中文
相关论文

相关论文: Contrastive Explanations for Comparing Preferences…

200 篇论文

Humans often demonstrate diverse behaviors due to their personal preferences, for instance, related to their individual execution style or personal margin for safety. In this paper, we consider the problem of integrating both path and…

机器人学 · 计算机科学 2023-04-26 Armin Avaei , Linda van der Spaa , Luka Peternel , Jens Kober

Reward function, as an incentive representation that recognizes humans' agency and rationalizes humans' actions, is particularly appealing for modeling human behavior in human-robot interaction. Inverse Reinforcement Learning is an…

人工智能 · 计算机科学 2021-03-09 Ran Tian , Masayoshi Tomizuka , Liting Sun

In reinforcement learning (RL), agents continually interact with the environment and use the feedback to refine their behavior. To guide policy optimization, reward models are introduced as proxies of the desired objectives, such that when…

机器学习 · 计算机科学 2025-06-19 Rui Yu , Shenghua Wan , Yucen Wang , Chen-Xiao Gao , Le Gan , Zongzhang Zhang , De-Chuan Zhan

Our goal is for agents to optimize the right reward function, despite how difficult it is for us to specify what that is. Inverse Reinforcement Learning (IRL) enables us to infer reward functions from demonstrations, but it usually assumes…

机器学习 · 计算机科学 2019-06-25 Rohin Shah , Noah Gundotra , Pieter Abbeel , Anca D. Dragan

While Reinforcement Learning (RL) aims to train an agent from a reward function in a given environment, Inverse Reinforcement Learning (IRL) seeks to recover the reward function from observing an expert's behavior. It is well known that, in…

机器学习 · 计算机科学 2022-10-14 Paul Rolland , Luca Viano , Norman Schuerhoff , Boris Nikolov , Volkan Cevher

Reinforcement Learning (RL) is a learning paradigm in which the agent learns from its environment through trial and error. Deep reinforcement learning (DRL) algorithms represent the agent's policies using neural networks, making their…

人工智能 · 计算机科学 2024-09-10 Jasmina Gajcin , Jovan Jeromela , Ivana Dusparic

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

机器学习 · 计算机科学 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

Designing reward functions for continuous-control robotics often leads to subtle misalignments or reward hacking, especially in complex tasks. Preference-based RL mitigates some of these pitfalls by learning rewards from comparative…

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried…

人工智能 · 计算机科学 2023-02-20 Mudit Verma , Subbarao Kambhampati

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

多智能体系统 · 计算机科学 2021-01-29 David O'Callaghan , Patrick Mannion

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

机器学习 · 计算机科学 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

Reward design is a fundamental problem in reinforcement learning (RL). A misspecified or poorly designed reward can result in low sample efficiency and undesired behaviors. In this paper, we propose the idea of programmatic reward design,…

机器学习 · 计算机科学 2022-01-10 Weichao Zhou , Wenchao Li

Unlike reinforcement learning (RL) agents, humans remain capable multitaskers in changing environments. In spite of only experiencing the world through their own observations and interactions, people know how to balance focusing on tasks…

人工智能 · 计算机科学 2024-07-02 Rishav Bhagat , Jonathan Balloch , Zhiyu Lin , Julia Kim , Mark Riedl

Deep reinforcement learning (RL) policies, although optimal in terms of task rewards, may not align with the personal preferences of human users. To ensure this alignment, a naive solution would be to retrain the agent using a reward…

人工智能 · 计算机科学 2025-09-22 Ajsal Shereef Palattuparambil , Thommen George Karimpanal , Santu Rana

Reinforcement learning has achieved great success in many decision-making tasks, and traditional reinforcement learning algorithms are mainly designed for obtaining a single optimal solution. However, recent works show the importance of…

机器学习 · 计算机科学 2023-08-24 Fanqi Lin , Shiyu Huang , Weiwei Tu

Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a…

机器学习 · 计算机科学 2023-10-30 Gaon An , Junhyeok Lee , Xingdong Zuo , Norio Kosaka , Kyung-Min Kim , Hyun Oh Song

Reinforcement learning (RL) algorithms aim to learn optimal decisions in unknown environments through experience of taking actions and observing the rewards gained. In some cases, the environment is not influenced by the actions of the RL…

Recent work in AI safety has highlighted that in sequential decision making, objectives are often underspecified or incomplete. This gives discretion to the acting agent to realize the stated objective in ways that may result in undesirable…

人工智能 · 计算机科学 2021-06-07 Parand Alizadeh Alamdari , Toryn Q. Klassen , Rodrigo Toro Icarte , Sheila A. McIlraith

Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such…

机器学习 · 计算机科学 2024-08-08 Zhiyuan Zhou , Shreyas Sundara Raman , Henry Sowerby , Michael L. Littman

Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

机器学习 · 计算机科学 2019-06-03 Matthew A. Wright , Roberto Horowitz