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Deep reinforcement learning (DRL) allows a system to interact with its environment and take actions by training an efficient policy that maximizes self-defined rewards. In autonomous driving, it can be used as a strategy for high-level…

机器人学 · 计算机科学 2024-07-02 Xibo Li , Shruti Patel , Christof Büskens

Autonomous navigation is an essential capability of smart mobility for mobile robots. Traditional methods must have the environment map to plan a collision-free path in workspace. Deep reinforcement learning (DRL) is a promising technique…

机器人学 · 计算机科学 2019-04-23 Liulong Ma , Yanjie Liu , Jiao Chen , Dong Jin

Deep learning techniques have been widely applied, achieving state-of-the-art results in various fields of study. This survey focuses on deep learning solutions that target learning control policies for robotics applications. We carry out…

机器人学 · 计算机科学 2018-04-10 Lei Tai , Jingwei Zhang , Ming Liu , Joschka Boedecker , Wolfram Burgard

Choosing an appropriate parameter set for the designed controller is critical for the final performance but usually requires a tedious and careful tuning process, which implies a strong need for automatic tuning methods. However, among…

系统与控制 · 电气工程与系统科学 2022-09-13 Yuheng Lei , Jianyu Chen , Shengbo Eben Li , Sifa Zheng

Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an intelligent agent or robot that can be instructed by human…

计算与语言 · 计算机科学 2020-05-20 Felix Hill , Sona Mokra , Nathaniel Wong , Tim Harley

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

It is a widely accepted principle that software without tests has bugs. Testing reinforcement learning agents is especially difficult because of the stochastic nature of both agents and environments, the complexity of state-of-the-art…

人工智能 · 计算机科学 2019-01-28 John Foley , Emma Tosch , Kaleigh Clary , David Jensen

Building a good predictive model requires an array of activities such as data imputation, feature transformations, estimator selection, hyper-parameter search and ensemble construction. Given the large, complex and heterogenous space of…

机器学习 · 计算机科学 2019-03-06 Udayan Khurana , Horst Samulowitz

Particle robots are novel biologically-inspired robotic systems where locomotion can be achieved collectively and robustly, but not independently. While its control is currently limited to a hand-crafted policy for basic locomotion tasks,…

机器人学 · 计算机科学 2025-05-12 Jeremy Shen , Erdong Xiao , Yuchen Liu , Chen Feng

What is the role of real-time control and learning in the formation of social conventions? To answer this question, we propose a computational model that matches human behavioral data in a social decision-making game that was analyzed both…

多智能体系统 · 计算机科学 2020-01-03 Ismael T. Freire , Clement Moulin-Frier , Marti Sanchez-Fibla , Xerxes D. Arsiwalla , Paul Verschure

Preference-based reinforcement learning (PbRL) can enable robots to learn to perform tasks based on an individual's preferences without requiring a hand-crafted reward function. However, existing approaches either assume access to a…

机器学习 · 计算机科学 2024-02-13 Yi Liu , Gaurav Datta , Ellen Novoseller , Daniel S. Brown

Deep Reinforcement Learning (DRL) is a trending field of research, showing great promise in challenging problems such as playing Atari, solving Go and controlling robots. While DRL agents perform well in practice we are still lacking the…

人工智能 · 计算机科学 2016-06-17 Nir Baram , Tom Zahavy , Shie Mannor

The utility of learning a dynamics/world model of the environment in reinforcement learning has been shown in a many ways. When using neural networks, however, these models suffer catastrophic forgetting when learned in a lifelong or…

机器学习 · 计算机科学 2019-06-12 Nicholas Ketz , Soheil Kolouri , Praveen Pilly

This study conducts a comparative analysis of three advanced Deep Reinforcement Learning models: Deep Q-Networks (DQN), Proximal Policy Optimization (PPO), and Advantage Actor-Critic (A2C), within the BreakOut Atari game environment. Our…

机器学习 · 计算机科学 2024-07-22 Neil De La Fuente , Daniel A. Vidal Guerra

We investigated the application of haptic feedback control and deep reinforcement learning (DRL) to robot-assisted dressing. Our method uses DRL to simultaneously train human and robot control policies as separate neural networks using…

机器人学 · 计算机科学 2019-12-20 Alexander Clegg , Zackory Erickson , Patrick Grady , Greg Turk , Charles C. Kemp , C. Karen Liu

Deep reinforcement learning (DRL) has been proven to be a powerful paradigm for learning complex control policy autonomously. Numerous recent applications of DRL in robotic grasping have successfully trained DRL robotic agents end-to-end,…

机器人学 · 计算机科学 2020-07-03 Zhixin Chen , Mengxiang Lin , Zhixin Jia , Shibo Jian

Developing an automated driving system capable of navigating complex traffic environments remains a formidable challenge. Unlike rule-based or supervised learning-based methods, Deep Reinforcement Learning (DRL) based controllers eliminate…

机器学习 · 计算机科学 2025-01-28 Zhihao Zhang , Ekim Yurtsever , Keith A. Redmill

The recently introduced Deep Q-Networks (DQN) algorithm has gained attention as one of the first successful combinations of deep neural networks and reinforcement learning. Its promise was demonstrated in the Arcade Learning Environment…

机器学习 · 计算机科学 2016-04-25 Yitao Liang , Marlos C. Machado , Erik Talvitie , Michael Bowling

Recent deep reinforcement learning (DRL) successes rely on end-to-end learning from fixed-size observational inputs (e.g. image, state-variables). However, many challenging and interesting problems in decision making involve observations or…

机器学习 · 计算机科学 2022-06-08 Vince Jankovics , Michael Garcia Ortiz , Eduardo Alonso

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

机器学习 · 计算机科学 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén