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GPU architectural simulation is orders of magnitude slower than native execution, necessitating workload sampling for practical speedups. Existing methods rely on hand-crafted features with limited expressiveness, yielding either aggressive…

性能 · 计算机科学 2026-03-03 Jiaqi Wang , Jingwei Sun , Jiyu Luo , Han Li , Guangzhong Sun

We propose a GPU-accelerated distributed optimization algorithm for controlling multi-phase optimal power flow in active distribution systems with dynamically changing topologies. To handle varying network configurations and enable…

分布式、并行与集群计算 · 计算机科学 2025-01-15 Minseok Ryu , Geunyeong Byeon , Kibaek Kim

The objective of our research is to demonstrate the practical usage and orders of magnitude speedup of real-world applications by using alternative technologies to support high performance computing. Currently, the main barrier to the…

天体物理学 · 物理学 2007-11-22 Robert J. Brunner , Volodymyr V. Kindratenko , Adam D. Myers

Graph connectivity is a fundamental combinatorial optimization problem that arises in many practical applications, where usually a spanning subgraph of a network is used for its operation. However, in the real world, links may fail…

数据结构与算法 · 计算机科学 2022-09-13 Dimitris Fotakis , Evangelia Gergatsouli , Charilaos Pipis , Miltiadis Stouras , Christos Tzamos

We develop a novel linear-complexity bottom-up sketching-based algorithm for constructing a $H^2$ matrix, and present its high performance GPU implementation. The construction algorithm requires both a black-box sketching operator and an…

数学软件 · 计算机科学 2025-06-23 Wajih Halim Boukaram , Yang Liu , Pieter Ghysels , Xiaoye Sherry Li

Fine-grained workload and resource balancing is the key to high performance for regular and irregular computations on the GPUs. In this dissertation, we conduct an extensive survey of existing load-balancing techniques to build an…

分布式、并行与集群计算 · 计算机科学 2022-12-20 Muhammad Osama

Graph neural networks (GNNs) are gaining increasing popularity as a promising approach to machine learning on graphs. Unlike traditional graph workloads where each vertex/edge is associated with a scalar, GNNs attach a feature tensor to…

机器学习 · 计算机科学 2020-09-30 Yuwei Hu , Zihao Ye , Minjie Wang , Jiali Yu , Da Zheng , Mu Li , Zheng Zhang , Zhiru Zhang , Yida Wang

Graph-structured data is ubiquitous in the real world, and Graph Neural Networks (GNNs) have become increasingly popular in various fields due to their ability to process such irregular data directly. However, as data scale, GNNs become…

分布式、并行与集群计算 · 计算机科学 2026-02-10 Xianfeng Song , Yi Zou , Zheng Shi

To enable heterogeneous computing systems with autonomous programming and optimization capabilities, we propose a unified, end-to-end, programmable graph representation learning (PGL) framework that is capable of mining the complexity of…

机器学习 · 计算机科学 2022-04-27 Yao Xiao , Guixiang Ma , Nesreen K. Ahmed , Mihai Capota , Theodore Willke , Shahin Nazarian , Paul Bogdan

This paper proposes a fast system technology co-optimization (STCO) framework that optimizes power, performance, and area (PPA) for next-generation IC design, addressing the challenges and opportunities presented by novel materials and…

新兴技术 · 计算机科学 2024-10-31 Tianliang Ma , Guangxi Fan , Xuguang Sun , Zhihui Deng , Kainlu Low , Leilai Shao

Graph Pattern Mining (GPM) is an important, rapidly evolving, and computation demanding area. GPM computation relies on subgraph enumeration, which consists in extracting subgraphs that match a given property from an input graph. Graphics…

分布式、并行与集群计算 · 计算机科学 2022-12-12 Samuel Ferraz , Vinicius Dias , Carlos H. C. Teixeira , George Teodoro , Wagner Meira

Vector graphics includes both filled and stroked paths as the main primitives. While there are many techniques for rendering filled paths on GPU, stroked paths have proved more elusive. This paper presents a technique for performing stroke…

图形学 · 计算机科学 2024-07-02 Raph Levien , Arman Uguray

Priority queue, often implemented as a heap, is an abstract data type that has been used in many well-known applications like Dijkstra's shortest path algorithm, Prim's minimum spanning tree, Huffman encoding, and the branch-and-bound…

分布式、并行与集群计算 · 计算机科学 2019-06-18 Yanhao Chen , Fei Hua , Chaozhang Huang , Jeremy Bierema , Chi Zhang , Eddy Z. Zhang

Graph-based computations are crucial in a wide range of applications, where graphs can scale to trillions of edges. To enable efficient training on such large graphs, mini-batch subgraph sampling is commonly used, which allows training…

机器学习 · 计算机科学 2025-04-04 Yue Jin , Yongchao Liu , Chuntao Hong

With the rapid growth of unstructured and semistructured data, parallelizing graph algorithms has become essential for efficiency. However, due to the inherent irregularity in computation, memory access patterns, and communication, graph…

分布式、并行与集群计算 · 计算机科学 2025-07-16 Nibedita Behera , Ashwina Kumar , Atharva Chougule , Mohammed Shan P S , Rushabh Nirdosh Lalwani , Rupesh Nasre

Rooted spanning trees (RSTs) are a core primitive in parallel graph analytics, underpinning algorithms such as biconnected components and planarity testing. On GPUs, RST construction has traditionally relied on breadth-first search (BFS)…

分布式、并行与集群计算 · 计算机科学 2026-03-13 Abhijeet Sahu , Srikar Vilas Donur

Processing large graphs with memory-limited GPU needs to resolve issues of host-GPU data transfer, which is a key performance bottleneck. Existing GPU-accelerated graph processing frameworks reduce the data transfers by managing the active…

分布式、并行与集群计算 · 计算机科学 2022-09-01 Qiange Wang , Xin Ai , Yanfeng Zhang , Jing Chen , Ge Yu

Graph Neural Networks (GNNs) have demonstrated effectiveness in various graph-based tasks. However, their inefficiency in training and inference presents challenges for scaling up to real-world and large-scale graph applications. To address…

机器学习 · 计算机科学 2024-05-08 Lu Ma , Zeang Sheng , Xunkai Li , Xinyi Gao , Zhezheng Hao , Ling Yang , Wentao Zhang , Bin Cui

We present a parallel algorithm for computing the treewidth of a graph on a GPU. We implement this algorithm in OpenCL, and experimentally evaluate its performance. Our algorithm is based on an $O^*(2^{n})$-time algorithm that explores the…

分布式、并行与集群计算 · 计算机科学 2017-09-29 Tom C. van der Zanden , Hans L. Bodlaender

Modern graphics computing units (GPUs) are designed and optimized to perform highly parallel numerical calculations. This parallelism has enabled (and promises) significant advantages, both in terms of energy performance and calculation. In…

硬件体系结构 · 计算机科学 2021-10-26 Quentin Gallouédec