相关论文: SpeakingFaces: A Large-Scale Multimodal Dataset of…
In this paper, we introduce a novel Face-to-Face spoken dialogue model. It processes audio-visual speech from user input and generates audio-visual speech as the response, marking the initial step towards creating an avatar chatbot system…
In this work, we present TalkCuts, a large-scale dataset designed to facilitate the study of multi-shot human speech video generation. Unlike existing datasets that focus on single-shot, static viewpoints, TalkCuts offers 164k clips…
Recent years have seen a surge in finding association between faces and voices within a cross-modal biometric application along with speaker recognition. Inspired from this, we introduce a challenging task in establishing association…
In recent years, an association is established between faces and voices of celebrities leveraging large scale audio-visual information from YouTube. The availability of large scale audio-visual datasets is instrumental in developing speaker…
Humans can perceive speakers' characteristics (e.g., identity, gender, personality and emotion) by their appearance, which are generally aligned to their voice style. Recently, vision-driven Text-to-speech (TTS) scholars grounded their…
As speech generation technology advances, the risk of misuse through deepfake audio has become a pressing concern, which underscores the critical need for robust detection systems. However, many existing speech deepfake datasets are limited…
For recognizing speakers in video streams, significant research studies have been made to obtain a rich machine learning model by extracting high-level speaker's features such as facial expression, emotion, and gender. However, generating…
In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…
Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often…
The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…
We introduce a seemingly impossible task: given only an audio clip of someone speaking, decide which of two face images is the speaker. In this paper we study this, and a number of related cross-modal tasks, aimed at answering the question:…
Recognizing speaking in humans is a central task towards understanding social interactions. Ideally, speaking would be detected from individual voice recordings, as done previously for meeting scenarios. However, individual voice recordings…
The generation and editing of audio-conditioned talking portraits guided by multimodal inputs, including text, images, and videos, remains under explored. In this paper, we present SkyReels-Audio, a unified framework for synthesizing…
Deepfakes represent a growing concern across domains such as disinformation, fraud, and non-consensual media. In particular, the rise of video conference and identity-driven attacks in high-stakes scenarios--such as impostor hiring--demands…
The objective of this study is to generate high-quality speech from silent talking face videos, a task also known as video-to-speech synthesis. A significant challenge in video-to-speech synthesis lies in the substantial modality gap…
Instruction-based speech processing is becoming popular. Studies show that training with multiple tasks boosts performance, but collecting diverse, large-scale tasks and datasets is expensive. Thus, it is highly desirable to design a…
Describes an audio dataset of spoken words designed to help train and evaluate keyword spotting systems. Discusses why this task is an interesting challenge, and why it requires a specialized dataset that is different from conventional…
When humans converse, what a speaker will say next significantly depends on what he sees. Unfortunately, existing dialogue models generate dialogue utterances only based on preceding textual contexts, and visual contexts are rarely…
This paper addresses the gap in predicting turn-taking and backchannel actions in human-machine conversations using multi-modal signals (linguistic, acoustic, and visual). To overcome the limitation of existing datasets, we propose an…
Audio-Driven Face Animation is an eagerly anticipated technique for applications such as VR/AR, games, and movie making. With the rapid development of 3D engines, there is an increasing demand for driving 3D faces with audio. However,…