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The Guesser is a task of visual grounding in GuessWhat?! like visual dialogue. It locates the target object in an image supposed by an Oracle oneself over a question-answer based dialogue between a Questioner and the Oracle. Most existing…

计算机视觉与模式识别 · 计算机科学 2020-07-21 Wei Pang , Xiaojie Wang

GuessWhat?! is a visual dialogue task between a guesser and an oracle. The guesser aims to locate an object supposed by the oracle oneself in an image by asking a sequence of Yes/No questions. Asking proper questions with the progress of…

计算机视觉与模式识别 · 计算机科学 2019-11-26 Wei Pang , Xiaojie Wang

We introduce GuessWhat?!, a two-player guessing game as a testbed for research on the interplay of computer vision and dialogue systems. The goal of the game is to locate an unknown object in a rich image scene by asking a sequence of…

人工智能 · 计算机科学 2017-02-08 Harm de Vries , Florian Strub , Sarath Chandar , Olivier Pietquin , Hugo Larochelle , Aaron Courville

We propose a grounded dialogue state encoder which addresses a foundational issue on how to integrate visual grounding with dialogue system components. As a test-bed, we focus on the GuessWhat?! game, a two-player game where the goal is to…

GuessWhich is an engaging visual dialogue game that involves interaction between a Questioner Bot (QBot) and an Answer Bot (ABot) in the context of image-guessing. In this game, QBot's objective is to locate a concealed image solely through…

人工智能 · 计算机科学 2024-08-19 Wei Pang , Ruixue Duan , Jinfu Yang , Ning Li

This paper tackles the problem of learning a questioner in the goal-oriented visual dialog task. Several previous works adopt model-free reinforcement learning. Most pretrain the model from a finite set of human-generated data. We argue…

人工智能 · 计算机科学 2019-07-25 Yen-Wei Chang , Wen-Hsiao Peng

A goal-oriented visual dialogue involves multi-turn interactions between two agents, Questioner and Oracle. During which, the answer given by Oracle is of great significance, as it provides golden response to what Questioner concerns. Based…

计算机视觉与模式识别 · 计算机科学 2022-03-25 Zipeng Xu , Fangxiang Feng , Xiaojie Wang , Yushu Yang , Huixing Jiang , Zhongyuan Wang

Considering the importance of building a good Visual Dialog (VD) Questioner, many researchers study the topic under a Q-Bot-A-Bot image-guessing game setting, where the Questioner needs to raise a series of questions to collect information…

计算与语言 · 计算机科学 2021-09-07 Duo Zheng , Zipeng Xu , Fandong Meng , Xiaojie Wang , Jiaan Wang , Jie Zhou

In visual guessing games, a Guesser has to identify a target object in a scene by asking questions to an Oracle. An effective strategy for the players is to learn conceptual representations of objects that are both discriminative and…

In an open-world setting, it is inevitable that an intelligent agent (e.g., a robot) will encounter visual objects, attributes or relationships it does not recognize. In this work, we develop an agent empowered with visual curiosity, i.e.…

机器人学 · 计算机科学 2018-10-03 Jianwei Yang , Jiasen Lu , Stefan Lee , Dhruv Batra , Devi Parikh

When training a model on referential dialogue guessing games, the best model is usually chosen based on its task success. We show that in the popular end-to-end approach, this choice prevents the model from learning to generate…

计算与语言 · 计算机科学 2021-03-23 Alberto Testoni , Raffaella Bernardi

Building an interactive artificial intelligence that can ask questions about the real world is one of the biggest challenges for vision and language problems. In particular, goal-oriented visual dialogue, where the aim of the agent is to…

计算机视觉与模式识别 · 计算机科学 2021-06-30 Shoya Matsumori , Kosuke Shingyouchi , Yuki Abe , Yosuke Fukuchi , Komei Sugiura , Michita Imai

Generating goal-oriented questions in Visual Dialogue tasks is a challenging and long-standing problem. State-Of-The-Art systems are shown to generate questions that, although grammatically correct, often lack an effective strategy and…

计算与语言 · 计算机科学 2021-09-14 Alberto Testoni , Raffaella Bernardi

We introduce the first goal-driven training for visual question answering and dialog agents. Specifically, we pose a cooperative 'image guessing' game between two agents -- Qbot and Abot -- who communicate in natural language dialog so that…

计算机视觉与模式识别 · 计算机科学 2017-03-22 Abhishek Das , Satwik Kottur , José M. F. Moura , Stefan Lee , Dhruv Batra

Approaches to Grounded Language Learning typically focus on a single task-based final performance measure that may not depend on desirable properties of the learned hidden representations, such as their ability to predict salient attributes…

The ability to engage in goal-oriented conversations has allowed humans to gain knowledge, reduce uncertainty, and perform tasks more efficiently. Artificial agents, however, are still far behind humans in having goal-driven conversations.…

计算与语言 · 计算机科学 2019-07-30 Pushkar Shukla , Carlos Elmadjian , Richika Sharan , Vivek Kulkarni , Matthew Turk , William Yang Wang

Learning goal-oriented dialogues by means of deep reinforcement learning has recently become a popular research topic. However, commonly used policy-based dialogue agents often end up focusing on simple utterances and suboptimal policies.…

机器学习 · 计算机科学 2020-05-26 Rui Zhao , Volker Tresp

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

人工智能 · 计算机科学 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

Open-Vocabulary Object Detection (OVOD) aims to develop the capability to detect anything. Although myriads of large-scale pre-training efforts have built versatile foundation models that exhibit impressive zero-shot capabilities to…

计算机视觉与模式识别 · 计算机科学 2026-01-22 Guiying Zhu , Bowen Yang , Yin Zhuang , Tong Zhang , Guanqun Wang , Zhihao Che , He Chen , Lianlin Li

Despite important progress, conversational systems often generate dialogues that sound unnatural to humans. We conjecture that the reason lies in their different training and testing conditions: agents are trained in a controlled "lab"…

计算与语言 · 计算机科学 2021-04-01 Alberto Testoni , Raffaella Bernardi
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