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Automatic digitization of chess games using computer vision is a significant technological challenge. This problem is of much interest for tournament organizers and amateur or professional players to broadcast their over-the-board (OTB)…

计算机视觉与模式识别 · 计算机科学 2020-12-15 David Mallasén Quintana , Alberto Antonio del Barrio García , Manuel Prieto Matías

We investigate the look-ahead capabilities of chess-playing neural networks, specifically focusing on the Leela Chess Zero policy network. We build on the work of Jenner et al. (2024) by analyzing the model's ability to consider future…

人工智能 · 计算机科学 2025-05-29 Diogo Cruz

Mining graph data has become a popular research topic in computer science and has been widely studied in both academia and industry given the increasing amount of network data in the recent years. However, the huge amount of network data…

机器学习 · 计算机科学 2020-01-03 Wenwu Zhu , Xin Wang , Peng Cui

Modern chess engines achieve superhuman performance through deep tree search and regressive evaluation, while human players rely on intuition to select candidate moves followed by a shallow search to validate them. To model this…

计算机视觉与模式识别 · 计算机科学 2025-06-06 Andrew Hamara , Greg Hamerly , Pablo Rivas , Andrew C. Freeman

Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

机器学习 · 计算机科学 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

Learning chess strategies has been investigated widely, with most studies focussing on learning from previous games using search algorithms. Chess textbooks encapsulate grandmaster knowledge, explain playing strategies and require a smaller…

计算与语言 · 计算机科学 2023-11-01 Haifa Alrdahi , Riza Batista-Navarro

Prediction tasks over nodes and edges in networks require careful effort in engineering features used by learning algorithms. Recent research in the broader field of representation learning has led to significant progress in automating…

社会与信息网络 · 计算机科学 2016-07-05 Aditya Grover , Jure Leskovec

What is learned by sophisticated neural network agents such as AlphaZero? This question is of both scientific and practical interest. If the representations of strong neural networks bear no resemblance to human concepts, our ability to…

Learning representations of data is an important problem in statistics and machine learning. While the origin of learning representations can be traced back to factor analysis and multidimensional scaling in statistics, it has become a…

机器学习 · 统计学 2019-11-27 Jianwen Xie , Ruiqi Gao , Erik Nijkamp , Song-Chun Zhu , Ying Nian Wu

We introduce a novel latent vector space model that jointly learns the latent representations of words, e-commerce products and a mapping between the two without the need for explicit annotations. The power of the model lies in its ability…

信息检索 · 计算机科学 2016-08-26 Christophe Van Gysel , Maarten de Rijke , Evangelos Kanoulas

Chess, a deterministic game with perfect information, has long served as a benchmark for studying strategic decision-making and artificial intelligence. Traditional chess engines or tools for analysis primarily focus on calculating optimal…

人工智能 · 计算机科学 2025-12-02 Daren Zhong , Dingcheng Huang , Clayton Greenberg

Graph is a universe data structure that is widely used to organize data in real-world. Various real-word networks like the transportation network, social and academic network can be represented by graphs. Recent years have witnessed the…

机器学习 · 计算机科学 2021-11-23 Xueyi Liu , Jie Tang

Transformer language models have made tremendous strides in natural language understanding tasks. However, the complexity of natural language makes it challenging to ascertain how accurately these models are tracking the world state…

计算与语言 · 计算机科学 2022-05-17 Shubham Toshniwal , Sam Wiseman , Karen Livescu , Kevin Gimpel

Graph embedding techniques, which learn low-dimensional representations of a graph, are achieving state-of-the-art performance in many graph mining tasks. Most existing embedding algorithms assign a single vector to each node, implicitly…

社会与信息网络 · 计算机科学 2020-10-22 Jisung Yoon , Kai-Cheng Yang , Woo-Sung Jung , Yong-Yeol Ahn

We have seen numerous machine learning methods tackle the game of chess over the years. However, one common element in these works is the necessity of a finely optimized look ahead algorithm. The particular interest of this research lies…

人工智能 · 计算机科学 2020-07-07 Arman Maesumi

Performing machine learning on structured data is complicated by the fact that such data does not have vectorial form. Therefore, multiple approaches have emerged to construct vectorial representations of structured data, from kernel and…

机器学习 · 计算机科学 2019-05-16 Benjamin Paaßen , Claudio Gallicchio , Alessio Micheli , Alessandro Sperduti

The game of chess is well-known and widely played all over the world. However, the rules for playing it are rather complex since there are different types of pieces and the ways they are allowed to move depend upon the type of the piece. In…

编程语言 · 计算机科学 2023-03-21 Morten Haahr Kristensen , Peter Gorm Larsen

Machine learning on graphs is an important and ubiquitous task with applications ranging from drug design to friendship recommendation in social networks. The primary challenge in this domain is finding a way to represent, or encode, graph…

社会与信息网络 · 计算机科学 2018-04-11 William L. Hamilton , Rex Ying , Jure Leskovec

How can neural networks perform so well on compositional tasks even though they lack explicit compositional representations? We use a novel analysis technique called ROLE to show that recurrent neural networks perform well on such tasks by…

机器学习 · 计算机科学 2023-02-10 Paul Soulos , Tom McCoy , Tal Linzen , Paul Smolensky

In several domains, data objects can be decomposed into sets of simpler objects. It is then natural to represent each object as the set of its components or parts. Many conventional machine learning algorithms are unable to process this…

机器学习 · 计算机科学 2020-03-03 Konstantinos Skianis , Giannis Nikolentzos , Stratis Limnios , Michalis Vazirgiannis