中文
相关论文

相关论文: Features selection in NBA outcome prediction throu…

200 篇论文

Elo rating, widely used for skill assessment across diverse domains ranging from competitive games to large language models, is often understood as an incremental update algorithm for estimating a stationary Bradley-Terry (BT) model.…

机器学习 · 计算机科学 2025-02-18 Shange Tang , Yuanhao Wang , Chi Jin

Consider the problem of modeling memory effects in discrete-state random walks using higher-order Markov chains. This paper explores cross validation and information criteria as proxies for a model's predictive accuracy. Our objective is to…

统计方法学 · 统计学 2019-03-22 Joshua C. Chang

Machine learning, classification and prediction models have applications across a range of fields. Sport analytics is an increasingly popular application, but most existing work is focused on automated refereeing in mainstream sports and…

机器学习 · 计算机科学 2023-03-30 Sophie Chiang , Gyorgy Denes

Current pharmaceutical formulation development still strongly relies on the traditional trial-and-error approach by individual experiences of pharmaceutical scientists, which is laborious, time-consuming and costly. Recently, deep learning…

机器学习 · 计算机科学 2018-12-05 Yilong Yang , Zhuyifan Ye , Yan Su , Qianqian Zhao , Xiaoshan Li , Defang Ouyang

Knowledge of accurate relative skills in any competitive system is essential, but foundational approaches such as ELO discard extremely relevant performance data by concentrating exclusively on binary outcomes. While margin of victory (MOV)…

机器学习 · 统计学 2025-06-03 Shivam Shorewala , Zihao Yang

Although basketball is a dualistic sport, with all players competing on both offense and defense, almost all of the sport's conventional metrics are designed to summarize offensive play. As a result, player valuations are largely based on…

应用统计 · 统计学 2015-05-29 Alexander Franks , Andrew Miller , Luke Bornn , Kirk Goldsberry

Evaluating the accuracies of models for match outcome predictions is nice and well but in the end the real proof is in the money to be made by betting. To evaluate the question whether the models developed by us could be used easily to make…

应用统计 · 统计学 2017-02-21 Albrecht Zimmermann

Agent forecasting systems have been explored to investigate agent patterns and improve decision-making in various domains, e.g., pedestrian predictions and marketing bidding. Badminton represents a fascinating example of a multifaceted…

人工智能 · 计算机科学 2023-12-19 Wei-Yao Wang , Wen-Chih Peng , Wei Wang , Philip S. Yu

Recent research in feature learning has been extended to sequence data, where each instance consists of a sequence of heterogeneous items with a variable length. However, in many real-world applications, the data exists in the form of…

机器学习 · 计算机科学 2022-01-25 Zhongfang Zhuang

While preference modelling is becoming one of the pillars of machine learning, the problem of preference explanation remains challenging and underexplored. In this paper, we propose \textsc{Pref-SHAP}, a Shapley value-based model…

机器学习 · 统计学 2022-11-09 Robert Hu , Siu Lun Chau , Jaime Ferrando Huertas , Dino Sejdinovic

We formulate a causal extension to the recently introduced paradigm of instance-wise feature selection to explain black-box visual classifiers. Our method selects a subset of input features that has the greatest causal effect on the models…

机器学习 · 计算机科学 2021-04-27 Pranoy Panda , Sai Srinivas Kancheti , Vineeth N Balasubramanian

Two pressing topics in the theory of deep learning are the interpretation of feature learning (FL) mechanisms and the determination of implicit bias of networks in the rich regime. Current theories of rich FL often appear in the form of…

机器学习 · 计算机科学 2026-03-25 Noa Rubin , Orit Davidovich , Zohar Ringel

Deep neural networks are renowned for their ability to generalise well across diverse tasks, even when heavily overparameterized. Existing works offer only partial explanations (for example, the NTK-based task-model alignment explanation…

机器学习 · 计算机科学 2025-06-02 Chris Mingard , Lukas Seier , Niclas Göring , Andrei-Vlad Badelita , Charles London , Ard Louis

Highlights in a sport video are usually referred as actions that stimulate excitement or attract attention of the audience. A big effort is spent in designing techniques which find automatically highlights, in order to automatize the…

计算机视觉与模式识别 · 计算机科学 2017-10-03 Marco Godi , Paolo Rota , Francesco Setti

This paper presents a study on the prediction of outcomes in matches of the electronic game League of Legends (LoL) using machine learning techniques. With the aim of exploring the ability to predict real-time results, considering different…

机器学习 · 计算机科学 2026-05-01 Jailson B. S. Junior , Claudio E. C. Campelo

Deep learning is popular as an end-to-end framework extracting the prominent features and performing the classification also. In this paper, we extensively investigate deep networks as an alternate to feature encoding technique of low level…

机器学习 · 计算机科学 2018-11-15 Bhalaji Nagarajan , V Ramana Murthy Oruganti

Data and knowledge representation are fundamental concepts in machine learning. The quality of the representation impacts the performance of the learning model directly. Feature learning transforms or enhances raw data to structures that…

人工智能 · 计算机科学 2021-04-26 Filipe Alves Neto Verri , Renato Tinós , Liang Zhao

With the increasing deployment of machine learning models in many socially sensitive tasks, there is a growing demand for reliable and trustworthy predictions. One way to accomplish these requirements is to allow a model to abstain from…

机器学习 · 计算机科学 2024-09-19 Andrea Pugnana , Lorenzo Perini , Jesse Davis , Salvatore Ruggieri

Academic tabular benchmarks often contain small sets of curated features. In contrast, data scientists typically collect as many features as possible into their datasets, and even engineer new features from existing ones. To prevent…

The increasing number of spectators and players in e-sports, along with the development of optimized communication solutions and cloud computing technology, has motivated the constant growth of the online game industry. Even though…

人工智能 · 计算机科学 2025-10-23 Silvia García-Méndez , Francisco de Arriba-Pérez