中文
相关论文

相关论文: Ensemble and Auxiliary Tasks for Data-Efficient De…

200 篇论文

Deep Reinforcement Learning has been able to achieve amazing successes in a variety of domains from video games to continuous control by trying to maximize the cumulative reward. However, most of these successes rely on algorithms that…

机器学习 · 计算机科学 2017-09-15 Rakesh R Menon , Balaraman Ravindran

Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to…

人工智能 · 计算机科学 2017-08-18 Felix Leibfried , Nate Kushman , Katja Hofmann

Recently, various auxiliary tasks have been proposed to accelerate representation learning and improve sample efficiency in deep reinforcement learning (RL). However, existing auxiliary tasks do not take the characteristics of RL problems…

机器学习 · 计算机科学 2021-02-23 Guoqing Liu , Chuheng Zhang , Li Zhao , Tao Qin , Jinhua Zhu , Jian Li , Nenghai Yu , Tie-Yan Liu

The popular Q-learning algorithm is known to overestimate action values under certain conditions. It was not previously known whether, in practice, such overestimations are common, whether they harm performance, and whether they can…

机器学习 · 计算机科学 2015-12-10 Hado van Hasselt , Arthur Guez , David Silver

The deep reinforcement learning community has made several independent improvements to the DQN algorithm. However, it is unclear which of these extensions are complementary and can be fruitfully combined. This paper examines six extensions…

Deep reinforcement learning has been shown to be a powerful framework for learning policies from complex high-dimensional sensory inputs to actions in complex tasks, such as the Atari domain. In this paper, we explore output representation…

机器学习 · 计算机科学 2016-06-16 Ishan P. Durugkar , Clemens Rosenbaum , Stefan Dernbach , Sridhar Mahadevan

Widely-used deep reinforcement learning algorithms have been shown to fail in the batch setting--learning from a fixed data set without interaction with the environment. Following this result, there have been several papers showing…

机器学习 · 计算机科学 2019-10-07 Scott Fujimoto , Edoardo Conti , Mohammad Ghavamzadeh , Joelle Pineau

While auxiliary tasks play a key role in shaping the representations learnt by reinforcement learning agents, much is still unknown about the mechanisms through which this is achieved. This work develops our understanding of the…

机器学习 · 计算机科学 2021-02-26 Clare Lyle , Mark Rowland , Georg Ostrovski , Will Dabney

Reinforcement learning is a promising paradigm for learning robot control, allowing complex control policies to be learned without requiring a dynamics model. However, even state of the art algorithms can be difficult to tune for optimum…

机器学习 · 计算机科学 2022-10-03 Renata Garcia , Wouter Caarls

Q-learning (QL), a common reinforcement learning algorithm, suffers from over-estimation bias due to the maximization term in the optimal Bellman operator. This bias may lead to sub-optimal behavior. Double-Q-learning tackles this issue by…

机器学习 · 计算机科学 2021-04-21 Oren Peer , Chen Tessler , Nadav Merlis , Ron Meir

Multi-task learning (MTL) optimizes several learning tasks simultaneously and leverages their shared information to improve generalization and the prediction of the model for each task. Auxiliary tasks can be added to the main task to…

机器学习 · 计算机科学 2020-07-03 Partoo Vafaeikia , Khashayar Namdar , Farzad Khalvati

Reinforcement learning (RL) has seen great advancements in the past few years. Nevertheless, the consensus among the RL community is that currently used methods, despite all their benefits, suffer from extreme data inefficiency, especially…

机器学习 · 计算机科学 2020-04-01 Kacper Kielak

The deep reinforcement learning method usually requires a large number of training images and executing actions to obtain sufficient results. When it is extended a real-task in the real environment with an actual robot, the method will be…

计算机视觉与模式识别 · 计算机科学 2018-06-05 Daiki Kimura

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

The asynchronous nature of the state-of-the-art reinforcement learning algorithms such as the Asynchronous Advantage Actor-Critic algorithm, makes them exceptionally suitable for CPU computations. However, given the fact that deep…

分布式、并行与集群计算 · 计算机科学 2018-04-17 Robert Adamski , Tomasz Grel , Maciej Klimek , Henryk Michalewski

Due to the dominant position of deep learning (mostly deep neural networks) in various artificial intelligence applications, recently, ensemble learning based on deep neural networks (ensemble deep learning) has shown significant…

机器学习 · 计算机科学 2022-11-07 Yongquan Yang , Haijun Lv , Ning Chen

To achieve high performance of a machine learning (ML) task, a deep learning-based model must implicitly capture the entire distribution from data. Thus, it requires a huge amount of training samples, and data are expected to fully present…

机器学习 · 计算机科学 2021-11-17 Hung Nguyen , Morris Chang

In this paper, we explore an approach to auxiliary task discovery in reinforcement learning based on ideas from representation learning. Auxiliary tasks tend to improve data efficiency by forcing the agent to learn auxiliary prediction and…

机器学习 · 计算机科学 2024-07-23 Banafsheh Rafiee , Sina Ghiassian , Jun Jin , Richard Sutton , Jun Luo , Adam White

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

机器学习 · 计算机科学 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

The recently introduced Deep Q-Networks (DQN) algorithm has gained attention as one of the first successful combinations of deep neural networks and reinforcement learning. Its promise was demonstrated in the Arcade Learning Environment…

机器学习 · 计算机科学 2016-04-25 Yitao Liang , Marlos C. Machado , Erik Talvitie , Michael Bowling
‹ 上一页 1 2 3 10 下一页 ›