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相关论文: Robust Reinforcement Learning Under Minimax Regret…

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Recently, robust reinforcement learning (RL) methods against input observation have garnered significant attention and undergone rapid evolution due to RL's potential vulnerability. Although these advanced methods have achieved reasonable…

机器学习 · 计算机科学 2024-09-04 Kosuke Nakanishi , Akihiro Kubo , Yuji Yasui , Shin Ishii

Backdoor attacks pose a serious threat to deep reinforcement learning (DRL). Current defenses typically rely on reward anomalies to reverse-engineer triggers and model finetuning to remove backdoors. However, complex trigger patterns…

人工智能 · 计算机科学 2026-05-08 Yinbo Yu , Xueyu Yin , Jiadai Wang , Chunwei Tian , Sai Xu , Qi Zhu , Daoqiang Zhang

Reinforcement learning (RL) has achieved enormous progress in solving various sequential decision-making problems, such as control tasks in robotics. Since policies are overfitted to training environments, RL methods have often failed to be…

机器人学 · 计算机科学 2023-03-21 Xiao Wang , Saasha Nair , Matthias Althoff

In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a…

机器学习 · 计算机科学 2025-10-24 Woohyeon Byeon , Giseung Park , Jongseong Chae , Amir Leshem , Youngchul Sung

Deep Reinforcement Learning (DRL) is a subfield of machine learning for training autonomous agents that take sequential actions across complex environments. Despite its significant performance in well-known environments, it remains…

Recently, there has been a surge in interest in safe and robust techniques within reinforcement learning (RL). Current notions of risk in RL fail to capture the potential for systemic failures such as abrupt stoppages from system failures…

系统与控制 · 计算机科学 2019-10-09 David Mguni

We study the regret of optimal strategies for online convex optimization games. Using von Neumann's minimax theorem, we show that the optimal regret in this adversarial setting is closely related to the behavior of the empirical…

机器学习 · 计算机科学 2009-04-01 Jacob Abernethy , Alekh Agarwal , Peter L. Bartlett , Alexander Rakhlin

We prove a new minimax theorem connecting the worst-case Bayesian regret and minimax regret under partial monitoring with no assumptions on the space of signals or decisions of the adversary. We then generalise the information-theoretic…

机器学习 · 计算机科学 2019-05-30 Tor Lattimore , Csaba Szepesvari

We consider Markov Decision Processes (MDPs) with deterministic transitions and study the problem of regret minimization, which is central to the analysis and design of optimal learning algorithms. We present logarithmic problem-specific…

机器学习 · 计算机科学 2021-06-29 Damianos Tranos , Alexandre Proutiere

The behavior of no-regret learning algorithms is well understood in two-player min-max (i.e, zero-sum) games. In this paper, we investigate the behavior of no-regret learning in min-max games with dependent strategy sets, where the strategy…

计算机科学与博弈论 · 计算机科学 2022-04-15 Denizalp Goktas , Jiayi Zhao , Amy Greenwald

We introduce and study the problem of planning a trajectory for an agent to carry out a scouting mission while avoiding being detected by an adversarial guard. This introduces an adversarial version of classical visibility-based planning…

机器人学 · 计算机科学 2019-02-26 Zhongshun Zhang , Yoonchang Sung , Lifeng Zhou , Jonathon M. Smereka , Joseph Lee , Pratap Tokekar

Inverse reinforcement learning (IRL) aims to learn a reward function and a corresponding policy that best fit the demonstrated trajectories of an expert. However, current IRL works cannot learn incrementally from an ongoing trajectory…

机器学习 · 计算机科学 2025-07-24 Shicheng Liu , Minghui Zhu

In numerous reinforcement learning (RL) problems involving safety-critical systems, a key challenge lies in balancing multiple objectives while simultaneously meeting all stringent safety constraints. To tackle this issue, we propose a…

人工智能 · 计算机科学 2024-05-28 Shangding Gu , Bilgehan Sel , Yuhao Ding , Lu Wang , Qingwei Lin , Alois Knoll , Ming Jin

Reinforcement learning (RL) has achieved remarkable performance in numerous sequential decision making and control tasks. However, a common problem is that learned nearly optimal policy always overfits to the training environment and may…

机器学习 · 计算机科学 2020-10-01 Yangang Ren , Jingliang Duan , Shengbo Eben Li , Yang Guan , Qi Sun

Reinforcement Learning (RL) has been shown to be effective in many scenarios. However, it typically requires the exploration of a sufficiently large number of state-action pairs, some of which may be unsafe. Consequently, its application to…

系统与控制 · 电气工程与系统科学 2022-06-24 Yousef Emam , Gennaro Notomista , Paul Glotfelter , Zsolt Kira , Magnus Egerstedt

We study the $K$-armed contextual dueling bandit problem, a sequential decision making setting in which the learner uses contextual information to make two decisions, but only observes \emph{preference-based feedback} suggesting that one…

机器学习 · 计算机科学 2021-11-25 Aadirupa Saha , Akshay Krishnamurthy

We address the online linear optimization problem when the actions of the forecaster are represented by binary vectors. Our goal is to understand the magnitude of the minimax regret for the worst possible set of actions. We study the…

机器学习 · 统计学 2011-05-25 Jean-Yves Audibert , Sebastien Bubeck , Gabor Lugosi

Online Reinforcement Learning (RL) is typically framed as the process of minimizing cumulative regret (CR) through interactions with an unknown environment. However, real-world RL applications usually involve a sequence of tasks, and the…

机器学习 · 统计学 2024-10-28 Ziping Xu , Kelly W. Zhang , Susan A. Murphy

The theory of reinforcement learning has focused on two fundamental problems: achieving low regret, and identifying $\epsilon$-optimal policies. While a simple reduction allows one to apply a low-regret algorithm to obtain an…

机器学习 · 计算机科学 2022-06-23 Andrew Wagenmaker , Max Simchowitz , Kevin Jamieson

Approachability has become a standard tool in analyzing earning algorithms in the adversarial online learning setup. We develop a variant of approachability for games where there is ambiguity in the obtained reward that belongs to a set,…

统计理论 · 数学 2012-02-17 Shie Mannor , Vianney Perchet , Gilles Stoltz