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相关论文: Solving QSAT problems with neural MCTS

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How resources are deployed to secure critical targets in networks can be modelled by Network Security Games (NSGs). While recent advances in deep learning (DL) provide a powerful approach to dealing with large-scale NSGs, DL methods such as…

密码学与安全 · 计算机科学 2022-01-20 Wanqi Xue , Bo An , Chai Kiat Yeo

In this study, we explore the efficiency of the Monte Carlo Tree Search (MCTS), a prominent decision-making algorithm renowned for its effectiveness in complex decision environments, contingent upon the volume of simulations conducted.…

人工智能 · 计算机科学 2024-03-19 Ye Zhang , Mengran Zhu , Kailin Gui , Jiayue Yu , Yong Hao , Haozhan Sun

Complex sequential decision-making planning problems, covering infinite states' space have been shown to be solvable by AlphaZero type of algorithms. Such an approach that trains a neural model while simulating projection of futures with a…

人工智能 · 计算机科学 2024-08-13 Ronit Bustin , Claudia V. Goldman

AlphaZero-type algorithms may stop improving on single-player tasks in case the value network guiding the tree search is unable to approximate the outcome of an episode sufficiently well. One technique to address this problem is…

机器学习 · 计算机科学 2023-06-08 Jonathan Pirnay , Quirin Göttl , Jakob Burger , Dominik Gerhard Grimm

Motivated by auto-proof generation and Valiant's VP vs. VNP conjecture, we study the problem of discovering efficient arithmetic circuits to compute polynomials, using addition and multiplication gates. We formulate this problem as a…

The AlphaZero/MuZero (A/MZ) family of algorithms has achieved remarkable success across various challenging domains by integrating Monte Carlo Tree Search (MCTS) with learned models. Learned models introduce epistemic uncertainty, which is…

机器学习 · 计算机科学 2026-05-18 Yaniv Oren , Viliam Vadocz , Matthijs T. J. Spaan , Wendelin Böhmer

Existing methods provide varying algorithms for different types of Boolean satisfiability problems (SAT), lacking a general solution framework. Accordingly, this study proposes a unified framework DCSAT based on integer programming and…

人工智能 · 计算机科学 2023-12-29 Anqi Li , Congying Han , Tiande Guo , Haoran Li , Bonan Li

The problem of deciding the validity (QSAT) of quantified Boolean formulas (QBF) is a vivid research area in both theory and practice. In the field of parameterized algorithmics, the well-studied graph measure treewidth turned out to be a…

计算复杂性 · 计算机科学 2020-07-06 Johannes Klaus Fichte , Markus Hecher , Andreas Pfandler

This work investigates the adaptation of the AlphaZero reinforcement learning algorithm to Tablut, an asymmetric historical board game featuring unequal piece counts and distinct player objectives (king capture versus king escape). While…

机器学习 · 计算机科学 2026-04-08 Tõnis Lees , Tambet Matiisen

Researchers on artificial intelligence have achieved human-level intelligence in large-scale perfect-information games, but it is still a challenge to achieve (nearly) optimal results (in other words, an approximate Nash Equilibrium) in…

人工智能 · 计算机科学 2019-04-09 Li Zhang , Wei Wang , Shijian Li , Gang Pan

In Noisy Intermediate-Scale Quantum (NISQ) era, quantum processing units (QPUs) suffer from, among others, highly limited connectivity between physical qubits. To make a quantum circuit effectively executable, a circuit transformation…

量子物理 · 物理学 2022-01-26 Xiangzhen Zhou , Yuan Feng , Sanjiang Li

In this paper, we consider the problem of optimization and learning for constrained and multi-objective Markov decision processes, for both discounted rewards and expected average rewards. We formulate the problems as zero-sum games where…

最优化与控制 · 数学 2021-03-05 Ather Gattami , Qinbo Bai , Vaneet Agarwal

AlphaZero has achieved impressive performance in deep reinforcement learning by utilizing an architecture that combines search and training of a neural network in self-play. Many researchers are looking for ways to reproduce and improve…

人工智能 · 计算机科学 2021-05-14 Hui Wang , Mike Preuss , Aske Plaat

Solving jigsaw puzzles requires to grasp the visual features of a sequence of patches and to explore efficiently a solution space that grows exponentially with the sequence length. Therefore, visual deep reinforcement learning (DRL) should…

计算机视觉与模式识别 · 计算机科学 2023-02-02 Marie-Morgane Paumard , Hedi Tabia , David Picard

This article discusses two contributions to decision-making in complex partially observable stochastic games. First, we apply two state-of-the-art search techniques that use Monte-Carlo sampling to the task of approximating a…

计算机科学与博弈论 · 计算机科学 2014-01-21 Marc Ponsen , Steven de Jong , Marc Lanctot

Monte Carlo Tree Search (MCTS)-based algorithms, such as MuZero and its derivatives, have achieved widespread success in various decision-making domains. These algorithms employ the reanalyze process to enhance sample efficiency from stale…

人工智能 · 计算机科学 2025-01-03 Chunyu Xuan , Yazhe Niu , Yuan Pu , Shuai Hu , Yu Liu , Jing Yang

Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to artificial intelligence (AI) game players. This project imagines a game in which an AI player searches for a…

机器学习 · 计算机科学 2020-12-01 Elana Kozak , Scott Hottovy

Encoding 2-player games in QBF correctly and efficiently is challenging and error-prone. To enable concise specifications and uniform encodings of games played on grid boards, like Tic-Tac-Toe, Connect-4, Domineering, Pursuer-Evader and…

人工智能 · 计算机科学 2023-03-31 Irfansha Shaik , Jaco van de Pol

Many of the strongest game playing programs use a combination of Monte Carlo tree search (MCTS) and deep neural networks (DNN), where the DNNs are used as policy or value evaluators. Given a limited budget, such as online playing or during…

人工智能 · 计算机科学 2019-06-03 Li-Cheng Lan , Wei Li , Ting-Han Wei , I-Chen Wu

Monte Carlo Tree Search (MCTS) algorithms such as AlphaGo and MuZero have achieved superhuman performance in many challenging tasks. However, the computational complexity of MCTS-based algorithms is influenced by the size of the search…

人工智能 · 计算机科学 2023-10-11 Yangqing Fu , Ming Sun , Buqing Nie , Yue Gao