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Current AI code generation systems suffer from significant latency bottlenecks due to CPU-GPU data transfers during compilation, execution, and testing phases. We establish theoretical foundations for three complementary approaches to…

分布式、并行与集群计算 · 计算机科学 2025-12-15 Adilet Metinov , Gulida M. Kudakeeva , Gulnara D. Kabaeva

We present a new parallel algorithm for probabilistic graphical model optimization. The algorithm relies on data-parallel primitives (DPPs), which provide portable performance over hardware architecture. We evaluate results on CPUs and GPUs…

分布式、并行与集群计算 · 计算机科学 2018-09-14 Brenton Lessley , Talita Perciano , Colleen Heinemann , David Camp , Hank Childs , E. Wes Bethel

Metaheuristic algorithms are widely used for solving complex problems due to their ability to provide near-optimal solutions. But the execution time of these algorithms increases with the problem size and/or solution space. And, to get more…

神经与进化计算 · 计算机科学 2025-12-16 Henish Soliya , Anugrah Jain

Nowadays, several industrial applications are being ported to parallel architectures. These applications take advantage of the potential parallelism provided by multiple core processors. Many-core processors, especially the GPUs(Graphics…

分布式、并行与集群计算 · 计算机科学 2011-03-28 Wendell Rodrigues , Frédéric Guyomarc'h , Jean-Luc Dekeyser

This paper presents a Graphics Processing Units (GPUs) acceleration method of an iterative scheme for gas-kinetic model equations. Unlike the previous GPU parallelization of explicit kinetic schemes, this work features a fast converging…

计算物理 · 物理学 2020-01-08 Lianhua Zhu , Peng Wang , Songze Chen , Zhaoli Guo , Yonghao Zhang

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

分布式、并行与集群计算 · 计算机科学 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

We investigate applicability of GPU to DEM. NVIDIA's code obtained superior performance than CPU in computational time. A model of contact forces in NVIDIA's code is too simple for practical use. We modify this model by replacing it with…

计算工程、金融与科学 · 计算机科学 2013-02-01 Teruyoshi Washizawa , Yasuhiro Nakahara

The paper presents the aspect of use of modern graphics accelerators supporting CUDA technology for high-performance computing in the field of linear algebra. Fully programmable graphic cards have been available for several years for both…

分布式、并行与集群计算 · 计算机科学 2013-06-27 Lukasz Swierczewski

Image convolution is widely used for sharpening, blurring and edge detection. In this paper, we review two common algorithms for convolving a 2D image by a separable kernel (filter). After optimising the naive codes using loop unrolling and…

分布式、并行与集群计算 · 计算机科学 2017-11-28 Ashkan Tousimojarad , Wim Vanderbauwhede , W Paul Cockshott

We explore how the big-three computing paradigms -- symmetric multi-processor (SMC), graphical processing units (GPUs), and cluster computing -- can together be brought to bare on large-data Gaussian processes (GP) regression problems via a…

统计计算 · 统计学 2014-06-05 Robert B. Gramacy , Jarad Niemi , Robin M. Weiss

Much of the current focus in high performance computing (HPC) for computational fluid dynamics (CFD) deals with grid based methods. However, parallel implementations for new meshfree particle methods such as Smoothed Particle Hydrodynamics…

性能 · 计算机科学 2011-11-21 Jose M. Domínguez , Alejandro J. C. Crespo , Moncho Gómez-Gesteira

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

天体物理仪器与方法 · 物理学 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

Many techniques in program synthesis, superoptimization, and array programming require parallel rollouts of general-purpose programs. GPUs, while capable targets for domain-specific parallelism, are traditionally underutilized by such…

编程语言 · 计算机科学 2026-04-15 Breandan Considine

Gaussian processes (GPs) are a widely used regression tool, but the cubic complexity of exact solvers limits their scalability. To address this challenge, we extend the GPRat library by incorporating a fully GPU-resident GP prediction…

分布式、并行与集群计算 · 计算机科学 2026-02-24 Henrik Möllmann , Dirk Pflüger , Alexander Strack

An existing hybrid MPI-OpenMP scheme is augmented with a CUDA-based fine grain parallelization approach for multidimensional distributed Fourier transforms, in a well-characterized pseudospectral fluid turbulence code. Basics of the hybrid…

计算物理 · 物理学 2018-08-07 Duane Rosenberg , Pablo D. Mininni , Raghu Reddy , Annick Pouquet

Real-time trajectory optimization for nonlinear constrained autonomous systems is critical and typically performed by CPU-based sequential solvers. Specifically, reliance on global sparse linear algebra or the serial nature of dynamic…

机器人学 · 计算机科学 2026-03-13 Yilin Zou , Zhong Zhang , Maxime Robic , Fanghua Jiang

Linear Programs (LPs) appear in a large number of applications and offloading them to a GPU is viable to gain performance. Existing work on offloading and solving an LP on a GPU suggests that there is performance gain generally on large…

分布式、并行与集群计算 · 计算机科学 2018-02-26 Amit Gurung , Rajarshi Ray

Designing problems using matrices is very important in Computer Science. Fields like graph computer, graphs theory, and machine learning use matrices very often to solve their own problems. The most often matrix operation is the…

性能 · 计算机科学 2019-05-10 Andre G. C. Pacheco

FFT (fast Fourier transform) plays a very important role in many fields, such as digital signal processing, digital image processing and so on. However, in application, FFT becomes a factor of affecting the processing efficiency, especially…

分布式、并行与集群计算 · 计算机科学 2017-07-25 Fan Zhang , Chen Hu , Qiang Yin , Wei Hu

We present a new algorithm to quickly generate high-performance GPU implementations of complex imaging and vision pipelines, directly from high-level Halide algorithm code. It is fully automatic, requiring no schedule templates or…

编程语言 · 计算机科学 2023-08-29 Luke Anderson , Andrew Adams , Karima Ma , Tzu-Mao Li , Tian Jin , Jonathan Ragan-Kelley