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相关论文: EgoBody: Human Body Shape and Motion of Interactin…

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Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

计算机视觉与模式识别 · 计算机科学 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Jiaman Li , C. Karen Liu , Jiajun Wu

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors…

计算机视觉与模式识别 · 计算机科学 2024-04-19 Md Mushfiqur Azam , Kevin Desai

Full-body egocentric pose estimation from head and hand poses alone has become an active area of research to power articulate avatar representations on headset-based platforms. However, existing methods over-rely on the indoor…

计算机视觉与模式识别 · 计算机科学 2024-09-09 Jiaxi Jiang , Paul Streli , Manuel Meier , Christian Holz

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

计算机视觉与模式识别 · 计算机科学 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

In human imitation learning, the imitator typically take the egocentric view as a benchmark, naturally transferring behaviors observed from an exocentric view to their owns, which provides inspiration for researching how robots can more…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Heqian Qiu , Zhaofeng Shi , Lanxiao Wang , Huiyu Xiong , Xiang Li , Hongliang Li

Estimating camera wearer's body pose from an egocentric view (egopose) is a vital task in augmented and virtual reality. Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an…

计算机视觉与模式识别 · 计算机科学 2021-04-13 Hao Jiang , Vamsi Krishna Ithapu

We present a new solution to egocentric 3D body pose estimation from monocular images captured from a downward looking fish-eye camera installed on the rim of a head mounted virtual reality device. This unusual viewpoint, just 2 cm. away…

计算机视觉与模式识别 · 计算机科学 2019-07-24 Denis Tome , Patrick Peluse , Lourdes Agapito , Hernan Badino

Egocentric human video data, which captures rich human-environment interactions and can be collected at scale, has become a key driver of embodied intelligence research. However, existing egocentric datasets typically lack tactile sensing,…

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

计算机视觉与模式识别 · 计算机科学 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

Egocentric videos offer fine-grained information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding a viewer's behaviors and intentions. We provide a labeled dataset…

计算机视觉与模式识别 · 计算机科学 2022-08-09 Lingzhi Zhang , Shenghao Zhou , Simon Stent , Jianbo Shi

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to…

计算机视觉与模式识别 · 计算机科学 2025-02-26 Dominik Hollidt , Paul Streli , Jiaxi Jiang , Yasaman Haghighi , Changlin Qian , Xintong Liu , Christian Holz

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa

We study instruction-guided editing of egocentric videos for interactive AR applications. While recent AI video editors perform well on third-person footage, egocentric views present unique challenges - including rapid egomotion and…

Building an interactive AI assistant that can perceive, reason, and collaborate with humans in the real world has been a long-standing pursuit in the AI community. This work is part of a broader research effort to develop intelligent agents…

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusion model to estimate 3D body pose, height, and hand…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Brent Yi , Vickie Ye , Maya Zheng , Yunqi Li , Lea Müller , Georgios Pavlakos , Yi Ma , Jitendra Malik , Angjoo Kanazawa

Egocentric vision is essential for both human and machine visual understanding, particularly in capturing the detailed hand-object interactions needed for manipulation tasks. Translating third-person views into first-person views…

计算机视觉与模式识别 · 计算机科学 2026-03-05 Junho Park , Andrew Sangwoo Ye , Taein Kwon

We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…

计算机视觉与模式识别 · 计算机科学 2020-11-04 Denis Tome , Thiemo Alldieck , Patrick Peluse , Gerard Pons-Moll , Lourdes Agapito , Hernan Badino , Fernando De la Torre

Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Luming Wang , Hao Shi , Jiajun Zhai , Kailun Yang , Kaiwei Wang
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