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In reinforcement learning, an agent attempts to learn high-performing behaviors through interacting with the environment, such behaviors are often quantified in the form of a reward function. However some aspects of behavior-such as ones…

机器学习 · 计算机科学 2020-10-27 Yiming Zhang , Quan Vuong , Keith W. Ross

Solving tasks in Reinforcement Learning is no easy feat. As the goal of the agent is to maximize the accumulated reward, it often learns to exploit loopholes and misspecifications in the reward signal resulting in unwanted behavior. While…

机器学习 · 计算机科学 2018-12-27 Chen Tessler , Daniel J. Mankowitz , Shie Mannor

Solving robotic navigation tasks via reinforcement learning (RL) is challenging due to their sparse reward and long decision horizon nature. However, in many navigation tasks, high-level (HL) task representations, like a rough floor plan,…

机器人学 · 计算机科学 2021-11-08 Jan Wöhlke , Felix Schmitt , Herke van Hoof

Driving behavior modeling is of great importance for designing safe, smart, and personalized autonomous driving systems. In this paper, an internal reward function-based driving model that emulates the human's decision-making mechanism is…

机器人学 · 计算机科学 2021-07-21 Zhiyu Huang , Jingda Wu , Chen Lv

The design of reward functions in reinforcement learning is a human skill that comes with experience. Unfortunately, there is not any methodology in the literature that could guide a human to design the reward function or to allow a human…

人工智能 · 计算机科学 2019-01-07 Nicholas R. Clayton , Hussein Abbass

Reinforcement learning (RL) algorithms assume that users specify tasks by manually writing down a reward function. However, this process can be laborious and demands considerable technical expertise. Can we devise RL algorithms that instead…

机器学习 · 计算机科学 2022-01-03 Benjamin Eysenbach , Sergey Levine , Ruslan Salakhutdinov

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this…

机器学习 · 计算机科学 2025-05-16 Nicklas Hansen , Jyothir S , Vlad Sobal , Yann LeCun , Xiaolong Wang , Hao Su

This paper presents a reinforcement learning framework that incorporates a Contextual Reward Machine for task-oriented grasping. The Contextual Reward Machine reduces task complexity by decomposing grasping tasks into manageable sub-tasks.…

机器人学 · 计算机科学 2025-12-12 Hui Li , Akhlak Uz Zaman , Fujian Yan , Hongsheng He

Hierarchical Reinforcement Learning (HRL) is well-suitedd for solving complex tasks by breaking them down into structured policies. However, HRL agents often struggle with efficient exploration and quick adaptation. To overcome these…

机器学习 · 计算机科学 2025-03-18 Arash Khajooeinejad , Fatemeh Sadat Masoumi , Masoumeh Chapariniya

Humans are masters at quickly learning many complex tasks, relying on an approximate understanding of the dynamics of their environments. In much the same way, we would like our learning agents to quickly adapt to new tasks. In this paper,…

An appropriate reward function is of paramount importance in specifying a task in reinforcement learning (RL). Yet, it is known to be extremely challenging in practice to design a correct reward function for even simple tasks.…

机器学习 · 计算机科学 2023-04-19 Dingwen Kong , Lin F. Yang

Reinforcement learning has become an essential algorithm for generating complex robotic behaviors. However, to learn such behaviors, it is necessary to design a reward function that describes the task, which often consists of multiple…

机器人学 · 计算机科学 2025-01-10 Yu Ishihara , Noriaki Takasugi , Kotaro Kawakami , Masaya Kinoshita , Kazumi Aoyama

We introduce Self-supervised Online Reward Shaping (SORS), which aims to improve the sample efficiency of any RL algorithm in sparse-reward environments by automatically densifying rewards. The proposed framework alternates between…

机器学习 · 计算机科学 2021-07-27 Farzan Memarian , Wonjoon Goo , Rudolf Lioutikov , Scott Niekum , Ufuk Topcu

Non-prehensile pushing actions have the potential to singulate a target object from its surrounding clutter in order to facilitate the robotic grasping of the target. To address this problem we utilize a heuristic rule that moves the target…

机器人学 · 计算机科学 2022-09-27 Marios Kiatos , Iason Sarantopoulos , Sotiris Malassiotis , Zoe Doulgeri

Reward functions are a common way to specify the objective of a robot. As designing reward functions can be extremely challenging, a more promising approach is to directly learn reward functions from human teachers. Importantly, data from…

机器人学 · 计算机科学 2021-08-05 Erdem Bıyık , Dylan P. Losey , Malayandi Palan , Nicholas C. Landolfi , Gleb Shevchuk , Dorsa Sadigh

In this work, we introduce PIPER: Primitive-Informed Preference-based Hierarchical reinforcement learning via Hindsight Relabeling, a novel approach that leverages preference-based learning to learn a reward model, and subsequently uses…

机器学习 · 计算机科学 2024-06-18 Utsav Singh , Wesley A. Suttle , Brian M. Sadler , Vinay P. Namboodiri , Amrit Singh Bedi

Retrieving objects from clutters is a complex task, which requires multiple interactions with the environment until the target object can be extracted. These interactions involve executing action primitives like grasping or pushing as well…

机器人学 · 计算机科学 2022-03-01 Oussama Zenkri , Ngo Anh Vien , Gerhard Neumann

We study the reward-free reinforcement learning framework, which is particularly suitable for batch reinforcement learning and scenarios where one needs policies for multiple reward functions. This framework has two phases. In the…

机器学习 · 计算机科学 2020-10-26 Zihan Zhang , Simon S. Du , Xiangyang Ji

Reward learning enables robots to learn adaptable behaviors from human input. Traditional methods model the reward as a linear function of hand-crafted features, but that requires specifying all the relevant features a priori, which is…

机器人学 · 计算机科学 2022-01-19 Andreea Bobu , Marius Wiggert , Claire Tomlin , Anca D. Dragan

Reward shaping is effective in addressing the sparse-reward challenge in reinforcement learning (RL) by providing immediate feedback through auxiliary, informative rewards. Based on the reward shaping strategy, we propose a novel multi-task…

机器学习 · 计算机科学 2025-10-28 Haozhe Ma , Zhengding Luo , Thanh Vinh Vo , Kuankuan Sima , Tze-Yun Leong