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Network congestion and packet loss pose an ever-increasing challenge to video streaming. Despite the research efforts toward making video encoding schemes resilient to lossy network conditions, forwarding devices have not considered…

网络与互联网体系结构 · 计算机科学 2022-02-11 Leonardo Gobatto , Mateus Saquetti , Claudio Diniz , Bruno Zatt , Weverton Cordeiro , Jose Rodrigo Azambuja

In cloud environments, GPU-based deep neural network (DNN) inference servers are required to meet the Service Level Objective (SLO) latency for each workload under a specified request rate, while also minimizing GPU resource consumption.…

分布式、并行与集群计算 · 计算机科学 2024-09-24 Munkyu Lee , Sihoon Seong , Minki Kang , Jihyuk Lee , Gap-Joo Na , In-Geol Chun , Dimitrios Nikolopoulos , Cheol-Ho Hong

As an emerging service for in-browser content delivery, peer-assisted delivery network (PDN) is reported to offload up to 95\% of bandwidth consumption for video streaming, significantly reducing the cost incurred by traditional CDN…

密码学与安全 · 计算机科学 2025-06-23 Siyuan Tang , Eihal Alowaisheq , Xianghang Mi , Yi Chen , XiaoFeng Wang , Yanzhi Dou

Although modern, AI-centric datacenters heavily rely on SmartNICs, existing devices impose a hard trade-off. Commercial SmartNICs provide high bandwidth and easy software integration, but offer limited support for customization and data…

硬件体系结构 · 计算机科学 2026-04-17 Benjamin Ramhorst , Maximilian Jakob Heer , Luhao Liu , Heejae Kim , Jonas Dann , Jin-Soo Kim , Gustavo Alonso

Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…

数据结构与算法 · 计算机科学 2021-03-10 Fatih Taşyaran , Berkay Demireller , Kamer Kaya , Bora Uçar

As cloud computing services rapidly expand their customer base, it has become important to share cloud resources, so as to provide them economically. In cloud computing services, multiple types of resources, such as processing ability,…

网络与互联网体系结构 · 计算机科学 2012-04-06 Shin-ichi Kuribayashi

Live video streaming has become a mainstay as a standard communication solution for several enterprises worldwide. To efficiently stream high-quality live video content to a large amount of offices, companies employ distributed video…

人工智能 · 计算机科学 2020-11-12 Stefanos Antaris , Dimitrios Rafailidis

GPU remoting is a promising technique for supporting AI applications. Networking plays a key role in enabling remoting. However, for efficient remoting, the network requirements in terms of latency and bandwidth are unknown. In this paper,…

操作系统 · 计算机科学 2024-01-25 Tianxia Wang , Zhuofu Chen , Xingda Wei , Jinyu Gu , Rong Chen , Haibo Chen

While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS,…

图形学 · 计算机科学 2021-04-16 Markus Schütz , Bernhard Kerbl , Michael Wimmer

Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

计算机科学与博弈论 · 计算机科学 2019-02-26 Jose Moura , David Hutchison

Graph Neural Networks (GNNs) have gained significant momentum recently due to their capability to learn on unstructured graph data. Dynamic GNNs (DGNNs) are the current state-of-the-art for point cloud applications; such applications (viz.…

分布式、并行与集群计算 · 计算机科学 2023-09-19 Dhruv Parikh , Bingyi Zhang , Rajgopal Kannan , Viktor Prasanna , Carl Busart

Graph Neural Network (GNN) models on streaming graphs entail algorithmic challenges to continuously capture its dynamic state, as well as systems challenges to optimize latency, memory, and throughput during both inference and training. We…

分布式、并行与集群计算 · 计算机科学 2024-09-17 Rustam Guliyev , Aparajita Haldar , Hakan Ferhatosmanoglu

Businesses have become dependent on ever increasing amounts of electronic information and rapid transaction speeds. Experts such as Diffie speculate that the end of isolated computing is at hand, and that within the next decade most…

分布式、并行与集群计算 · 计算机科学 2015-12-02 Kathleen Jungck , Shawon Rahman

The explosive growth of AI applications has created unprecedented demand for GPU resources. Cloud providers meet this demand through GPU-as-a-Service platforms that offer rentable GPU resources for running AI workloads. In this context, the…

分布式、并行与集群计算 · 计算机科学 2025-11-25 Marco Zambianco , Lorenzo Fasol , Roberto Doriguzzi-Corin

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

人机交互 · 计算机科学 2023-02-02 Ella Kokinda , Paige Rodeghero

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

多媒体 · 计算机科学 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

Online video streaming through mobile devices has become extremely popular nowadays. YouTube, for example, reported that the percentage of its traffic streaming to mobile devices has soared from 6% to more than 40% over the past two years.…

网络与互联网体系结构 · 计算机科学 2014-11-11 Yung-Chih Chen , Don Towsley , Ramin Khalili

Global corporations (e.g., Google and Microsoft) have recently introduced a new model of cloud services, fuzzing-as-a-service (FaaS). Despite effectively alleviating the cost of fuzzing, the model comes with privacy concerns. For example,…

密码学与安全 · 计算机科学 2019-09-26 Fan Sang , Daehee Jang , Ming-Wei Shih , Taesoo Kim

With recent developments in cloud computing, a paradigm shift from rather static deployment of resources to more dynamic, on-demand practices means more flexibility and better utilization of resources. This demands new ways to efficiently…

分布式、并行与集群计算 · 计算机科学 2011-09-09 Trong Duong Quoc , Heiko Perkuhn , Daniel Catrein , Uwe Naumann , Toni Anwar

Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…

信息检索 · 计算机科学 2022-02-14 Liangwei Yang , Zhiwei Liu , Yu Wang , Chen Wang , Ziwei Fan , Philip S. Yu