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Novel data sources bring new opportunities to improve the quality of recommender systems and serve as a catalyst for the creation of new paradigms on personalized recommendations. Impressions are a novel data source containing the items…

信息检索 · 计算机科学 2026-03-03 Fernando B. Pérez Maurera , Maurizio Ferrari Dacrema , Pablo Castells , Paolo Cremonesi

To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…

机器学习 · 计算机科学 2018-12-04 Ruo Yu Tao , Marc-Alexandre Côté , Xingdi Yuan , Layla El Asri

The use of relevant metrics of software systems could improve various software engineering tasks, but identifying relationships among metrics is not simple and can be very time consuming. Recommender systems can help with this…

软件工程 · 计算机科学 2018-01-23 Maral Azizi , Hyunsook Do

Punishment is a common tactic to sustain cooperation and has been extensively studied for a long time. While most of previous game-theoretic work adopt the imitation learning where players imitate the strategies who are better off, the…

种群与进化 · 定量生物学 2024-12-20 Chenyang Zhao , Guozhong Zheng , Chun Zhang , Jiqiang Zhang , Li Chen

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

人工智能 · 计算机科学 2019-08-06 Alexander Zook , Mark O. Riedl

Our work revisits the design of mechanisms via the learning-augmented framework. In this model, the algorithm is enhanced with imperfect (machine-learned) information concerning the input, usually referred to as prediction. The goal is to…

计算机科学与博弈论 · 计算机科学 2024-10-29 George Christodoulou , Alkmini Sgouritsa , Ioannis Vlachos

Game Theory concepts have been successfully applied in a wide variety of domains over the past decade. Sports and games are one of the popular areas of game theory application owing to its merits and benefits in solving complex scenarios.…

计算机科学与博弈论 · 计算机科学 2021-05-26 Ambareesh Ravi , Atharva Gokhale , Anchit Nagwekar

With the advancement in the technology sector spanning over every field, a huge influx of information is inevitable. Among all the opportunities that the advancements in the technology have brought, one of them is to propose efficient…

信息检索 · 计算机科学 2021-12-14 Sudhanshu , Narinder Singh Punn , Sanjay Kumar Sonbhadra , Sonali Agarwal

Autonomous agents operating in domains such as robotics or video game simulations must adapt to changing tasks without forgetting about the previous ones. This process called Continual Reinforcement Learning poses non-trivial difficulties,…

机器学习 · 计算机科学 2026-02-02 Anthony Kobanda , Odalric-Ambrym Maillard , Rémy Portelas

In this paper, we propose a method and workflow for automating regression testing of certain video game aspects using automated planning and incremental action model learning techniques. The basic idea is to use detailed game logs and…

人机交互 · 计算机科学 2024-04-03 Tomáš Balyo , G. Michael Youngblood , Filip Dvořák , Lukáš Chrpa , Roman Barták

When learning to play an imperfect information game, it is often easier to first start with the basic mechanics of the game rules. For example, one can play several example rounds with private cards revealed to all players to better…

计算机科学与博弈论 · 计算机科学 2025-05-27 Benjamin Heymann , Marc Lanctot

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

人工智能 · 计算机科学 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

Recommender system has been deployed in a large amount of real-world applications, profoundly influencing people's daily life and production.Traditional recommender models mostly collect as comprehensive as possible user behaviors for…

信息检索 · 计算机科学 2022-11-03 Lei Wang , Xu Chen , Quanyu Dai , Zhenhua Dong

The rapid development of large language models is transforming software development. Beyond serving as code auto-completion tools in integrated development environments, large language models increasingly function as foundation models…

软件工程 · 计算机科学 2026-01-26 Junjie Shi , Weisong Sun , Zhenpeng Chen , Zhujun Wu , Xiaohong Chen , Zhi Jin , Yang Liu

In business domains, \textit{bundling} is one of the most important marketing strategies to conduct product promotions, which is commonly used in online e-commerce and offline retailers. Existing recommender systems mostly focus on…

信息检索 · 计算机科学 2021-04-13 Qilin Deng , Kai Wang , Minghao Zhao , Zhene Zou , Runze Wu , Jianrong Tao , Changjie Fan , Liang Chen

One of the essential requisites of any software industry is the development of customer satisfied products. However, accomplishing the aforesaid business objective depends upon the depth of quality of product that is engineered in the…

软件工程 · 计算机科学 2014-02-12 Sangita Gupta , Suma. V

Driven by the need to capture users' evolving interests and optimize their long-term experiences, more and more recommender systems have started to model recommendation as a Markov decision process and employ reinforcement learning to…

信息检索 · 计算机科学 2021-11-02 Dell Zhang , Jun Wang

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

神经与进化计算 · 计算机科学 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

社会与信息网络 · 计算机科学 2022-12-27 Lin Zhang , Rui Li

We present a methodology to systematically test conversational recommender systems with regards to conversational breakdowns. It involves examining conversations generated between the system and simulated users for a set of pre-defined…

信息检索 · 计算机科学 2024-05-24 Nolwenn Bernard , Krisztian Balog
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