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NeuroEvolution (NE) methods are known for applying Evolutionary Computation to the optimisation of Artificial Neural Networks(ANNs). Despite aiding non-expert users to design and train ANNs, the vast majority of NE approaches disregard the…

神经与进化计算 · 计算机科学 2020-04-02 Filipe Assunção , Nuno Lourenço , Bernardete Ribeiro , Penousal Machado

While increasingly large models have revolutionized much of the machine learning landscape, training even mid-sized networks for Reinforcement Learning (RL) is still proving to be a struggle. This, however, severely limits the complexity of…

机器学习 · 计算机科学 2025-06-16 Lukas Fehring , Marius Lindauer , Theresa Eimer

Deep Reinforcement Learning (RL) has emerged as a powerful paradigm for training neural policies to solve complex control tasks. However, these policies tend to be overfit to the exact specifications of the task and environment they were…

神经与进化计算 · 计算机科学 2023-09-11 Felix Chalumeau , Raphael Boige , Bryan Lim , Valentin Macé , Maxime Allard , Arthur Flajolet , Antoine Cully , Thomas Pierrot

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

机器学习 · 计算机科学 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

The popular Q-learning algorithm is known to overestimate action values under certain conditions. It was not previously known whether, in practice, such overestimations are common, whether they harm performance, and whether they can…

机器学习 · 计算机科学 2015-12-10 Hado van Hasselt , Arthur Guez , David Silver

We present two variants of a multi-agent reinforcement learning algorithm based on evolutionary game theoretic considerations. The intentional simplicity of one variant enables us to prove results on its relationship to a system of ordinary…

机器学习 · 计算机科学 2024-05-29 Johann Bauer , Sheldon West , Eduardo Alonso , Mark Broom

Deep Neural Networks (DNNs) have shown unparalleled achievements in numerous applications, reflecting their proficiency in managing vast data sets. Yet, their static structure limits their adaptability in ever-changing environments. This…

计算机视觉与模式识别 · 计算机科学 2023-10-03 Yunjie Zhu , Yunhao Chen

Generative adversarial networks (GAN) present state-of-the-art results in the generation of samples following the distribution of the input dataset. However, GANs are difficult to train, and several aspects of the model should be previously…

神经与进化计算 · 计算机科学 2019-12-16 Victor Costa , Nuno Lourenço , João Correia , Penousal Machado

Generative Adversarial Networks (GANs) have become one of the dominant methods for deep generative modeling. Despite their demonstrated success on multiple vision tasks, GANs are difficult to train and much research has been dedicated…

神经与进化计算 · 计算机科学 2018-09-05 Abdullah Al-Dujaili , Tom Schmiedlechner , and Erik Hemberg , Una-May O'Reilly

Deep neural networks (DNNs) have achieved remarkable success in computer vision; however, training DNNs for satisfactory performance remains challenging and suffers from sensitivity to empirical selections of an optimization algorithm for…

计算机视觉与模式识别 · 计算机科学 2020-12-22 Haichao Zhang , Kuangrong Hao , Lei Gao , Bing Wei , Xuesong Tang

Reinforcement learning (RL) is a powerful machine learning technique that has been successfully applied to a wide variety of problems. However, it can be unpredictable and produce suboptimal results in complicated learning environments.…

多智能体系统 · 计算机科学 2024-11-19 Brian Mintz , Feng Fu

We present the first deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is a convolutional neural network, trained with a variant of Q-learning,…

Evolutionary Reinforcement Learning (ERL) that applying Evolutionary Algorithms (EAs) to optimize the weight parameters of Deep Neural Network (DNN) based policies has been widely regarded as an alternative to traditional reinforcement…

神经与进化计算 · 计算机科学 2023-02-01 Lan Tang , Xiaxi Li , Jinyuan Zhang , Guiying Li , Peng Yang , Ke Tang

Learning control policies with large discrete action spaces is a challenging problem in the field of reinforcement learning due to present inefficiencies in exploration. With high dimensional action spaces, there are a large number of…

机器学习 · 计算机科学 2023-03-02 Keqin Wang , Alison Bartsch , Amir Barati Farimani

Recent developments in deep reinforcement learning are concerned with creating decision-making agents which can perform well in various complex domains. A particular approach which has received increasing attention is multi-agent…

机器学习 · 计算机科学 2019-06-13 Georgios Papoudakis , Filippos Christianos , Arrasy Rahman , Stefano V. Albrecht

As artificial intelligence continues to drive innovation in complex, decentralized environments, the need for scalable, adaptive, and privacy-preserving decision-making systems has become critical. This paper introduces a novel framework…

神经与进化计算 · 计算机科学 2025-05-23 Aarav Lala , Kalyan Cherukuri

Deep Reinforcement Learning has enabled the learning of policies for complex tasks in partially observable environments, without explicitly learning the underlying model of the tasks. While such model-free methods achieve considerable…

机器学习 · 计算机科学 2017-01-11 Tanmay Shankar , Santosha K. Dwivedy , Prithwijit Guha

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

机器学习 · 计算机科学 2022-09-13 Anthony Dowling

Neuroevolution is one of the methodologies that can be used for learning optimal architecture during training. It uses evolutionary algorithms to generate the topology of artificial neural networks and its parameters. The main benefits are…

神经与进化计算 · 计算机科学 2022-08-30 M. Pietroń , D. Żurek , K. Faber , R. Corizzo

Multi-agent reinforcement learning (MARL) has become a significant research topic due to its ability to facilitate learning in complex environments. In multi-agent tasks, the state-action value, commonly referred to as the Q-value, can vary…

人工智能 · 计算机科学 2024-06-13 Zhenglong Luo , Zhiyong Chen , James Welsh