中文
相关论文

相关论文: Solving Common-Payoff Games with Approximate Polic…

200 篇论文

We formulate and study a decentralized multi-armed bandit (MAB) problem. There are M distributed players competing for N independent arms. Each arm, when played, offers i.i.d. reward according to a distribution with an unknown parameter. At…

最优化与控制 · 数学 2015-05-14 Keqin Liu , Qing Zhao

Cooperative multi-agent reinforcement learning is a powerful tool to solve many real-world cooperative tasks, but restrictions of real-world applications may require training the agents in a fully decentralized manner. Due to the lack of…

多智能体系统 · 计算机科学 2024-01-11 Jiechuan Jiang , Kefan Su , Zongqing Lu

This paper presents a technique for approximating, up to any precision, the set of subgame-perfect equilibria (SPE) in discounted repeated games. The process starts with a single hypercube approximation of the set of SPE. Then the initial…

计算机科学与博弈论 · 计算机科学 2010-02-10 Andriy Burkov , Brahim Chaib-draa

In general-sum games, the interaction of self-interested learning agents commonly leads to socially worse outcomes, such as defect-defect in the iterated stag hunt (ISH). Previous works address this challenge by sharing rewards or shaping…

多智能体系统 · 计算机科学 2023-03-15 Ziyi Liu , Yongchun Fang

In this article we study the problem of training intelligent agents using Reinforcement Learning for the purpose of game development. Unlike systems built to replace human players and to achieve super-human performance, our agents aim to…

机器学习 · 计算机科学 2021-04-22 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Traditional multi-agent reinforcement learning (MARL) systems can develop cooperative strategies through repeated interactions. However, these systems are unable to perform well on any other setting than the one they have been trained on,…

多智能体系统 · 计算机科学 2025-03-20 Arjun V Sudhakar , Hadi Nekoei , Mathieu Reymond , Miao Liu , Janarthanan Rajendran , Sarath Chandar

We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization and policy gradient, we derive a new algorithm,…

人工智能 · 计算机科学 2021-03-15 Zhenggang Tang , Chao Yu , Boyuan Chen , Huazhe Xu , Xiaolong Wang , Fei Fang , Simon Du , Yu Wang , Yi Wu

Search and inference are two main strategies for optimally solving Distributed Constraint Optimization Problems (DCOPs). Recently, several algorithms were proposed to combine their advantages. Unfortunately, such algorithms only use an…

多智能体系统 · 计算机科学 2019-12-23 Dingding Chen , Yanchen Deng , Ziyu Chen , Wenxing Zhang , Zhongshi He

Learning in games has been widely used to solve many cooperative multi-agent problems such as coverage control, consensus, self-reconfiguration or vehicle-target assignment. One standard approach in this domain is to formulate the problem…

系统与控制 · 电气工程与系统科学 2022-09-07 Abbasali Koochakzadeh , Yasin Yazıcıoğlu

In pursuit of enhanced multi-agent collaboration, we analyze several on-policy deep reinforcement learning algorithms in the recently published Hanabi benchmark. Our research suggests a perhaps counter-intuitive finding, where Proximal…

机器学习 · 计算机科学 2022-03-23 Bram Grooten , Jelle Wemmenhove , Maurice Poot , Jim Portegies

Many real-world scenarios involve a team of agents that have to coordinate their policies to achieve a shared goal. Previous studies mainly focus on decentralized control to maximize a common reward and barely consider the coordination…

多智能体系统 · 计算机科学 2022-01-19 Jingqing Ruan , Yali Du , Xuantang Xiong , Dengpeng Xing , Xiyun Li , Linghui Meng , Haifeng Zhang , Jun Wang , Bo Xu

We formulate and analyze a general class of stochastic dynamic games with asymmetric information arising in dynamic systems. In such games, multiple strategic agents control the system dynamics and have different information about the…

计算机科学与博弈论 · 计算机科学 2015-10-26 Yi Ouyang , Hamidreza Tavafoghi , Demosthenis Teneketzis

In optimal control problem, policy iteration (PI) is a powerful reinforcement learning (RL) tool used for designing optimal controller for the linear systems. However, the need for an initial stabilizing control policy significantly limits…

最优化与控制 · 数学 2024-11-13 Zhen Pang , Shengda Tang , Jun Cheng , Shuping He

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

计算机科学与博弈论 · 计算机科学 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

We address two major challenges of implicit coordination in multi-agent deep reinforcement learning: non-stationarity and exponential growth of state-action space, by combining Deep-Q Networks for policy learning with Nash equilibrium for…

多智能体系统 · 计算机科学 2020-12-17 Griffin Adams , Sarguna Janani Padmanabhan , Shivang Shekhar

From the early days of computing, games have been important testbeds for studying how well machines can do sophisticated decision making. In recent years, machine learning has made dramatic advances with artificial agents reaching…

The card game Hanabi is considered a strong medium for the testing and development of multi-agent reinforcement learning (MARL) algorithms, due to its cooperative nature, partial observability, limited communication and remarkable…

多智能体系统 · 计算机科学 2025-05-27 F. Bredell , H. A. Engelbrecht , J. C. Schoeman

Designing scalable and safe control strategies for large populations of connected and automated vehicles (CAVs) requires accounting for strategic interactions among heterogeneous agents under decentralized information. While dynamic games…

最优化与控制 · 数学 2025-12-08 Xuan Di , Anran Hu , Zhexin Wang , Yufei Zhang

We study distributed cooperative decision-making under the explore-exploit tradeoff in the multiarmed bandit (MAB) problem. We extend the state-of-the-art frequentist and Bayesian algorithms for single-agent MAB problems to cooperative…

系统与控制 · 计算机科学 2019-09-18 Peter Landgren , Vaibhav Srivastava , Naomi Ehrich Leonard

Optimal policies in standard MDPs can be obtained using either value iteration or policy iteration. However, in the case of zero-sum Markov games, there is no efficient policy iteration algorithm; e.g., it has been shown that one has to…

机器学习 · 计算机科学 2023-10-31 Anna Winnicki , R. Srikant