hallak , Shie Mannor , Gal Chechik

Monte Carlo Tree Search (MCTS) algorithms perform simulation-based search to improve policies online. During search, the simulation policy is adapted to explore the most promising lines of play. MCTS has been used by state-of-the-art…

机器学习 · 计算机科学 2019-04-09 Thomas Anthony , Robert Nishihara , Philipp Moritz , Tim Salimans , John Schulman

Policy tree search is a family of tree search algorithms that use a policy to guide the search. These algorithms provide guarantees on the number of expansions required to solve a given problem that are based on the quality of the policy.…

人工智能 · 计算机科学 2025-12-03 Jake Tuero , Michael Buro , Levi H. S. Lelis

Expert Iteration (ExIt) is an effective framework for learning game-playing policies from self-play. ExIt involves training a policy to mimic the search behaviour of a tree search algorithm - such as Monte-Carlo tree search - and using the…

机器学习 · 计算机科学 2020-06-02 Dennis J. N. J. Soemers , Éric Piette , Matthew Stephenson , Cameron Browne

The process of discovery requires active exploration -- the act of collecting new and informative data. However, efficient autonomous exploration remains a major unsolved problem. The dominant paradigm addresses this challenge by using…

机器学习 · 计算机科学 2026-05-14 Zakaria Mhammedi , James Cohan

A key challenge in reinforcement learning (RL) is managing the exploration-exploitation trade-off without sacrificing sample efficiency. Policy gradient (PG) methods excel in exploitation through fine-grained, gradient-based optimization…

机器学习 · 计算机科学 2025-04-18 Zelal Su "Lain" Mustafaoglu , Keshav Pingali , Risto Miikkulainen

Sequential decision making problems, such as structured prediction, robotic control, and game playing, require a combination of planning policies and generalisation of those plans. In this paper, we present Expert Iteration (ExIt), a novel…

人工智能 · 计算机科学 2024-10-25 Thomas Anthony , Zheng Tian , David Barber

Classical policy gradient (PG) methods in reinforcement learning frequently converge to suboptimal local optima, a challenge exacerbated in large or complex environments. This work investigates Policy Gradient with Tree Search (PGTS), an…

机器学习 · 计算机科学 2025-06-10 Uri Koren , Navdeep Kumar , Uri Gadot , Giorgia Ramponi , Kfir Yehuda Levy , Shie Mannor

Off-policy deep reinforcement learning (RL) algorithms are incapable of learning solely from batch offline data without online interactions with the environment, due to the phenomenon known as \textit{extrapolation error}. This is often due…

机器学习 · 计算机科学 2019-12-03 Riashat Islam , Komal K. Teru , Deepak Sharma , Joelle Pineau

Reinforcement learning is widely used to improve the reasoning ability of large language models, especially when answers can be automatically checked. Standard GRPO-style training updates the model using only the current step, while full…

机器学习 · 计算机科学 2026-05-11 Ismam Nur Swapnil , Aranya Saha , Tanvir Ahmed Khan , Mohammad Ariful Haque , Ser-Nam Lim

Reinforcement learning considers the problem of finding policies that maximize an expected cumulative reward in a Markov decision process with unknown transition probabilities. In this paper we consider the problem of finding optimal…

机器学习 · 计算机科学 2020-10-19 Santiago Paternain , Juan Andres Bazerque , Alejandro Ribeiro

Gradient-based methods are often used for policy optimization in deep reinforcement learning, despite being vulnerable to local optima and saddle points. Although gradient-free methods (e.g., genetic algorithms or evolution strategies) help…

机器学习 · 计算机科学 2019-12-24 Xiaobai Ma , Katherine Driggs-Campbell , Zongzhang Zhang , Mykel J. Kochenderfer

Autonomous exploration has many important applications. However, classic information gain-based or frontier-based exploration only relies on the robot current state to determine the immediate exploration goal, which lacks the capability of…

机器人学 · 计算机科学 2023-05-26 Yafei Hu , Junyi Geng , Chen Wang , John Keller , Sebastian Scherer

Proximal Policy Optimization with Adaptive Exploration (axPPO) is introduced as a novel learning algorithm. This paper investigates the exploration-exploitation tradeoff within the context of reinforcement learning and aims to contribute…

机器学习 · 计算机科学 2024-05-09 Andrei Lixandru

Long-horizon planning in realistic environments requires the ability to reason over sequential tasks in high-dimensional state spaces with complex dynamics. Classical motion planning algorithms, such as rapidly-exploring random trees, are…

机器人学 · 计算机科学 2020-10-14 Brian Ichter , Pierre Sermanet , Corey Lynch

Decision trees, owing to their interpretability, are attractive as control policies for (dynamical) systems. Unfortunately, constructing, or synthesising, such policies is a challenging task. Previous approaches do so by imitating a…

人工智能 · 计算机科学 2025-04-23 Emir Demirović , Christian Schilling , Anna Lukina

The policy gradient approach is a flexible and powerful reinforcement learning method particularly for problems with continuous actions such as robot control. A common challenge in this scenario is how to reduce the variance of policy…

机器学习 · 计算机科学 2013-01-18 Tingting Zhao , Hirotaka Hachiya , Voot Tangkaratt , Jun Morimoto , Masashi Sugiyama

We address the challenge of effective exploration while maintaining good performance in policy gradient methods. As a solution, we propose diverse exploration (DE) via conjugate policies. DE learns and deploys a set of conjugate policies…

机器学习 · 计算机科学 2019-02-12 Andrew Cohen , Xingye Qiao , Lei Yu , Elliot Way , Xiangrong Tong

Despite advancements in deep reinforcement learning algorithms, developing an effective exploration strategy is still an open problem. Most existing exploration strategies either are based on simple heuristics, or require the model of the…

机器学习 · 计算机科学 2021-02-11 Arash Mahyari

Although deep reinforcement learning methods can learn effective policies for challenging problems such as Atari games and robotics tasks, algorithms are complex, and training times are often long. This study investigates how Evolution…

机器学习 · 计算机科学 2024-07-25 Annie Wong , Jacob de Nobel , Thomas Bäck , Aske Plaat , Anna V. Kononova
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