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相关论文: Learning to Regrasp by Learning to Place

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Robotic pick and place stands at the heart of autonomous manipulation. When conducted in cluttered or complex environments robots must jointly reason about the selected grasp and desired placement locations to ensure success. While several…

机器人学 · 计算机科学 2024-02-15 Mohanraj Devendran Shanthi , Tucker Hermans

Human environments contain numerous objects configured in a variety of arrangements. Our goal is to enable robots to repose previously unseen objects according to learned semantic relationships in novel environments. We break this problem…

机器人学 · 计算机科学 2021-08-30 Chris Paxton , Chris Xie , Tucker Hermans , Dieter Fox

Robotic grasping is a fundamental skill across all domains of robot applications. There is a large body of research for grasping objects in table-top scenarios, where finding suitable grasps is the main challenge. In this work, we are…

机器人学 · 计算机科学 2025-05-13 Martin Rudorfer , Jiří Hartvich , Vojtěch Vonásek

In this work, we tackle the problem of learning universal robotic dexterous grasping from a point cloud observation under a table-top setting. The goal is to grasp and lift up objects in high-quality and diverse ways and generalize across…

Rearrangement planning for object retrieval tasks from confined spaces is a challenging problem, primarily due to the lack of open space for robot motion and limited perception. Several traditional methods exist to solve object retrieval…

机器人学 · 计算机科学 2024-02-13 Hanwen Ren , Ahmed H. Qureshi

In this article, we study the problem of selecting a grasping pose on the surface of an object to be manipulated by considering three post-grasp objectives. These objectives include (i) kinematic manipulation capability, (ii) torque effort…

机器人学 · 计算机科学 2017-12-13 Amir M Ghalamzan E , Nikos Mavrakis , Rustam Stolkin

Humans grasp unfamiliar objects by combining an initial visual estimate with tactile and proprioceptive feedback during interaction. We present ShapeGrasp, a robotic implementation of this approach. The proposed method is an iterative…

机器人学 · 计算机科学 2026-05-05 Lukas Rustler , Matej Hoffmann

In this paper, we propose Lan-grasp, a novel approach towards more appropriate semantic grasping and placing. We leverage foundation models to equip the robot with a semantic understanding of object geometry, enabling it to identify the…

机器人学 · 计算机科学 2026-02-10 Reihaneh Mirjalili , Michael Krawez , Yannik Blei , Simone Silenzi , Florian Walter , Wolfram Burgard

Object placement in robotic tasks is inherently challenging due to the diversity of object geometries and placement configurations. To address this, we propose AnyPlace, a two-stage method trained entirely on synthetic data, capable of…

This study addresses the problem of occluded grasping, where primary grasp configurations of an object are not available due to occlusion with environment. Simple parallel grippers often struggle with such tasks due to limited dexterity and…

机器人学 · 计算机科学 2025-07-22 Keita Kobashi , Masayoshi Tomizuka

The main novelty of the proposed approach is that it allows a robot to learn an end-to-end policy which can adapt to changes in the environment during execution. While goal conditioning of policies has been studied in the RL literature,…

A robot operating in unstructured environments must be able to discriminate between different grasping styles depending on the prospective manipulation task. Having a system that allows learning from remote non-expert demonstrations can…

计算机视觉与模式识别 · 计算机科学 2023-03-21 Furkan Kaynar , Sudarshan Rajagopalan , Shaobo Zhou , Eckehard Steinbach

Recently, a number of grasp detection methods have been proposed that can be used to localize robotic grasp configurations directly from sensor data without estimating object pose. The underlying idea is to treat grasp perception…

机器人学 · 计算机科学 2017-07-03 Andreas ten Pas , Marcus Gualtieri , Kate Saenko , Robert Platt

This work presents a motion retargeting approach for legged robots, aimed at transferring the dynamic and agile movements to robots from source motions. In particular, we guide the imitation learning procedures by transferring motions from…

机器人学 · 计算机科学 2025-07-25 Taerim Yoon , Dongho Kang , Seungmin Kim , Jin Cheng , Minsung Ahn , Stelian Coros , Sungjoon Choi

Fast grasping is critical for mobile robots in logistics, manufacturing, and service applications. Existing methods face fundamental challenges in impact stabilization under high-speed motion, real-time whole-body coordination, and…

机器人学 · 计算机科学 2026-04-15 Heng Tao , Yiming Zhong , Zemin Yang , Yuexin Ma

Human-centered environments are rich with a wide variety of spatial relations between everyday objects. For autonomous robots to operate effectively in such environments, they should be able to reason about these relations and generalize…

机器人学 · 计算机科学 2017-07-25 Oier Mees , Nichola Abdo , Mladen Mazuran , Wolfram Burgard

Grasping objects is one of the most important abilities that a robot needs to master in order to interact with its environment. Current state-of-the-art methods rely on deep neural networks trained to jointly predict a graspability score…

机器人学 · 计算机科学 2021-04-01 Amaury Depierre , Emmanuel Dellandréa , Liming Chen

Grasp is an essential skill for robots to interact with humans and the environment. In this paper, we build a vision-based, robust and real-time robotic grasp approach with fully convolutional neural network. The main component of our…

机器人学 · 计算机科学 2018-09-19 Hanbo Zhang , Xinwen Zhou , Xuguang Lan , Jin Li , Zhiqiang Tian , Nanning Zheng

We consider the problem of detecting robotic grasps in an RGB-D view of a scene containing objects. In this work, we apply a deep learning approach to solve this problem, which avoids time-consuming hand-design of features. This presents…

机器学习 · 计算机科学 2014-08-22 Ian Lenz , Honglak Lee , Ashutosh Saxena

Deep learning-based robotic grasping has made significant progress thanks to algorithmic improvements and increased data availability. However, state-of-the-art models are often trained on as few as hundreds or thousands of unique object…