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In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…

音频与语音处理 · 电气工程与系统科学 2024-09-24 Thomas Deppisch , Nils Meyer-Kahlen , Sebastià V. Amengual Garí

We introduce HiFi-HARP, a large-scale dataset of 7th-order Higher-Order Ambisonic Room Impulse Responses (HOA-RIRs) consisting of more than 100,000 RIRs generated via a hybrid acoustic simulation in realistic indoor scenes. HiFi-HARP…

声音 · 计算机科学 2025-10-27 Shivam Saini , Jürgen Peissig

The increasing demand for spatial audio in applications such as virtual reality, immersive media, and spatial audio research necessitates robust solutions to generate binaural audio data sets for use in testing and validation. Binamix is an…

声音 · 计算机科学 2025-05-05 Dan Barry , Davoud Shariat Panah , Alessandro Ragano , Jan Skoglund , Andrew Hines

Data report for the 3D3A Lab Binaural Room Impulse Response (BRIR) Dataset (https://doi.org/10.34770/6gc9-5787).

音频与语音处理 · 电气工程与系统科学 2024-04-30 Yue Qiao , Ryan Miguel Gonzales , Edgar Choueiri

This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…

声音 · 计算机科学 2025-06-02 Shivam Saini , Jürgen Peissig

We propose a multimodal deep learning model for VR auralization that generates spatial room impulse responses (SRIRs) in real time to reconstruct scene-specific auditory perception. Employing SRIRs as the output reduces computational…

音频与语音处理 · 电气工程与系统科学 2026-04-08 Zhiyu Li , Xinwen Yue , Shenghui Zhao , Jing Wang

Room acoustics measurements are used in many areas of audio research, from physical acoustics modelling and speech enhancement to virtual reality applications. This paper documents the technical specifications and choices made in the…

音频与语音处理 · 电气工程与系统科学 2021-11-24 Thomas McKenzie , Leo McCormack , Christoph Hold

Measuring room impulse responses (RIRs) at multiple spatial points is a time-consuming task, while simulations require detailed knowledge of the room's acoustic environment. In prior work, we proposed a method for estimating the early part…

音频与语音处理 · 电气工程与系统科学 2025-06-16 Kathleen MacWilliam , Thomas Dietzen , Toon van Waterschoot

Headphone-based spatial audio uses head-related transfer functions (HRTFs) to simulate real-world acoustic environments. HRTFs are unique to everyone, due to personal morphology, shaping how sound waves interact with the body before…

We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…

音频与语音处理 · 电气工程与系统科学 2023-06-22 Daan Delabie , Chesney Buyle , Bert Cox , Liesbet Van der Perre , Lieven De Strycker

This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…

声音 · 计算机科学 2017-03-21 Saurabh Kataria , Clément Gaultier , Antoine Deleforge

We investigate the effects of four strategies for improving the ecological validity of synthetic room impulse response (RIR) datasets for monoaural Speech Enhancement (SE). We implement three features on top of the traditional image source…

声音 · 计算机科学 2025-07-15 Enric Gusó , Joanna Luberadzka , Umut Sayin , Xavier Serra

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

声音 · 计算机科学 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

Room impulse response (RIR) generation remains a critical challenge for creating immersive virtual acoustic environments. Current methods suffer from two fundamental limitations: the scarcity of full-band RIR datasets and the inability of…

声音 · 计算机科学 2025-10-30 Ali Vosoughi , Yongyi Zang , Qihui Yang , Nathan Paek , Randal Leistikow , Chenliang Xu

A room's acoustic properties are a product of the room's geometry, the objects within the room, and their specific positions. A room's acoustic properties can be characterized by its impulse response (RIR) between a source and listener…

声音 · 计算机科学 2024-01-17 Mason Wang , Samuel Clarke , Jui-Hsien Wang , Ruohan Gao , Jiajun Wu

In real-world acoustic scenarios, there often are multiple sound sources present in a room. These sources are situated in various locations and produce sounds that reach the listener from multiple directions. The presence of multiple…

声音 · 计算机科学 2023-05-26 Kyungyun Lee , Jeonghun Seo , Keunwoo Choi , Sangmoon Lee , Ben Sangbae Chon

Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited…

声音 · 计算机科学 2025-03-25 Yongyi Zang , Qiuqiang Kong

This study provides a comprehensive test of the head-related impulse response (HRIR) to an auditory spatial speller brain-computer interface (BCI) paradigm, including a comparison with a conventional virtual headphone-based spatial auditory…

神经元与认知 · 定量生物学 2014-11-27 Chisaki Nakaizumi , Toshie Matsui , Koichi Mori , Shoji Makino , Tomasz M. Rutkowski

This study provides a comprehensive test of a head-related impulse response (HRIR) cues for a spatial auditory brain-computer interface (saBCI) speller paradigm. We present a comparison with the conventional virtual sound headphone-based…

神经元与认知 · 定量生物学 2016-11-17 Chisaki Nakaizumi , Shoji Makino , Tomasz M. Rutkowski
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