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相关论文: PhySG: Inverse Rendering with Spherical Gaussians …

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The goal of inverse rendering is to decompose geometry, lights, and materials given pose multi-view images. To achieve this goal, we propose neural direct and joint inverse rendering, NDJIR. Different from prior works which relies on some…

计算机视觉与模式识别 · 计算机科学 2023-02-03 Kazuki Yoshiyama , Takuya Narihira

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

3D modeling of highly reflective objects remains challenging due to strong view-dependent appearances. While previous SDF-based methods can recover high-quality meshes, they are often time-consuming and tend to produce over-smoothed…

计算机视觉与模式识别 · 计算机科学 2025-06-17 Jinguang Tong , Xuesong li , Fahira Afzal Maken , Sundaram Muthu , Lars Petersson , Chuong Nguyen , Hongdong Li

Novel view synthesis (NVS) and surface reconstruction (SR) are essential tasks in 3D Gaussian Splatting (3D-GS). Despite recent progress, these tasks are often addressed independently, with GS-based rendering methods struggling under…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Qingyuan Zhou , Yuehu Gong , Weidong Yang , Jiaze Li , Yeqi Luo , Baixin Xu , Shuhao Li , Ben Fei , Ying He

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li

From a single picture of a scene, people can typically grasp the spatial layout immediately and even make good guesses at materials properties and where light is coming from to illuminate the scene. For example, we can reliably tell which…

计算机视觉与模式识别 · 计算机科学 2020-01-07 Kevin Karsch

We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Haian Jin , Isabella Liu , Peijia Xu , Xiaoshuai Zhang , Songfang Han , Sai Bi , Xiaowei Zhou , Zexiang Xu , Hao Su

We propose Transmission-Reflection Gaussians (TR-Gaussians), a novel 3D-Gaussian-based representation for high-fidelity rendering of planar transmission and reflection, which are ubiquitous in indoor scenes. Our method combines 3D Gaussians…

图形学 · 计算机科学 2025-11-18 Yong Liu , Keyang Ye , Tianjia Shao , Kun Zhou

Dynamic reconstruction of deformable tissues in endoscopic video is a key technology for robot-assisted surgery. Recent reconstruction methods based on neural radiance fields (NeRFs) have achieved remarkable results in the reconstruction of…

计算机视觉与模式识别 · 计算机科学 2024-07-09 Weixing Xie , Junfeng Yao , Xianpeng Cao , Qiqin Lin , Zerui Tang , Xiao Dong , Xiaohu Guo

We present LiDAR-GS, a Gaussian Splatting (GS) method for real-time, high-fidelity re-simulation of LiDAR scans in public urban road scenes. Recent GS methods proposed for cameras have achieved significant advancements in real-time…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Qifeng Chen , Sheng Yang , Sicong Du , Tao Tang , Rengan Xie , Peng Chen , Yuchi Huo

Physics-based differentiable rendering (PBDR) has become an efficient method in computer vision, graphics, and machine learning for addressing an array of inverse problems. PBDR allows patterns to be generated from perceptions which can be…

计算机视觉与模式识别 · 计算机科学 2025-01-13 Preetish Kakkar , Srijani Mukherjee , Hariharan Ragothaman , Vishal Mehta

3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit representation enabling fast, high-fidelity rendering, making it a promising foundation for closed-loop simulators and perception models in autonomous driving.…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Kota Shimomura , Hidehisa Arai , Tsubasa Takahashi , Takayoshi Yamashita , Hironobu Fujiyoshi

We introduce Multi-Object Generative Perception (MultiGP), a generative inverse rendering method for stochastic sampling of all radiometric constituents -- reflectance, texture, and illumination -- underlying object appearance from a single…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Nobuo Yoshii , Xinran Nicole Han , Ryo Kawahara , Todd Zickler , Ko Nishino

Radiance field methods represent the state of the art in reconstructing complex scenes from multi-view photos. However, these reconstructions often suffer from one or both of the following limitations: First, they typically represent scenes…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Chao Wang , Krzysztof Wolski , Bernhard Kerbl , Ana Serrano , Mojtaba Bemana , Hans-Peter Seidel , Karol Myszkowski , Thomas Leimkühler

In 3D reconstruction, the problem of inverse rendering, namely recovering the illumination of the scene and the material properties, is fundamental. Existing Gaussian Splatting-based methods primarily target static scenes and often assume…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Joanna Kaleta , Piotr Wójcik , Kacper Marzol , Tomasz Trzciński , Kacper Kania , Marek Kowalski

Accurate geometric surface reconstruction, providing essential environmental information for navigation and manipulation tasks, is critical for enabling robotic self-exploration and interaction. Recently, 3D Gaussian Splatting (3DGS) has…

计算机视觉与模式识别 · 计算机科学 2025-07-17 Tengfei Wang , Xin Wang , Yongmao Hou , Zhaoning Zhang , Yiwei Xu , Zongqian Zhan

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

图形学 · 计算机科学 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated rasterization pipeline…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Yusen Xie , Zhenmin Huang , Jianhao Jiao , Dimitrios Kanoulas , Jun Ma