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There is only a handful of scanning techniques that can provide surface topography at nanometre resolution. At the same time, there are no methods that are capable of non-invasive imaging of the three-dimensional surface topography of a…

仪器与探测器 · 物理学 2017-03-07 Tatiana Latychevskaia , Wei-Hao Hsu , Wei-Tse Chang , Chun-Yueh Lin , Ing-Shouh Hwang

Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Krzysztof Byrski , Grzegorz Wilczyński , Weronika Smolak-Dyżewska , Piotr Borycki , Dawid Baran , Sławomir Tadeja , Przemysław Spurek

Gaussian splatting has emerged as a powerful tool for high-fidelity reconstruction of dynamic scenes. However, existing methods primarily rely on implicit motion representations, such as encoding motions into neural networks or per-Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Xinyu Zhang , Haonan Chang , Yuhan Liu , Abdeslam Boularias

High-quality novel view synthesis for large-scale scenes presents a challenging dilemma in 3D computer vision. Existing methods typically partition large scenes into multiple regions, reconstruct a 3D representation using Gaussian splatting…

计算机视觉与模式识别 · 计算机科学 2025-06-11 Xiaohan Zhang , Sitong Wang , Yushen Yan , Yi Yang , Mingda Xu , Qi Liu

Event cameras offer a high temporal resolution over traditional frame-based cameras, which makes them suitable for motion and structure estimation. However, it has been unclear how event-based 3D Gaussian Splatting (3DGS) approaches could…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Kai Kohyama , Yoshimitsu Aoki , Guillermo Gallego , Shintaro Shiba

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

计算机视觉与模式识别 · 计算机科学 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang

3D Gaussian Splatting (3DGS) has emerged as a transformative method in the field of real-time novel synthesis. Based on 3DGS, recent advancements cope with large-scale scenes via spatial-based partition strategy to reduce video memory and…

计算机视觉与模式识别 · 计算机科学 2025-01-06 Tengfei Wang , Xin Wang , Yongmao Hou , Yiwei Xu , Wendi Zhang , Zongqian Zhan

A point-spread function describes the optics of an imaging system and can be used to correct collected images for instrumental effects. The state of the art for deconvolving images with the point-spread function is the Richardson-Lucy…

天体物理仪器与方法 · 物理学 2024-05-07 Stefan Johann Hofmeister

Gaussian boson sampling (GBS) is a model of nonuniversal quantum computation that claims to demonstrate quantum supremacy with current technologies. This model entails sampling photocounting events from a multimode Gaussian state at the…

量子物理 · 物理学 2024-10-22 I. S. Yeremenko , M. A. Dmytruk , A. A. Semenov

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for radiance field rendering, but it typically requires millions of redundant Gaussian primitives, overwhelming memory and rendering budgets. Existing compaction approaches…

计算机视觉与模式识别 · 计算机科学 2025-09-26 Tao Wang , Mengyu Li , Geduo Zeng , Cheng Meng , Qiong Zhang

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

图形学 · 计算机科学 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

Discrete dislocation dynamics (DDD) is a widely employed computational method to study plasticity at the mesoscale that connects the motion of dislocation lines to the macroscopic response of crystalline materials. However, the…

材料科学 · 物理学 2023-05-24 Nicolas Bertin , Fei Zhou

Physics simulation is paramount for modeling and utilizing 3D scenes in various real-world applications. However, integrating with state-of-the-art 3D scene rendering techniques such as Gaussian Splatting (GS) remains challenging. Existing…

计算机视觉与模式识别 · 计算机科学 2025-11-03 Piotr Borycki , Weronika Smolak , Joanna Waczyńska , Marcin Mazur , Sławomir Tadeja , Przemysław Spurek

As 3D Gaussian Splatting (3D-GS) gains significant attention and its commercial usage increases, the need for watermarking technologies to prevent unauthorized use of the 3D-GS models and rendered images has become increasingly important.…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Youngdong Jang , Hyunje Park , Feng Yang , Heeju Ko , Euijin Choo , Sangpil Kim

In this article, we present a visual introduction to Gaussian Belief Propagation (GBP), an approximate probabilistic inference algorithm that operates by passing messages between the nodes of arbitrarily structured factor graphs. A special…

人工智能 · 计算机科学 2021-07-07 Joseph Ortiz , Talfan Evans , Andrew J. Davison

Gaussian Boson Sampling (GBS) is a quantum computational model that leverages linear optics to solve sampling problems believed to be classically intractable. Recent experimental breakthroughs have demonstrated quantum advantage using GBS,…

量子物理 · 物理学 2026-01-29 Jesua Epequin , Pascale Bendotti , Joseph Mikael

Gaussian Boson Sampling (GBS) is a near-term platform for photonic quantum computing. Recent efforts have led to the discovery of GBS algorithms with applications to graph-based problems, point processes, and molecular vibronic spectra in…

3D Gaussian Splatting (3DGS) has recently advanced radiance field reconstruction by offering superior capabilities for novel view synthesis and real-time rendering speed. However, its strategy of blending optimization and adaptive density…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Rong Liu , Rui Xu , Yue Hu , Meida Chen , Andrew Feng

We propose a robust method for estimating dynamic 3D curvilinear branching structure from monocular images. While 3D reconstruction from images has been widely studied, estimating thin structure has received less attention. This problem…

计算机视觉与模式识别 · 计算机科学 2016-08-16 Kyle Simek , Ravishankar Palanivelu , Kobus Barnard