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Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of…

机器学习 · 计算机科学 2023-11-28 Joey Hejna , Dorsa Sadigh

This paper investigates the cost function learning in social information networks, wherein the influence of humans' memory on information consumption is explicitly taken into account. We first propose a model for social…

社会与信息网络 · 计算机科学 2022-11-01 Yanbing Mao , Jining Li , Naira Hovakimyan , Tarek Abdelzaher , Christian Lebiere

Reinforcement learning (RL) in autonomous driving employs a trial-and-error mechanism, enhancing robustness in unpredictable environments. However, crafting effective reward functions remains challenging, as conventional approaches rely…

机器学习 · 计算机科学 2025-06-02 Yongming Chen , Miner Chen , Liewen Liao , Mingyang Jiang , Xiang Zuo , Hengrui Zhang , Yuchen Xi , Songan Zhang

Hierarchical Imitation Learning (HIL) has been proposed to recover highly-complex behaviors in long-horizon tasks from expert demonstrations by modeling the task hierarchy with the option framework. Existing methods either overlook the…

机器学习 · 计算机科学 2023-05-29 Jiayu Chen , Tian Lan , Vaneet Aggarwal

Our goal is to accurately and efficiently learn reward functions for autonomous robots. Current approaches to this problem include inverse reinforcement learning (IRL), which uses expert demonstrations, and preference-based learning, which…

机器人学 · 计算机科学 2019-06-24 Malayandi Palan , Nicholas C. Landolfi , Gleb Shevchuk , Dorsa Sadigh

Predicting the motion of a mobile agent from a third-person perspective is an important component for many robotics applications, such as autonomous navigation and tracking. With accurate motion prediction of other agents, robots can plan…

机器人学 · 计算机科学 2018-10-18 Yanfu Zhang , Wenshan Wang , Rogerio Bonatti , Daniel Maturana , Sebastian Scherer

We propose a method to capture the handling abilities of fast jet pilots in a software model via reinforcement learning (RL) from human preference feedback. We use pairwise preferences over simulated flight trajectories to learn an…

人工智能 · 计算机科学 2023-05-29 Tom Bewley , Jonathan Lawry , Arthur Richards

Deep reinforcement learning (DRL) is a promising way to achieve human-like autonomous driving. However, the low sample efficiency and difficulty of designing reward functions for DRL would hinder its applications in practice. In light of…

机器人学 · 计算机科学 2021-10-29 Zhiyu Huang , Jingda Wu , Chen Lv

Inverse reinforcement learning (IRL) for linear systems seeks a cost function whose optimal controller reproduces an expert policy from data. Existing data-driven methods for discrete-time linear systems are largely built on iterative…

系统与控制 · 电气工程与系统科学 2026-05-12 Duc Cuong Nguyen , Phuong Nam Dao

Research on Inverse Reinforcement Learning (IRL) from third-person videos has shown encouraging results on removing the need for manual reward design for robotic tasks. However, most prior works are still limited by training from a…

机器学习 · 计算机科学 2022-08-02 Sateesh Kumar , Jonathan Zamora , Nicklas Hansen , Rishabh Jangir , Xiaolong Wang

Inferring the intent of an intelligent agent from demonstrations and subsequently predicting its behavior, is a critical task in many collaborative settings. A common approach to solve this problem is the framework of inverse reinforcement…

机器学习 · 计算机科学 2021-10-05 Samuel Tesfazgi , Armin Lederer , Sandra Hirche

Many real-life scenarios require humans to make difficult trade-offs: do we always follow all the traffic rules or do we violate the speed limit in an emergency? These scenarios force us to evaluate the trade-off between collective rules…

机器学习 · 计算机科学 2022-02-22 Arie Glazier , Andrea Loreggia , Nicholas Mattei , Taher Rahgooy , Francesca Rossi , Brent Venable

For AI systems to be useful to humans, they must understand and act in accordance with our values and preferences. Since specifying preferences is a hard task, inverse reinforcement learning (IRL) aims to develop methods that allow for…

人工智能 · 计算机科学 2026-05-12 Karim Abdel Sadek , Mark Bedaywi , Rhys Gould , Stuart Russell

With the growing popularity of deep reinforcement learning (DRL), human-in-the-loop (HITL) approach has the potential to revolutionize the way we approach decision-making problems and create new opportunities for human-AI collaboration. In…

As generative agents become increasingly capable, alignment of their behavior with complex human values remains a fundamental challenge. Existing approaches often simplify human intent through reduction to a scalar reward, overlooking the…

机器学习 · 计算机科学 2025-07-30 Kalyan Cherukuri , Aarav Lala

We present a reinforcement learning framework, called Programmatically Interpretable Reinforcement Learning (PIRL), that is designed to generate interpretable and verifiable agent policies. Unlike the popular Deep Reinforcement Learning…

机器学习 · 计算机科学 2019-04-11 Abhinav Verma , Vijayaraghavan Murali , Rishabh Singh , Pushmeet Kohli , Swarat Chaudhuri

This paper presents a novel approach to modeling human driving behavior, designed for use in evaluating autonomous vehicle control systems in a simulation environments. Our methodology leverages a hierarchical forward-looking, risk-aware…

机器人学 · 计算机科学 2024-08-20 Nathan Ludlow , Yiwei Lyu , John Dolan

Learning a predictive model of the mean return, or value function, plays a critical role in many reinforcement learning algorithms. Distributional reinforcement learning (DRL) has been shown to improve performance by modeling the value…

机器学习 · 计算机科学 2025-07-08 Ju-Seung Byun , Andrew Perrault

One of the key challenges in current Reinforcement Learning (RL)-based Automated Driving (AD) agents is achieving flexible, precise, and human-like behavior cost-effectively. This paper introduces an innovative approach that uses large…

人工智能 · 计算机科学 2024-12-30 Ziqi Zhou , Jingyue Zhang , Jingyuan Zhang , Yangfan He , Boyue Wang , Tianyu Shi , Alaa Khamis

Inverse reinforcement learning (IRL) aims to infer an agent's preferences (represented as a reward function $R$) from their behaviour (represented as a policy $\pi$). To do this, we need a behavioural model of how $\pi$ relates to $R$. In…

机器学习 · 计算机科学 2024-03-12 Joar Skalse , Alessandro Abate