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相关论文: Asynchronous Control-State Choreographies

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Choreographic Programming is a paradigm for the development of concurrent software, where deadlocks are prevented syntactically. However, choreography languages are typically synchronous, whereas many real-world systems have asynchronous…

编程语言 · 计算机科学 2017-12-01 Luís Cruz-Filipe , Fabrizio Montesi

Choreographies are widely used for the specification of concurrent and distributed software architectures. Since asynchronous communications are ubiquitous in real-world systems, previous works have proposed different approaches for the…

编程语言 · 计算机科学 2017-11-28 Luís Cruz-Filipe , Fabrizio Montesi

Pomsets are a model of concurrent computations introduced by Pratt. They can provide a syntax-oblivious description of semantics of coordination models based on asynchronous message-passing, such as Message Sequence Charts (MSCs). In this…

计算机科学中的逻辑 · 计算机科学 2018-10-08 Roberto Guanciale Dr , Emilio Tuosto Dr

A system of communicating finite state machines is synchronizable if its send trace semantics, i.e.the set of sequences of sendings it can perform, is the same when its communications are FIFO asynchronous and when they are just rendez-vous…

分布式、并行与集群计算 · 计算机科学 2024-02-14 Alain Finkel , Etienne Lozes

Web service choreographies specify conditions on observable interactions among the services. An important question in this regard is realizability: given a choreography C, does there exist a set of service implementations I that conform to…

计算机科学中的逻辑 · 计算机科学 2014-09-10 R. Ramanujam , S. Sheerazuddin

We survey our work on choreographies and behavioural contracts in multiparty interactions. In particular theories of behavioural contracts are presented which enable reasoning about correct service composition (contract compliance) and…

计算机科学中的逻辑 · 计算机科学 2014-11-17 Mario Bravetti , Gianluigi Zavattaro

Choreographic Programming is a correct-by-construction paradigm where a compilation procedure synthesises deadlock-free, concurrent, and distributed communicating processes from global, declarative descriptions of communications, called…

编程语言 · 计算机科学 2020-12-15 Saverio Giallorenzo , Fabrizio Montesi , Maurizio Gabbrielli

Choreography-based programming is a powerful paradigm for defining communication-based systems from a global viewpoint. A choreography can be checked against multiparty protocol specifications, given as behavioural types, that may be…

编程语言 · 计算机科学 2013-02-27 Marco Carbone , Fabrizio Montesi

Choreographies are global descriptions of system behaviors, from which the local behavior of each endpoint entity can be obtained automatically through projection. To guarantee that its projection is correct, i.e. it has the same behaviors…

编程语言 · 计算机科学 2013-08-05 Ivan Lanese , Fabrizio Montesi , Gianluigi Zavattaro

Choreographies specify multiparty interactions via message passing. A realisation of a choreography is a composition of independent processes that behave as specified by the choreography. Existing relations of correctness/completeness…

软件工程 · 计算机科学 2023-06-22 Laura Bocchi , Hernan Melgratti , Emilio Tuosto

Choreographic models support a correctness-by-construction principle in distributed programming. Also, they enable the automatic generation of correct message-based communication patterns from a global specification of the desired system…

编程语言 · 计算机科学 2022-05-16 Lorenzo Gheri , Ivan Lanese , Neil Sayers , Emilio Tuosto , Nobuko Yoshida

We define a method to automatically synthesize provably-correct efficient distributed implementations from high-level global choreographies. A global choreography describes the execution and communication logic between a set of provided…

分布式、并行与集群计算 · 计算机科学 2019-06-03 Mohamad Jaber , Yliès Falcone , Paul Attie , Al-Abbass Khalil , Rayan Hallal

Choreographic programming is a paradigm for developing concurrent and distributed systems, where programs are choreographies that define, from a global viewpoint, the computations and interactions that communicating processes should enact.…

编程语言 · 计算机科学 2021-08-30 Luís Cruz-Filipe , Fabrizio Montesi , Marco Peressotti

In service-oriented architecture, services coordinate in one of two ways: directly, using point-to-point communication, or indirectly, through an intermediary called the orchestrator. Orchestrators tend to be more popular because their…

编程语言 · 计算机科学 2026-03-24 Viktor Strate Kløvedal , Dan Plyukhin , Marco Peressotti , Fabrizio Montesi

Programming communicating processes is challenging, because it requires writing separate programs that perform compatible send and receive actions at the right time during execution. Leaving this task to the programmer can easily lead to…

编程语言 · 计算机科学 2023-03-08 Luís Cruz-Filipe , Lovro Lugović , Fabrizio Montesi

Modern service-oriented systems are often built by reusing, and composing together, existing services distributed over the Internet. Service choreography is a possible form of service composition whose goal is to specify the interactions…

软件工程 · 计算机科学 2015-02-13 Marco Autili , Massimo Tivoli

Choreographic Programming is a paradigm for developing correct-by-construction concurrent programs, by writing high-level descriptions of the desired communications and then synthesising process implementations automatically. So far,…

编程语言 · 计算机科学 2017-11-29 Luís Cruz-Filipe , Fabrizio Montesi , Marco Peressotti

The current push towards interoperability drives companies to collaborate through process choreographies. At the same time, they face a jungle of continuously changing regulations, e.g., due to the pandemic and developments such as the…

计算机科学中的逻辑 · 计算机科学 2021-12-20 Walid Fdhila , David Knuplesch , Stefanie Rinderle-Ma , Manfred Reichert

Concurrent programming often entails meticulous pairing of sends and receives between participants to avoid deadlock. Choreographic programming alleviates this burden by specifying the system as a single program. However, there are more…

编程语言 · 计算机科学 2025-05-28 Alexander Bohosian , Andrew K. Hirsch

Choreographic Programming is a development methodology for concurrent software that guarantees correctness by construction. The key to this paradigm is to disallow mismatched I/O operations in programs, called choreographies, and then…

编程语言 · 计算机科学 2017-08-09 Luís Cruz-Filipe , Fabrizio Montesi
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