相关论文: An application of a pseudo-parabolic modeling to t…
Since acquiring large amounts of realistic blurry-sharp image pairs is difficult and expensive, learning blind image deblurring from unpaired data is a more practical and promising solution. Unfortunately, dominant approaches rely heavily…
Most of the research effort on image-based place recognition is designed for urban environments. In bucolic environments such as natural scenes with low texture and little semantic content, the main challenge is to handle the variations in…
Models trained on datasets with texture bias usually perform poorly on out-of-distribution samples since biased representations are embedded into the model. Recently, various image translation and debiasing methods have attempted to…
We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local…
With the recent advancement in deep learning, we have witnessed a great progress in single image super-resolution. However, due to the significant information loss of the image downscaling process, it has become extremely challenging to…
Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch…
Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…
Texture-based classification solutions have proven their significance in many domains, from industrial inspections to health-related applications. New methods have been developed based on texture feature learning and CNN-based architectures…
Recent works with an implicit neural function shed light on representing images in arbitrary resolution. However, a standalone multi-layer perceptron shows limited performance in learning high-frequency components. In this paper, we propose…
There are many Local texture features each very in way they implement and each of the Algorithm trying improve the performance. An attempt is made in this paper to represent a theoretically very simple and computationally effective approach…
In this paper, we propose a new framework for improving Content Based Image Retrieval (CBIR) for texture images. This is achieved by using a new image representation based on the RCT-Plus transform which is a novel variant of the Redundant…
Methods based on local image features have recently shown promise for texture classification tasks, especially in the presence of large intra-class variation due to illumination, scale, and viewpoint changes. Inspired by the theories of…
Texture is the term used to characterize the surface of a given object or phenomenon and is an important feature used in image processing and pattern recognition. Our aim is to compare various Texture analyzing methods and compare the…
The rapid growth of image data has led to the development of advanced image processing and computer vision techniques, which are crucial in various applications such as image classification, image segmentation, and pattern recognition.…
We present a novel method for image anomaly detection, where algorithms that use samples drawn from some distribution of "normal" data, aim to detect out-of-distribution (abnormal) samples. Our approach includes a combination of encoder and…
Distance-based dynamic texture recognition is an important research field in multimedia processing with applications ranging from retrieval to segmentation of video data. Based on the conjecture that the most distinctive characteristic of a…
In the realm of diverse high-dimensional data, images play a significant role across various processes of manufacturing systems where efficient image anomaly detection has emerged as a core technology of utmost importance. However, when…
The main aim of this paper is to propose a color texture classification approach which uses color sensor information and texture features jointly. High accuracy, low noise sensitivity and low computational complexity are specified aims for…
The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…
Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR…