相关论文: Fast Multipole Methods for $N$-body Simulations of…
In this paper, we present a new multibody physics simulation framework that utilizes the subsystem-based structure and the Alternating Direction Method of Multiplier (ADMM). The major challenge in simulating complex high degree of freedom…
Cosmological simulations of structures and galaxies formations have played a fundamental role in the study of the origin, formation and evolution of the Universe. These studies improved enormously with the use of supercomputers and parallel…
We describe a major upgrade of a Monte Carlo code which has previously been used for many studies of dense star clusters. We outline the steps needed in order to calibrate the results of the new Monte Carlo code against $N$-body simulations…
Exascale systems are predicted to have approximately one billion cores, assuming Gigahertz cores. Limitations on affordable network topologies for distributed memory systems of such massive scale bring new challenges to the current parallel…
We present and discuss the characteristics and performances, both in term of computational speed and precision, of a numerical code which numerically integrates the equation of motions of N 'particles' interacting via Newtonian gravitation…
We outline the steps needed in to calibrate the Monte Carlo code in order to perform large scale simulations of real globular clusters. We calibrate the results against $N$-body simulations for $N = 2500$, 10000 and for the old open cluster…
We describe the TreePM method for carrying out large N-Body simulations to study formation and evolution of the large scale structure in the Universe. This method is a combination of Barnes and Hut tree code and Particle-Mesh code. It…
We propose a novel fast and accurate simulation framework for contact-intensive tight-tolerance robotic assembly tasks. The key components of our framework are as follows: 1) data-driven contact point clustering with a certain…
A novel code for the approximate computation of long-range forces between N mutually interacting bodies is presented. The code is based on a hierarchical tree of cubic cells and features mutual cell-cell interactions which are calculated…
We have recently written a new code to simulate the long term evolution of spherical clusters of stars. It is based on the pioneering Monte Carlo scheme proposed by Henon in the 70's. Our code has been devised in the specific goal to treat…
We propose a hybrid tree algorithm for reducing calculation and communication cost of collision-less N-body simulations. The concept of our algorithm is that we split interaction force into two parts: hard-force from neighbor particles and…
We present MG-GLAM, a code developed for the very fast production of full $N$-body cosmological simulations in modified gravity (MG) models. We describe the implementation, numerical tests and first results of a large suite of cosmological…
This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…
A new, momentum preserving fast Poisson solver for N-body systems sharing effective O(N) computational complexity, has been recently developed by Dehnen (2000, 2002). We have implemented the proposed algorithms in a Fortran-90 code, and…
Many exoplanetary systems are multiplanet configurations whose long-term dynamics are governed by N-body gravitational interactions. Consequently, their detection signatures cannot be adequately described by Keplerian orbits. Accurately…
It is well-known that some star clusters contain composite stellar populations (CSPs), in which the metallicities or (and) ages of stars are different. The formation and evolution of such clusters and their stellar populations remain…
We have developed a new simulation code aimed at studying the stellar dynamics of a galactic central star cluster surrounding a massive black hole. In order to include all the relevant physical ingredients (2-body relaxation, stellar mass…
We introduce FastPM, a highly-scalable approximated particle mesh N-body solver, which implements the particle mesh (PM) scheme enforcing correct linear displacement (1LPT) evolution via modified kick and drift factors. Employing a…
Next generation galaxy surveys demand the development of massive ensembles of galaxy mocks to model the observables and their covariances, what is computationally prohibitive using $N$-body simulations. COLA is a novel method designed to…
This paper is aimed at improving the performance of the treecode algorithm for N-Body simulation by employing the NetSolve GridRPC programming model to exploit the use of multiple clusters. N-Body is a classical problem, and appears in many…