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相关论文: Large Batch Experience Replay

200 篇论文

Experience replay enables online reinforcement learning agents to store and reuse the previous experiences of interacting with the environment. In the original method, the experiences are sampled and replayed uniformly at random. A prior…

机器学习 · 计算机科学 2021-12-13 Fanchen Bu , Dong Eui Chang

Nowadays transformer-based Large Language Models (LLM) for code generation tasks usually apply sampling and filtering pipelines. Due to the sparse reward problem in code generation tasks caused by one-token incorrectness, transformer-based…

机器学习 · 计算机科学 2025-01-14 Yuyang Chen , Kaiyan Zhao , Yiming Wang , Ming Yang , Jian Zhang , Xiaoguang Niu

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…

机器学习 · 计算机科学 2020-10-07 Yogesh Balaji , Mehrdad Farajtabar , Dong Yin , Alex Mott , Ang Li

Solving multi-goal reinforcement learning (RL) problems with sparse rewards is generally challenging. Existing approaches have utilized goal relabeling on collected experiences to alleviate issues raised from sparse rewards. However, these…

机器学习 · 计算机科学 2021-11-30 Rui Yang , Meng Fang , Lei Han , Yali Du , Feng Luo , Xiu Li

Prioritized experience replay (PER) samples important transitions, rather than uniformly, to improve the performance of a deep reinforcement learning agent. We claim that such prioritization has to be balanced with sample diversity for…

机器学习 · 计算机科学 2020-11-30 Sanghwa Lee , Jaeyoung Lee , Ichiro Hasuo

Experience replay is an important technique for addressing sample-inefficiency in deep reinforcement learning (RL), but faces difficulty in learning from binary and sparse rewards due to disproportionately few successful experiences in the…

机器学习 · 计算机科学 2018-09-10 Sameera Lanka , Tianfu Wu

Experience replay plays a crucial role in improving the sample efficiency of deep reinforcement learning agents. Recent advances in experience replay propose using Mixup (Zhang et al., 2018) to further improve sample efficiency via…

机器学习 · 计算机科学 2022-05-20 Ryan Sander , Wilko Schwarting , Tim Seyde , Igor Gilitschenski , Sertac Karaman , Daniela Rus

This paper proposes a method for prioritizing the replay experience referred to as Hindsight Goal Ranking (HGR) in overcoming the limitation of Hindsight Experience Replay (HER) that generates hindsight goals based on uniform sampling. HGR…

机器学习 · 计算机科学 2021-10-29 Tung M. Luu , Chang D. Yoo

We propose a distributed architecture for deep reinforcement learning at scale, that enables agents to learn effectively from orders of magnitude more data than previously possible. The algorithm decouples acting from learning: the actors…

机器学习 · 计算机科学 2018-03-05 Dan Horgan , John Quan , David Budden , Gabriel Barth-Maron , Matteo Hessel , Hado van Hasselt , David Silver

In reinforcement learning, experience replay stores past samples for further reuse. Prioritized sampling is a promising technique to better utilize these samples. Previous criteria of prioritization include TD error, recentness and…

机器学习 · 计算机科学 2021-11-10 Xu-Hui Liu , Zhenghai Xue , Jing-Cheng Pang , Shengyi Jiang , Feng Xu , Yang Yu

A continual learning agent learns online with a non-stationary and never-ending stream of data. The key to such learning process is to overcome the catastrophic forgetting of previously seen data, which is a well known problem of neural…

机器学习 · 计算机科学 2019-11-01 Rahaf Aljundi , Min Lin , Baptiste Goujaud , Yoshua Bengio

Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is gaining interest as an effective means of capturing users' dynamic interest during interactions with recommender systems.…

信息检索 · 计算机科学 2021-10-22 Xiaocong Chen , Lina Yao , Xianzhi Wang , Julian McAuley

Experience replay is one of the most commonly used approaches to improve the sample efficiency of reinforcement learning algorithms. In this work, we propose an approach to select and replay sequences of transitions in order to accelerate…

人工智能 · 计算机科学 2022-09-29 Thommen George Karimpanal , Roland Bouffanais

Experience replay enables off-policy reinforcement learning (RL) agents to utilize past experiences to maximize the cumulative reward. Prioritized experience replay that weighs experiences by the magnitude of their temporal-difference error…

机器学习 · 计算机科学 2021-02-08 Ang A. Li , Zongqing Lu , Chenglin Miao

While experience replay is essential for data efficiency in reinforcement learning (RL), standard methods treat the replay buffer as a passive memory system, prioritizing samples based on numerical prediction errors rather than their…

人工智能 · 计算机科学 2026-05-12 Yanan Xiao , Yixiang Tang , Zechen Feng , Lu Jiang , Minghao Yin , Pengyang Wang

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…

机器学习 · 计算机科学 2024-05-30 Fengshuo Bai , Rui Zhao , Hongming Zhang , Sijia Cui , Ying Wen , Yaodong Yang , Bo Xu , Lei Han

Back-stepping experience replay (BER) is a reinforcement learning technique that can accelerate learning efficiency in reversible environments. BER trains an agent with generated back-stepping transitions of collected experiences and normal…

机器学习 · 计算机科学 2024-12-23 Guwen Lyu , Masahiro Sato

Most reinforcement learning algorithms take advantage of an experience replay buffer to repeatedly train on samples the agent has observed in the past. Not all samples carry the same amount of significance and simply assigning equal…

机器学习 · 计算机科学 2023-11-02 Shivakanth Sujit , Somjit Nath , Pedro H. M. Braga , Samira Ebrahimi Kahou

Prioritized Experience Replay (PER) is a deep reinforcement learning technique in which agents learn from transitions sampled with non-uniform probability proportionate to their temporal-difference error. We show that any loss function…

机器学习 · 计算机科学 2020-10-23 Scott Fujimoto , David Meger , Doina Precup

Prioritized experience replay, which improves sample efficiency by selecting relevant transitions to update parameter estimates, is a crucial component of contemporary value-based deep reinforcement learning models. Typically, transitions…

机器学习 · 计算机科学 2025-06-12 Rodrigo Carrasco-Davis , Sebastian Lee , Claudia Clopath , Will Dabney