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Over the past decade, programmatic advertising has received a great deal of attention in the online advertising industry. A real-time bidding (RTB) system is rapidly becoming the most popular method to buy and sell online advertising…

机器学习 · 计算机科学 2023-03-29 Ido Zehori , Nevo Itzhak , Yuval Shahar , Mia Dor Schiller

Decoding strategies play a pivotal role in text generation for modern language models, yet a puzzling gap divides theory and practice. Surprisingly, strategies that should intuitively be optimal, such as Maximum a Posteriori (MAP), often…

机器学习 · 计算机科学 2025-05-20 Sijin Chen , Omar Hagrass , Jason M. Klusowski

During last years poker has gained a lot of prestige in several countries and, beyond to be one of the most famous card games, it represents a modern challenge for scientists belonging to different communities, spanning from artificial…

物理与社会 · 物理学 2016-07-06 Marco Alberto Javarone

Recent extensions to dynamic games of the well-known fictitious play learning procedure in static games were proved to globally converge to stationary Nash equilibria in two important classes of dynamic games (zero-sum and…

计算机科学与博弈论 · 计算机科学 2022-07-08 Lucas Baudin , Rida Laraki

We consider a class of infinite-state stochastic games generated by stateless pushdown automata (or, equivalently, 1-exit recursive state machines), where the winning objective is specified by a regular set of target configurations and a…

计算机科学与博弈论 · 计算机科学 2011-05-11 Tomáš Brázdil , Václav Brožek , Antonín Kučera , Jan Obdržálek

The popularity of machine learning has increased the risk of unfair models getting deployed in high-stake applications, such as justice system, drug/vaccination design, and medical diagnosis. Although there are effective methods to train…

机器学习 · 计算机科学 2022-07-14 Mohit Bajaj , Lingyang Chu , Vittorio Romaniello , Gursimran Singh , Jian Pei , Zirui Zhou , Lanjun Wang , Yong Zhang

Two-player stochastic games are games with two 2 players and a randomised entity called "nature". A natural question to ask in this framework is the existence of strategies that ensure that an event happens with probability 1 (almost-sure…

计算机科学与博弈论 · 计算机科学 2018-06-27 Youssouf Oualhadj , Léo Tible , Daniele Varacca

The development of competitive artificial Poker playing agents has proven to be a challenge, because agents must deal with unreliable information and deception which make it essential to model the opponents in order to achieve good results.…

人工智能 · 计算机科学 2013-01-28 Luís Filipe Teófilo , Luis Paulo Reis

Reinforcement learning (RL) so far has limited real-world applications. One key challenge is that typical RL algorithms heavily rely on a reset mechanism to sample proper initial states; these reset mechanisms, in practice, are expensive to…

机器学习 · 计算机科学 2023-07-25 Hoai-An Nguyen , Ching-An Cheng

Inverse reinforcement learning (IRL) aims to infer a reward from expert demonstrations, motivated by the idea that the reward, rather than the policy, is the most succinct and transferable description of a task [Ng et al., 2000]. However,…

机器学习 · 计算机科学 2025-02-05 Andreas Schlaginhaufen , Maryam Kamgarpour

We consider games played on the transtion graph of concurrent programs running under the Total Store Order (TSO) weak memory model. Games are frequently used to model the interaction between a system and its environment, in this case…

计算机科学与博弈论 · 计算机科学 2024-06-05 Stephan Spengler

Trust and reciprocation of it form the foundation of economic, social and other interactions. While the Trust Game is widely used to study these concepts for interactions between two players, often alternating different roles (i.e.,…

物理与社会 · 物理学 2025-05-21 Ik Soo Lim , Naoki Masuda

The noisy-storage model allows the implementation of secure two-party protocols under the sole assumption that no large-scale reliable quantum storage is available to the cheating party. No quantum storage is thereby required for the honest…

量子物理 · 物理学 2011-05-02 Stephanie Wehner , Marcos Curty , Christian Schaffner , Hoi-Kwong Lo

Bit commitment protocols whose security is based on the laws of quantum mechanics alone are generally held to be impossible. In this paper we give a strengthened and explicit proof of this result. We extend its scope to a much larger…

In this paper, we consider the problem of generating fair randomness in a deterministic, multi-agent context (for instance, a decentralised game built on a blockchain). The existing state-of-the-art approaches are either susceptible to…

密码学与安全 · 计算机科学 2019-01-21 Daniel Kraft

Distributed systems have become increasingly prevalent in the software industry. Due to their intrinsic complexity, much research has focused on the verification of their behaviour. An active research line is around behaviour models that…

编程语言 · 计算机科学 2026-04-09 Francisco Parrinha , João Mota , António Ravara

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

人工智能 · 计算机科学 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

In common-interest stochastic games all players receive an identical payoff. Players participating in such games must learn to coordinate with each other in order to receive the highest-possible value. A number of reinforcement learning…

人工智能 · 计算机科学 2011-06-28 R. I. Brafman , M. Tennenholtz

With the extensive use of machine learning technologies, data providers encounter increasing privacy risks. Recent legislation, such as GDPR, obligates organizations to remove requested data and its influence from a trained model. Machine…

计算机与社会 · 计算机科学 2024-11-07 Hengzhu Liu , Tianqing Zhu , Lefeng Zhang , Ping Xiong

Replay buffers are a key component in many reinforcement learning schemes. Yet, their theoretical properties are not fully understood. In this paper we analyze a system where a stochastic process X is pushed into a replay buffer and then…

机器学习 · 计算机科学 2022-06-28 Shirli Di Castro Shashua , Shie Mannor , Dotan Di-Castro
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