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Reinforcement Learning (RL) from Human Preference-based feedback is a popular paradigm for fine-tuning generative models, which has produced impressive models such as GPT-4 and Claude3 Opus. This framework often consists of two steps:…

机器学习 · 计算机科学 2024-04-17 Jonathan D. Chang , Wenhao Zhan , Owen Oertell , Kianté Brantley , Dipendra Misra , Jason D. Lee , Wen Sun

Many web systems rank and present a list of items to users, from recommender systems to search and advertising. An important problem in practice is to evaluate new ranking policies offline and optimize them before they are deployed. We…

机器学习 · 计算机科学 2018-06-15 Shuai Li , Yasin Abbasi-Yadkori , Branislav Kveton , S. Muthukrishnan , Vishwa Vinay , Zheng Wen

Policy iteration is one of the classical frameworks of reinforcement learning, which requires a known initial stabilizing control. However, finding the initial stabilizing control depends on the known system model. To relax this requirement…

系统与控制 · 电气工程与系统科学 2025-03-20 Dongdong Li , Jiuxiang Dong

The Off-Policy Evaluation (OPE) problem consists of evaluating the performance of counterfactual policies with data collected by another one. To solve the OPE problem, we resort to estimators, which aim to estimate in the most accurate way…

机器学习 · 计算机科学 2024-11-12 Nicolò Felicioni , Michael Benigni , Maurizio Ferrari Dacrema

Machine Learning (ML) can substantially improve the efficiency and effectiveness of organizations and is widely used for different purposes within Software Engineering. However, the selection and implementation of ML techniques rely almost…

软件工程 · 计算机科学 2021-09-30 Gouri Deshpande , Guenther Ruhe , Chad Saunders

Finetuning large language models on instruction data is crucial for enhancing pre-trained knowledge and improving instruction-following capabilities. As instruction datasets proliferate, selecting optimal data for effective training becomes…

计算与语言 · 计算机科学 2024-09-18 Simon Yu , Liangyu Chen , Sara Ahmadian , Marzieh Fadaee

Reinforcement learning is well suited for optimizing policies of recommender systems. Current solutions mostly focus on model-free approaches, which require frequent interactions with the real environment, and thus are expensive in model…

机器学习 · 计算机科学 2020-01-22 Xueying Bai , Jian Guan , Hongning Wang

In many classification problems unlabelled data is abundant and a subset can be chosen for labelling. This defines the context of active learning (AL), where methods systematically select that subset, to improve a classifier by retraining.…

机器学习 · 统计学 2014-07-31 Lewis P. G. Evans , Niall M. Adams , Christoforos Anagnostopoulos

In this paper, we present an online reinforcement learning algorithm for constrained Markov decision processes with a safety constraint. Despite the necessary attention of the scientific community, considering stochastic stopping time, the…

机器学习 · 计算机科学 2024-03-26 Abhijit Mazumdar , Rafal Wisniewski , Manuela L. Bujorianu

Data quality or data evaluation is sometimes a task as important as collecting a large volume of data when it comes to generating accurate artificial intelligence models. In fact, being able to evaluate the data can lead to a larger…

机器学习 · 计算机科学 2023-05-24 Eloy Anguiano Batanero , Ángela Fernández Pascual , Álvaro Barbero Jiménez

Reinforcement learning (RL) aims to find an optimal policy by interaction with an environment. Consequently, learning complex behavior requires a vast number of samples, which can be prohibitive in practice. Nevertheless, instead of…

机器学习 · 计算机科学 2021-11-23 Sarah Müller , Alexander von Rohr , Sebastian Trimpe

Existing dialogue systems rely on Query Suggestion (QS) to enhance user engagement. Recent efforts typically employ large language models with Click-Through Rate (CTR) model, yet fail in cold-start scenarios due to their heavy reliance on…

计算与语言 · 计算机科学 2026-03-25 Qi Sun , Kejun Xiao , Huaipeng Zhao , Tao Luo , Xiaoyi Zeng

Offline reinforcement learning (RL) have received rising interest due to its appealing data efficiency. The present study addresses behavior estimation, a task that lays the foundation of many offline RL algorithms. Behavior estimation aims…

机器学习 · 计算机科学 2023-05-29 Guoxi Zhang , Hisashi Kashima

Offline reinforcement learning algorithms have proven effective on datasets highly connected to the target downstream task. Yet, leveraging a novel testbed (MOOD) in which trajectories come from heterogeneous sources, we show that existing…

机器学习 · 计算机科学 2024-03-21 Edoardo Cetin , Andrea Tirinzoni , Matteo Pirotta , Alessandro Lazaric , Yann Ollivier , Ahmed Touati

This paper studies offline reinforcement learning with linear function approximation in a setting with decision-theoretic, but not estimation sparsity. The structural restrictions of the data-generating process presume that the transitions…

机器学习 · 统计学 2024-01-24 Angela Zhou

Many reinforcement learning (RL) environments consist of independent entities that interact sparsely. In such environments, RL agents have only limited influence over other entities in any particular situation. Our idea in this work is that…

机器学习 · 计算机科学 2021-12-03 Maximilian Seitzer , Bernhard Schölkopf , Georg Martius

Reinforcement learning agents have demonstrated remarkable achievements in simulated environments. Data efficiency poses an impediment to carrying this success over to real environments. The design of data-efficient agents calls for a…

机器学习 · 计算机科学 2023-05-09 Xiuyuan Lu , Benjamin Van Roy , Vikranth Dwaracherla , Morteza Ibrahimi , Ian Osband , Zheng Wen

The goal of reinforcement learning algorithms is to estimate and/or optimise the value function. However, unlike supervised learning, no teacher or oracle is available to provide the true value function. Instead, the majority of…

机器学习 · 计算机科学 2018-05-25 Zhongwen Xu , Hado van Hasselt , David Silver

Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data…

A challenging problem in task-free continual learning is the online selection of a representative replay memory from data streams. In this work, we investigate the online memory selection problem from an information-theoretic perspective.…

机器学习 · 计算机科学 2022-04-12 Shengyang Sun , Daniele Calandriello , Huiyi Hu , Ang Li , Michalis Titsias