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相关论文: Admissible Policy Teaching through Reward Design

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It is often very challenging to manually design reward functions for complex, real-world tasks. To solve this, one can instead use reward learning to infer a reward function from data. However, there are often multiple reward functions that…

机器学习 · 计算机科学 2023-06-08 Joar Skalse , Matthew Farrugia-Roberts , Stuart Russell , Alessandro Abate , Adam Gleave

Reinforcement learning, which acquires a policy maximizing long-term rewards, has been actively studied. Unfortunately, this learning type is too slow and difficult to use in practical situations because the state-action space becomes huge…

机器学习 · 计算机科学 2024-10-28 Takato Okudo , Seiji Yamada

We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions, i.e. environments more general than (PO)MDPs. The task for an agent is to attain…

机器学习 · 计算机科学 2009-12-30 Daniil Ryabko , Marcus Hutter

Constrained decision-making is essential for designing safe policies in real-world control systems, yet simulated environments often fail to capture real-world adversities. We consider the problem of learning a policy that will maximize the…

机器学习 · 计算机科学 2026-02-10 Sourav Ganguly , Kishan Panaganti , Arnob Ghosh , Adam Wierman

Policy learning algorithms are widely used in areas such as personalized medicine and advertising to develop individualized treatment regimes. However, most methods force a decision even when predictions are uncertain, which is risky in…

机器学习 · 计算机科学 2026-01-30 Ayush Sawarni , Jikai Jin , Justin Whitehouse , Vasilis Syrgkanis

What is a good exploration strategy for an agent that interacts with an environment in the absence of external rewards? Ideally, we would like to get a policy driving towards a uniform state-action visitation (highly exploring) in a minimum…

机器学习 · 计算机科学 2019-12-20 Mirco Mutti , Marcello Restelli

The aim of this paper is to study the reward based policy exploration problem in a supervised learning approach and enable robots to form complex movement trajectories in challenging reward settings and search spaces. For this, the…

机器人学 · 计算机科学 2020-11-10 M. Tuluhan Akbulut , Utku Bozdogan , Ahmet Tekden , Emre Ugur

Both entropy-minimizing and entropy-maximizing (curiosity) objectives for unsupervised reinforcement learning (RL) have been shown to be effective in different environments, depending on the environment's level of natural entropy. However,…

机器学习 · 计算机科学 2024-08-19 Adriana Hugessen , Roger Creus Castanyer , Faisal Mohamed , Glen Berseth

Leveraging machine learning methods to solve constraint satisfaction problems has shown promising, but they are mostly limited to a static situation where the problem description is completely known and fixed from the beginning. In this…

机器学习 · 计算机科学 2025-09-23 Wook Lee , Frans A. Oliehoek

We study the problem of agent selection in causal strategic learning under multiple decision makers and address two key challenges that come with it. Firstly, while much of prior work focuses on studying a fixed pool of agents that remains…

人工智能 · 计算机科学 2024-02-06 Kiet Q. H. Vo , Muneeb Aadil , Siu Lun Chau , Krikamol Muandet

To acquire a new skill, humans learn better and faster if a tutor, based on their current knowledge level, informs them of how much attention they should pay to particular content or practice problems. Similarly, a machine learning model…

机器学习 · 计算机科学 2021-06-18 Xinyi Wang , Hieu Pham , Paul Michel , Antonios Anastasopoulos , Jaime Carbonell , Graham Neubig

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

多智能体系统 · 计算机科学 2021-01-29 David O'Callaghan , Patrick Mannion

Designing a good reward function is essential to robot planning and reinforcement learning, but it can also be challenging and frustrating. The reward needs to work across multiple different environments, and that often requires many…

机器人学 · 计算机科学 2018-06-08 Ellis Ratner , Dylan Hadfield-Menell , Anca D. Dragan

The ability of reinforcement learning algorithms to learn effective policies is determined by the rewards available during training. However, for practical problems, obtaining large quantities of reward labels is often infeasible due to…

机器学习 · 计算机科学 2025-10-02 Shreyas Chaudhari , Renhao Zhang , Philip S. Thomas , Bruno Castro da Silva

Fraud can pose a challenge in many resource allocation domains, including social service delivery and credit provision. For example, agents may misreport private information in order to gain benefits or access to credit. To mitigate this, a…

计算机科学与博弈论 · 计算机科学 2026-04-29 Sanmay Das , Fang-Yi Yu , Yuang Zhang

Causal models bring many benefits to decision-making systems (or agents) by making them interpretable, sample-efficient, and robust to changes in the input distribution. However, spurious correlations can lead to wrong causal models and…

机器学习 · 计算机科学 2020-12-09 Sergei Volodin , Nevan Wichers , Jeremy Nixon

We introduce the framework of performative reinforcement learning where the policy chosen by the learner affects the underlying reward and transition dynamics of the environment. Following the recent literature on performative…

机器学习 · 计算机科学 2023-06-08 Debmalya Mandal , Stelios Triantafyllou , Goran Radanovic

Reinforcement Learning (RL) has been witnessed its potential for training a dialogue policy agent towards maximizing the accumulated rewards given from users. However, the reward can be very sparse for it is usually only provided at the end…

计算与语言 · 计算机科学 2021-11-03 Hongru Wang , Huimin Wang , Zezhong Wang , Kam-Fai Wong

We study a class of constrained reinforcement learning (RL) problems in which multiple constraint specifications are not identified before training. It is challenging to identify appropriate constraint specifications due to the undefined…

最优化与控制 · 数学 2024-01-02 Dongsheng Ding , Zhengyan Huan , Alejandro Ribeiro

Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…

机器学习 · 计算机科学 2020-10-27 Yichong Xu , Ruosong Wang , Lin F. Yang , Aarti Singh , Artur Dubrawski
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