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While reinforcement learning (RL) has been successful in natural language processing (NLP) domains such as dialogue generation and text-based games, it typically faces the problem of sparse rewards that leads to slow or no convergence.…

计算与语言 · 计算机科学 2020-10-07 Ameet Deshpande , Eve Fleisig

We consider the problem of reward learning for temporally extended tasks. For reward learning, inverse reinforcement learning (IRL) is a widely used paradigm. Given a Markov decision process (MDP) and a set of demonstrations for a task, IRL…

机器人学 · 计算机科学 2021-07-14 Farzan Memarian , Zhe Xu , Bo Wu , Min Wen , Ufuk Topcu

Reinforcement learning for embodied agents is a challenging problem. The accumulated reward to be optimized is often a very rugged function, and gradient methods are impaired by many local optimizers. We demonstrate, in an experimental…

人工智能 · 计算机科学 2016-06-01 Guido Montufar , Keyan Ghazi-Zahedi , Nihat Ay

We introduce Self-supervised Online Reward Shaping (SORS), which aims to improve the sample efficiency of any RL algorithm in sparse-reward environments by automatically densifying rewards. The proposed framework alternates between…

机器学习 · 计算机科学 2021-07-27 Farzan Memarian , Wonjoon Goo , Rudolf Lioutikov , Scott Niekum , Ufuk Topcu

In many reinforcement learning (RL) problems, it takes some time until a taken action by the agent reaches its maximum effect on the environment and consequently the agent receives the reward corresponding to that action by a delay called…

机器学习 · 计算机科学 2020-10-30 Hamid Radmard Rahmani , Carsten Koenke , Marco A. Wiering

Deep reinforcement learning (RL) can acquire complex behaviors from low-level inputs, such as images. However, real-world applications of such methods require generalizing to the vast variability of the real world. Deep networks are known…

机器学习 · 计算机科学 2017-03-13 Chelsea Finn , Tianhe Yu , Justin Fu , Pieter Abbeel , Sergey Levine

Deep Reinforcement Learning (DRL) has shown its promising capabilities to learn optimal policies directly from trial and error. However, learning can be hindered if the goal of the learning, defined by the reward function, is "not optimal".…

人工智能 · 计算机科学 2019-10-09 Yizheng Zhang , Andre Rosendo

Ensuring that reinforcement learning (RL) controllers satisfy safety and reliability constraints in real-world settings remains challenging: state-avoidance and constrained Markov decision processes often fail to capture trajectory-level…

机器学习 · 计算机科学 2026-04-06 Alper Kamil Bozkurt , Calin Belta , Ming C. Lin

Actor critic methods with sparse rewards in model-based deep reinforcement learning typically require a deterministic binary reward function that reflects only two possible outcomes: if, for each step, the goal has been achieved or not. Our…

机器学习 · 计算机科学 2020-01-22 Juan Vargas , Lazar Andjelic , Amir Barati Farimani

Learning to solve complex goal-oriented tasks with sparse terminal-only rewards often requires an enormous number of samples. In such cases, using a set of expert trajectories could help to learn faster. However, Imitation Learning (IL) via…

机器学习 · 计算机科学 2019-11-19 Sujoy Paul , Jeroen van Baar , Amit K. Roy-Chowdhury

One of the most challenging aspects of real-world reinforcement learning (RL) is the multitude of unpredictable and ever-changing distractions that could divert an agent from what was tasked to do in its training environment. While an agent…

机器学习 · 计算机科学 2020-11-17 Cristian Bodnar , Karol Hausman , Gabriel Dulac-Arnold , Rico Jonschkowski

Training chatbots using the reinforcement learning paradigm is challenging due to high-dimensional states, infinite action spaces and the difficulty in specifying the reward function. We address such problems using clustered actions instead…

人工智能 · 计算机科学 2019-08-28 Heriberto Cuayáhuitl , Donghyeon Lee , Seonghan Ryu , Sungja Choi , Inchul Hwang , Jihie Kim

A reinforcement learning agent that needs to pursue different goals across episodes requires a goal-conditional policy. In addition to their potential to generalize desirable behavior to unseen goals, such policies may also enable…

机器学习 · 计算机科学 2019-02-21 Paulo Rauber , Avinash Ummadisingu , Filipe Mutz , Juergen Schmidhuber

Deep reinforcement learning (RL) has achieved great empirical successes in various domains. However, the large search space of neural networks requires a large amount of data, which makes the current RL algorithms not sample efficient.…

机器学习 · 计算机科学 2020-08-18 Qianli Shen , Yan Li , Haoming Jiang , Zhaoran Wang , Tuo Zhao

Reinforcement Learning (RL) agents have great successes in solving tasks with large observation and action spaces from limited feedback. Still, training the agents is data-intensive and there are no guarantees that the learned behavior is…

人工智能 · 计算机科学 2021-10-20 Helge Spieker

In this paper, we consider online learning in generalized linear contextual bandits where rewards are not immediately observed. Instead, rewards are available to the decision-maker only after some delay, which is unknown and stochastic. We…

机器学习 · 计算机科学 2020-03-12 Jose Blanchet , Renyuan Xu , Zhengyuan Zhou

The reinforcement learning paradigm allows, in principle, for complex behaviours to be learned directly from simple reward signals. In practice, however, it is common to carefully hand-design the reward function to encourage a particular…

Reinforcement learning (RL) agents often face challenges in balancing exploration and exploitation, particularly in environments where sparse or dense rewards bias learning. Biological systems, such as human toddlers, naturally navigate…

机器学习 · 计算机科学 2025-01-30 Junseok Park , Hyeonseo Yang , Min Whoo Lee , Won-Seok Choi , Minsu Lee , Byoung-Tak Zhang

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

机器学习 · 计算机科学 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz

Standard reinforcement learning (RL) optimizes policies for reward but imposes few constraints on how decisions evolve over time. As a result, policies may achieve high performance while exhibiting temporally incoherent behavior such as…

机器学习 · 计算机科学 2026-04-24 Sukesh Subaharan