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Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training data and time for each new identity. This paper introduces…

计算机视觉与模式识别 · 计算机科学 2025-02-28 Jiahe Li , Jiawei Zhang , Xiao Bai , Jin Zheng , Jun Zhou , Lin Gu

Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…

计算机视觉与模式识别 · 计算机科学 2023-01-03 Balamurugan Thambiraja , Ikhsanul Habibie , Sadegh Aliakbarian , Darren Cosker , Christian Theobalt , Justus Thies

We consider the task of animating 3D facial geometry from speech signal. Existing works are primarily deterministic, focusing on learning a one-to-one mapping from speech signal to 3D face meshes on small datasets with limited speakers.…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Karren D. Yang , Anurag Ranjan , Jen-Hao Rick Chang , Raviteja Vemulapalli , Oncel Tuzel

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

计算机视觉与模式识别 · 计算机科学 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photo-realistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Shivangi Aneja , Artem Sevastopolsky , Tobias Kirschstein , Justus Thies , Angela Dai , Matthias Nießner

This paper presents a novel framework for automatic speech-driven gesture generation, applicable to human-agent interaction including both virtual agents and robots. Specifically, we extend recent deep-learning-based, data-driven methods…

人机交互 · 计算机科学 2019-06-12 Taras Kucherenko , Dai Hasegawa , Gustav Eje Henter , Naoshi Kaneko , Hedvig Kjellström

This paper reports on the second GENEA Challenge to benchmark data-driven automatic co-speech gesture generation. Participating teams used the same speech and motion dataset to build gesture-generation systems. Motion generated by all these…

Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…

计算机视觉与模式识别 · 计算机科学 2021-08-24 Michail Christos Doukas , Stefanos Zafeiriou , Viktoriia Sharmanska

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Alireza Javanmardi , Alain Pagani , Didier Stricker

The development of virtual agents has enabled human-avatar interactions to become increasingly rich and varied. Moreover, an expressive virtual agent i.e. that mimics the natural expression of emotions, enhances social interaction between a…

计算机视觉与模式识别 · 计算机科学 2022-05-23 Hugo Bohy , Ahmad Hammoudeh , Antoine Maiorca , Stéphane Dupont , Thierry Dutoit

In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Linrui Tian , Siqi Hu , Qi Wang , Bang Zhang , Liefeng Bo

Creating realistic animations of human faces with computer graphic models is still a challenging task. It is often solved either with tedious manual work or motion capture based techniques that require specialised and costly hardware.…

计算机视觉与模式识别 · 计算机科学 2021-04-13 Wolfgang Paier , Anna Hilsmann , Peter Eisert

This study aims to improve the generation of 3D gestures by utilizing multimodal information from human speech. Previous studies have focused on incorporating additional modalities to enhance the quality of generated gestures. However,…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Zunnan Xu , Yachao Zhang , Sicheng Yang , Ronghui Li , Xiu Li

We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to…

计算机视觉与模式识别 · 计算机科学 2019-03-19 Franziska Mueller , Florian Bernard , Oleksandr Sotnychenko , Dushyant Mehta , Srinath Sridhar , Dan Casas , Christian Theobalt

We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong…

计算机视觉与模式识别 · 计算机科学 2022-08-04 Michail Christos Doukas , Evangelos Ververas , Viktoriia Sharmanska , Stefanos Zafeiriou

Synthesizing 3D faces that give certain personality impressions is commonly needed in computer games, animations, and virtual world applications for producing realistic virtual characters. In this paper, we propose a novel approach to…

图形学 · 计算机科学 2018-09-28 Yining Lang , Wei Liang , Yujia Wang , Lap-Fai Yu

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…

计算机视觉与模式识别 · 计算机科学 2024-06-13 Jiadong Liang , Feng Lu

Co-speech gesture video generation aims to synthesize realistic, audio-aligned videos of speakers, complete with synchronized facial expressions and body gestures. This task presents challenges due to the significant one-to-many mapping…

计算机视觉与模式识别 · 计算机科学 2025-07-15 Xu Yang , Shaoli Huang , Shenbo Xie , Xuelin Chen , Yifei Liu , Changxing Ding

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Hyung Kyu Kim , Sangmin Lee , Hak Gu Kim