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相关论文: STIR$^2$: Reward Relabelling for combined Reinforc…

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During recent years, deep reinforcement learning (DRL) has made successful incursions into complex decision-making applications such as robotics, autonomous driving or video games. Off-policy algorithms tend to be more sample-efficient than…

机器学习 · 计算机科学 2021-12-06 Jesus Bujalance Martin , Raphael Chekroun , Fabien Moutarde

Model-free deep reinforcement learning (RL) has demonstrated its superiority on many complex sequential decision-making problems. However, heavy dependence on dense rewards and high sample-complexity impedes the wide adoption of these…

机器学习 · 计算机科学 2020-04-02 Zhuangdi Zhu , Kaixiang Lin , Bo Dai , Jiayu Zhou

Reinforcement learning algorithms can acquire policies for complex tasks autonomously. However, the number of samples required to learn a diverse set of skills can be prohibitively large. While meta-reinforcement learning methods have…

机器学习 · 计算机科学 2020-06-17 Russell Mendonca , Xinyang Geng , Chelsea Finn , Sergey Levine

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

机器学习 · 计算机科学 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

Solving multi-goal reinforcement learning (RL) problems with sparse rewards is generally challenging. Existing approaches have utilized goal relabeling on collected experiences to alleviate issues raised from sparse rewards. However, these…

机器学习 · 计算机科学 2021-11-30 Rui Yang , Meng Fang , Lei Han , Yali Du , Feng Luo , Xiu Li

We propose a generic reward shaping approach for improving the rate of convergence in reinforcement learning (RL), called Self Improvement Based REwards, or SIBRE. The approach is designed for use in conjunction with any existing RL…

机器学习 · 计算机科学 2020-12-22 Somjit Nath , Richa Verma , Abhik Ray , Harshad Khadilkar

Reinforcement Learning (RL) has shown promise for aligning Large Language Models (LLMs) to follow instructions with various constraints. Despite the encouraging results, RL improvement inevitably relies on sampling successful, high-quality…

人工智能 · 计算机科学 2025-12-30 Kongcheng Zhang , Qi Yao , Shunyu Liu , Wenjian Zhang , Min Cen , Yang Zhou , Wenkai Fang , Yiru Zhao , Baisheng Lai , Mingli Song

In this work, we introduce PIPER: Primitive-Informed Preference-based Hierarchical reinforcement learning via Hindsight Relabeling, a novel approach that leverages preference-based learning to learn a reward model, and subsequently uses…

机器学习 · 计算机科学 2024-06-18 Utsav Singh , Wesley A. Suttle , Brian M. Sadler , Vinay P. Namboodiri , Amrit Singh Bedi

Dealing with sparse rewards is one of the biggest challenges in Reinforcement Learning (RL). We present a novel technique called Hindsight Experience Replay which allows sample-efficient learning from rewards which are sparse and binary and…

Deep learning has achieved remarkable successes in solving challenging reinforcement learning (RL) problems when dense reward function is provided. However, in sparse reward environment it still often suffers from the need to carefully…

机器学习 · 计算机科学 2019-02-19 Hao Liu , Alexander Trott , Richard Socher , Caiming Xiong

Meta-reinforcement learning (meta-RL) has proven to be a successful framework for leveraging experience from prior tasks to rapidly learn new related tasks, however, current meta-RL approaches struggle to learn in sparse reward…

人工智能 · 计算机科学 2021-12-03 Charles Packer , Pieter Abbeel , Joseph E. Gonzalez

Reinforcement Learning (RL) agents often struggle with inefficient exploration, particularly in environments with sparse rewards. Traditional exploration strategies can lead to slow learning and suboptimal performance because agents fail to…

机器学习 · 计算机科学 2026-03-31 Gaurav Chaudhary , Laxmidhar Behera , Washim Uddin Mondal

Sparse rewards pose a significant challenge to achieving high sample efficiency in goal-conditioned reinforcement learning (RL). Specifically, in sequential manipulation tasks, the agent receives failure rewards until it successfully…

机器人学 · 计算机科学 2024-06-24 Yuming Huang , Bin Ren , Ziming Xu , Lianghong Wu

Self-imitation learning is a Reinforcement Learning (RL) method that encourages actions whose returns were higher than expected, which helps in hard exploration and sparse reward problems. It was shown to improve the performance of…

机器学习 · 计算机科学 2020-12-23 Johan Ferret , Olivier Pietquin , Matthieu Geist

Although reinforcement learning methods offer a powerful framework for automatic skill acquisition, for practical learning-based control problems in domains such as robotics, imitation learning often provides a more convenient and…

人工智能 · 计算机科学 2024-03-20 Jianlan Luo , Perry Dong , Yuexiang Zhai , Yi Ma , Sergey Levine

Learning to imitate expert behavior from demonstrations can be challenging, especially in environments with high-dimensional, continuous observations and unknown dynamics. Supervised learning methods based on behavioral cloning (BC) suffer…

机器学习 · 计算机科学 2019-09-27 Siddharth Reddy , Anca D. Dragan , Sergey Levine

World models simulate dynamic environments, enabling agents to interact with diverse input modalities. Although recent advances have improved the visual quality and temporal consistency of video world models, their ability of accurately…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Yang Ye , Tianyu He , Shuo Yang , Jiang Bian

Inverse Reinforcement Learning (IRL) is attractive in scenarios where reward engineering can be tedious. However, prior IRL algorithms use on-policy transitions, which require intensive sampling from the current policy for stable and…

机器学习 · 计算机科学 2022-05-24 Hana Hoshino , Kei Ota , Asako Kanezaki , Rio Yokota

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

机器学习 · 计算机科学 2021-11-24 Lihua Zhang

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

机器学习 · 计算机科学 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro
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