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相关论文: Consistent 3D Hand Reconstruction in Video via sel…

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We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

计算机视觉与模式识别 · 计算机科学 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Videos captured from multiple viewpoints can help in perceiving the 3D structure of the world and benefit computer vision tasks such as action recognition, tracking, etc. In this paper, we present a method for self-supervised learning from…

计算机视觉与模式识别 · 计算机科学 2024-01-30 Ketul Shah , Robert Crandall , Jie Xu , Peng Zhou , Marian George , Mayank Bansal , Rama Chellappa

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…

人机交互 · 计算机科学 2024-09-23 Xinshuang Liu , Yizhong Zhang , Xin Tong

Most of the existing deep learning-based methods for 3D hand and human pose estimation from a single depth map are based on a common framework that takes a 2D depth map and directly regresses the 3D coordinates of keypoints, such as hand or…

计算机视觉与模式识别 · 计算机科学 2018-08-17 Gyeongsik Moon , Ju Yong Chang , Kyoung Mu Lee

Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable…

计算机视觉与模式识别 · 计算机科学 2024-06-25 Jian Yang , Jiakun Li , Guoming Li , Zhen Shen , Huai-Yu Wu , Zhaoxin Fan , Heng Huang

We propose a novel learned deep prior of body motion for 3D hand shape synthesis and estimation in the domain of conversational gestures. Our model builds upon the insight that body motion and hand gestures are strongly correlated in…

计算机视觉与模式识别 · 计算机科学 2021-04-08 Evonne Ng , Shiry Ginosar , Trevor Darrell , Hanbyul Joo

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

计算机视觉与模式识别 · 计算机科学 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

We tackle the task of reconstructing hand-object interactions from short video clips. Given an input video, our approach casts 3D inference as a per-video optimization and recovers a neural 3D representation of the object shape, as well as…

计算机视觉与模式识别 · 计算机科学 2023-09-12 Yufei Ye , Poorvi Hebbar , Abhinav Gupta , Shubham Tulsiani

Existing monocular depth estimation methods have achieved excellent robustness in diverse scenes, but they can only retrieve affine-invariant depth, up to an unknown scale and shift. However, in some video-based scenarios such as video…

计算机视觉与模式识别 · 计算机科学 2023-04-07 Guangkai Xu , Wei Yin , Hao Chen , Chunhua Shen , Kai Cheng , Feng Wu , Feng Zhao

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…

计算机视觉与模式识别 · 计算机科学 2019-08-28 Paul Henderson , Vittorio Ferrari

We propose a self-supervised visual learning method by predicting the variable playback speeds of a video. Without semantic labels, we learn the spatio-temporal visual representation of the video by leveraging the variations in the visual…

计算机视觉与模式识别 · 计算机科学 2021-06-02 Hyeon Cho , Taehoon Kim , Hyung Jin Chang , Wonjun Hwang

This paper proposes a do-it-all neural model of human hands, named LISA. The model can capture accurate hand shape and appearance, generalize to arbitrary hand subjects, provide dense surface correspondences, be reconstructed from images in…

计算机视觉与模式识别 · 计算机科学 2022-04-05 Enric Corona , Tomas Hodan , Minh Vo , Francesc Moreno-Noguer , Chris Sweeney , Richard Newcombe , Lingni Ma

3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While…

计算机视觉与模式识别 · 计算机科学 2021-09-07 Xiao Tang , Tianyu Wang , Chi-Wing Fu

Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no…

计算机视觉与模式识别 · 计算机科学 2021-10-29 Ayça Takmaz , Danda Pani Paudel , Thomas Probst , Ajad Chhatkuli , Martin R. Oswald , Luc Van Gool

We present SS3D, a web-scale SfM-based self-supervision pretraining pipeline for feed-forward 3D estimation from monocular video. Our model jointly predicts depth, ego-motion, and intrinsics in a single forward pass and is trained/evaluated…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Marwane Hariat , Gianni Franchi , David Filliat , Antoine Manzanera

The reconstruction of three-dimensional dynamic scenes is a well-established yet challenging task within the domain of computer vision. In this paper, we propose a novel approach that combines the domains of 3D geometry reconstruction and…

计算机视觉与模式识别 · 计算机科学 2025-09-11 David Stotko , Reinhard Klein

Estimating 3d human pose from monocular images is a challenging problem due to the variety and complexity of human poses and the inherent ambiguity in recovering depth from the single view. Recent deep learning based methods show promising…

计算机视觉与模式识别 · 计算机科学 2019-05-06 Sandika Biswas , Sanjana Sinha , Kavya Gupta , Brojeshwar Bhowmick

Recent studies on 3D hand reconstruction have demonstrated the effectiveness of synthetic training data to improve estimation performance. However, most methods rely on game engines to synthesize hand images, which often lack diversity in…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Zhuoran Zhao , Xianghao Kong , Linlin Yang , Zheng Wei , Pan Hui , Anyi Rao

Motion-controllable video generation is crucial for egocentric applications in virtual reality and embodied AI. However, existing methods often struggle to achieve 3D-consistent fine-grained hand articulation. By adopting on 2D trajectories…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Chenyangguang Zhang , Botao Ye , Boqi Chen , Alexandros Delitzas , Fangjinhua Wang , Marc Pollefeys , Xi Wang

We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that optimize heavy neural representations, our method focuses on…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Ayce Idil Aytekin , Xu Chen , Zhengyang Shen , Thabo Beeler , Helge Rhodin , Rishabh Dabral , Christian Theobalt
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