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Model-free reinforcement learning (RL) is a powerful approach for learning control policies directly from high-dimensional state and observation. However, it tends to be data-inefficient, which is especially costly in robotic learning…

机器人学 · 计算机科学 2020-10-14 Xubo Lyu , Mo Chen

Human beings are particularly good at reasoning and inference from just a few examples. When facing new tasks, humans will leverage knowledge and skills learned before, and quickly integrate them with the new task. In addition to learning…

人工智能 · 计算机科学 2019-09-30 Hua Huang , Adrian Barbu

We present a study in Distributed Deep Reinforcement Learning (DDRL) focused on scalability of a state-of-the-art Deep Reinforcement Learning algorithm known as Batch Asynchronous Advantage ActorCritic (BA3C). We show that using the Adam…

人工智能 · 计算机科学 2018-04-10 Igor Adamski , Robert Adamski , Tomasz Grel , Adam Jędrych , Kamil Kaczmarek , Henryk Michalewski

Current deep reinforcement learning (DRL) approaches achieve state-of-the-art performance in various domains, but struggle with data efficiency compared to human learning, which leverages core priors about objects and their interactions.…

Autonomous racing without prebuilt maps is a grand challenge for embedded robotics that requires kinodynamic planning from instantaneous sensor data at the acceleration and tire friction limits. Out-Of-Distribution (OOD) generalization to…

机器人学 · 计算机科学 2026-04-13 Shathushan Sivashangaran , Apoorva Khairnar , Sepideh Gohari , Vihaan Dutta , Azim Eskandarian

Recently, there has been increasing interest in transparency and interpretability in Deep Reinforcement Learning (DRL) systems. Verbal explanations, as the most natural way of communication in our daily life, deserve more attention, since…

人工智能 · 计算机科学 2020-12-25 Xinzhi Wang , Huao Li , Hui Zhang , Michael Lewis , Katia Sycara

Model-free deep reinforcement learning is sample inefficient. One hypothesis -- speculated, but not confirmed -- is that catastrophic interference within an environment inhibits learning. We test this hypothesis through a large-scale…

机器学习 · 计算机科学 2020-06-11 William Fedus , Dibya Ghosh , John D. Martin , Marc G. Bellemare , Yoshua Bengio , Hugo Larochelle

We introduce a reinforcement learning (RL) environment to design and benchmark control strategies aimed at reducing drag in turbulent fluid flows enclosed in a channel. The environment provides a framework for computationally-efficient,…

流体动力学 · 物理学 2023-02-09 L. Guastoni , J. Rabault , P. Schlatter , H. Azizpour , R. Vinuesa

Learning to control an environment without hand-crafted rewards or expert data remains challenging and is at the frontier of reinforcement learning research. We present an unsupervised learning algorithm to train agents to achieve…

机器学习 · 计算机科学 2018-11-29 David Warde-Farley , Tom Van de Wiele , Tejas Kulkarni , Catalin Ionescu , Steven Hansen , Volodymyr Mnih

Deep reinforcement learning (RL) models, despite their efficiency in learning an optimal policy in static environments, easily loses previously learned knowledge (i.e., catastrophic forgetting). It leads RL models to poor performance in…

机器学习 · 计算机科学 2025-09-08 Wonseo Jang , Dongjae Kim

Learning to control robots without requiring engineered models has been a long-term goal, promising diverse and novel applications. Yet, reinforcement learning has only achieved limited impact on real-time robot control due to its high…

机器人学 · 计算机科学 2020-08-05 Philip Becker-Ehmck , Maximilian Karl , Jan Peters , Patrick van der Smagt

We evaluate the use of original game curricula supported by the Atari 2600 console as a heterogeneous transfer benchmark for deep reinforcement learning agents. Game designers created curricula using combinations of several discrete…

机器学习 · 计算机科学 2022-10-25 Andrei A. Rusu , Sebastian Flennerhag , Dushyant Rao , Razvan Pascanu , Raia Hadsell

Trial-and-error based reinforcement learning (RL) has seen rapid advancements in recent times, especially with the advent of deep neural networks. However, the majority of autonomous RL algorithms require a large number of interactions with…

系统与控制 · 计算机科学 2018-02-23 Sanket Kamthe , Marc Peter Deisenroth

In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging…

机器学习 · 计算机科学 2020-02-24 Yuanyi Zhong , Alexander Schwing , Jian Peng

Reinforcement learning (RL) algorithms allow artificial agents to improve their selection of actions to increase rewarding experiences in their environments. Temporal Difference (TD) Learning -- a model-free RL method -- is a leading…

机器学习 · 计算机科学 2019-09-05 Jacob Rafati , David C. Noelle

In previous research, we developed methods to train decision trees (DT) as agents for reinforcement learning tasks, based on deep reinforcement learning (DRL) networks. The samples from which the DTs are built, use the environment's state…

机器学习 · 计算机科学 2024-12-09 Raphael C. Engelhardt , Marcel J. Meinen , Moritz Lange , Laurenz Wiskott , Wolfgang Konen

Robotic systems driven by artificial muscles present unique challenges due to the nonlinear dynamics of actuators and the complex designs of mechanical structures. Traditional model-based controllers often struggle to achieve desired…

机器人学 · 计算机科学 2025-08-12 Jiyue Tao , Yunsong Zhang , Sunil Kumar Rajendran , Feitian Zhang

Reinforcement learning (RL) is empirically successful in complex nonlinear Markov decision processes (MDPs) with continuous state spaces. By contrast, the majority of theoretical RL literature requires the MDP to satisfy some form of linear…

机器学习 · 计算机科学 2021-06-16 Dhruv Malik , Aldo Pacchiano , Vishwak Srinivasan , Yuanzhi Li

In this article we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domain-independent AI technology. ALE provides an interface to hundreds…

人工智能 · 计算机科学 2013-06-24 Marc G. Bellemare , Yavar Naddaf , Joel Veness , Michael Bowling

Model-free reinforcement learning (RL) is inherently a reactive method, operating under the assumption that it starts with no prior knowledge of the system and entirely depends on trial-and-error for learning. This approach faces several…