中文
相关论文

相关论文: Interaction-Grounded Learning

200 篇论文

While Machine learning gives rise to astonishing results in automated systems, it is usually at the cost of large data requirements. This makes many successful algorithms from machine learning unsuitable for human-machine interaction, where…

人机交互 · 计算机科学 2021-09-30 Jan Philip Göpfert , Ulrike Kuhl , Lukas Hindemith , Heiko Wersing , Barbara Hammer

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward…

机器学习 · 计算机科学 2021-12-22 Tom Bewley , Freddy Lecue

For effective interactions with the open world, robots should understand how interactions with known and novel objects help them towards their goal. A key aspect of this understanding lies in detecting an object's affordances, which…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Anne Kemmeren , Gertjan Burghouts , Michael van Bekkum , Wouter Meijer , Jelle van Mil

This paper examines the effect of real-time, personalized alignment of a robot's reward function to the human's values on trust and team performance. We present and compare three distinct robot interaction strategies: a non-learner strategy…

机器人学 · 计算机科学 2023-11-28 Shreyas Bhat , Joseph B. Lyons , Cong Shi , X. Jessie Yang

Interactive reinforcement learning (IRL) extends traditional reinforcement learning (RL) by allowing an agent to interact with parent-like trainers during a task. In this paper, we present an IRL approach using dynamic audio-visual input in…

人工智能 · 计算机科学 2018-07-27 Francisco Cruz , German I. Parisi , Stefan Wermter

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

机器学习 · 计算机科学 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

Natural language is perhaps the most flexible and intuitive way for humans to communicate tasks to a robot. Prior work in imitation learning typically requires each task be specified with a task id or goal image -- something that is often…

机器人学 · 计算机科学 2021-07-09 Corey Lynch , Pierre Sermanet

Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such…

机器学习 · 计算机科学 2024-08-08 Zhiyuan Zhou , Shreyas Sundara Raman , Henry Sowerby , Michael L. Littman

Reward function, as an incentive representation that recognizes humans' agency and rationalizes humans' actions, is particularly appealing for modeling human behavior in human-robot interaction. Inverse Reinforcement Learning is an…

人工智能 · 计算机科学 2021-03-09 Ran Tian , Masayoshi Tomizuka , Liting Sun

Learning a diverse set of skills by interacting with an environment without any external supervision is an important challenge. In particular, obtaining a goal-conditioned agent that can reach any given state is useful in many applications.…

机器学习 · 计算机科学 2022-06-24 Lina Mezghani , Sainbayar Sukhbaatar , Piotr Bojanowski , Karteek Alahari

Reinforcement learning for embodied agents is a challenging problem. The accumulated reward to be optimized is often a very rugged function, and gradient methods are impaired by many local optimizers. We demonstrate, in an experimental…

人工智能 · 计算机科学 2016-06-01 Guido Montufar , Keyan Ghazi-Zahedi , Nihat Ay

In-context imitation learning enables robots to adapt to new tasks from a small number of demonstrations without additional training. However, existing approaches typically condition only on state-action trajectories and lack explicit…

机器人学 · 计算机科学 2026-03-10 Toan Nguyen , Weiduo Yuan , Songlin Wei , Hui Li , Daniel Seita , Yue Wang

Systems of interacting particles or agents have wide applications in many disciplines such as Physics, Chemistry, Biology and Economics. These systems are governed by interaction laws, which are often unknown: estimating them from…

机器学习 · 统计学 2020-07-16 Fei Lu , Mauro Maggioni , Sui Tang

Safety is critical to broadening the application of reinforcement learning (RL). Often, we train RL agents in a controlled environment, such as a laboratory, before deploying them in the real world. However, the real-world target task might…

机器学习 · 计算机科学 2024-03-22 Qisong Yang , Thiago D. Simão , Nils Jansen , Simon H. Tindemans , Matthijs T. J. Spaan

We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of…

人工智能 · 计算机科学 2022-02-16 Alexander Demin , Denis Ponomaryov

Interaction between learner and feedback-giver has come into focus recently for post-training of Large Language Models (LLMs), through the use of reward models that judge the appropriateness of a model's response. In this paper, we…

Grasping objects under uncertainty remains an open problem in robotics research. This uncertainty is often due to noisy or partial observations of the object pose or shape. To enable a robot to react appropriately to unforeseen effects, it…

机器人学 · 计算机科学 2018-09-20 Hamza Merzic , Miroslav Bogdanovic , Daniel Kappler , Ludovic Righetti , Jeannette Bohg

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We consider the…

计算机科学与博弈论 · 计算机科学 2019-11-21 Tobias Baumann , Thore Graepel , John Shawe-Taylor

Solving a reinforcement learning problem typically involves correctly prespecifying the reward signal from which the algorithm learns. Here, we approach the problem of reward signal design by using an evolutionary approach to perform a…

多智能体系统 · 计算机科学 2021-05-19 Rafal Muszynski , Katja Hofmann , Jun Wang

Recent reinforcement learning (RL) approaches have shown strong performance in complex domains such as Atari games, but are often highly sample inefficient. A common approach to reduce interaction time with the environment is to use reward…

机器学习 · 计算机科学 2019-06-03 Prasoon Goyal , Scott Niekum , Raymond J. Mooney