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While learning in an unknown Markov Decision Process (MDP), an agent should trade off exploration to discover new information about the MDP, and exploitation of the current knowledge to maximize the reward. Although the agent will…

机器学习 · 计算机科学 2020-07-16 Evrard Garcelon , Mohammad Ghavamzadeh , Alessandro Lazaric , Matteo Pirotta

It is common to implicitly assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is itself a major challenge. We address the problem of learning to look around:…

计算机视觉与模式识别 · 计算机科学 2017-12-22 Dinesh Jayaraman , Kristen Grauman

Reinforcement learning involves agents interacting with an environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby…

多智能体系统 · 计算机科学 2022-02-22 Baicen Xiao , Bhaskar Ramasubramanian , Radha Poovendran

To convey desired behavior to a Reinforcement Learning (RL) agent, a designer must choose a reward function for the environment, arguably the most important knob designers have in interacting with RL agents. Although many reward functions…

机器学习 · 计算机科学 2022-06-01 Henry Sowerby , Zhiyuan Zhou , Michael L. Littman

The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition…

人工智能 · 计算机科学 2020-08-25 Zeyu Zheng , Junhyuk Oh , Matteo Hessel , Zhongwen Xu , Manuel Kroiss , Hado van Hasselt , David Silver , Satinder Singh

Exploration is an extremely challenging problem in reinforcement learning, especially in high dimensional state and action spaces and when only sparse rewards are available. Effective representations can indicate which components of the…

机器学习 · 计算机科学 2019-05-31 Giulia Vezzani , Abhishek Gupta , Lorenzo Natale , Pieter Abbeel

In human-in-the-loop reinforcement learning or environments where calculating a reward is expensive, the costly rewards can make learning efficiency challenging to achieve. The cost of obtaining feedback from humans or calculating expensive…

机器学习 · 计算机科学 2025-03-03 Muhammed Yusuf Satici , David L. Roberts

Reinforcement learning has shown great promise in robotics thanks to its ability to develop efficient robotic control procedures through self-training. In particular, reinforcement learning has been successfully applied to solving the…

机器人学 · 计算机科学 2020-11-12 Pierre Aumjaud , David McAuliffe , Francisco Javier Rodríguez Lera , Philip Cardiff

Maximum entropy reinforcement learning motivates agents to explore states and actions to maximize the entropy of some distribution, typically by providing additional intrinsic rewards proportional to that entropy function. In this paper, we…

机器学习 · 计算机科学 2026-03-20 Adrien Bolland , Gaspard Lambrechts , Damien Ernst

Exploration is a fundamental aspect of reinforcement learning (RL), and its effectiveness is a deciding factor in the performance of RL algorithms, especially when facing sparse extrinsic rewards. Recent studies have shown the effectiveness…

机器学习 · 计算机科学 2023-05-19 Shanchuan Wan , Yujin Tang , Yingtao Tian , Tomoyuki Kaneko

One of the remaining challenges in reinforcement learning is to develop agents that can generalise to novel scenarios they might encounter once deployed. This challenge is often framed in a multi-task setting where agents train on a fixed…

机器学习 · 计算机科学 2024-09-19 Max Weltevrede , Felix Kaubek , Matthijs T. J. Spaan , Wendelin Böhmer

As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…

机器学习 · 计算机科学 2021-06-25 Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar , Linus Gisslén

In environments with sparse rewards, finding a good inductive bias for exploration is crucial to the agent's success. However, there are two competing goals: novelty search and systematic exploration. While existing approaches such as…

机器学习 · 计算机科学 2023-08-31 Stefan Sylvius Wagner , Peter Arndt , Jan Robine , Stefan Harmeling

We propose Deep Q-Networks (DQN) with model-based exploration, an algorithm combining both model-free and model-based approaches that explores better and learns environments with sparse rewards more efficiently. DQN is a general-purpose,…

机器学习 · 计算机科学 2019-03-25 Stephen Zhen Gou , Yuyang Liu

Exploration is a fundamental challenge in reinforcement learning (RL). Many of the current exploration methods for deep RL use task-agnostic objectives, such as information gain or bonuses based on state visitation. However, many practical…

机器学习 · 计算机科学 2018-02-21 Abhishek Gupta , Russell Mendonca , YuXuan Liu , Pieter Abbeel , Sergey Levine

Reward-free exploration is a reinforcement learning setting studied by Jin et al. (2020), who address it by running several algorithms with regret guarantees in parallel. In our work, we instead give a more natural adaptive approach for…

Reinforcement learning algorithms typically necessitate extensive exploration of the state space to find optimal policies. However, in safety-critical applications, the risks associated with such exploration can lead to catastrophic…

机器学习 · 计算机科学 2025-02-28 Kaustubh Mani , Vincent Mai , Charlie Gauthier , Annie Chen , Samer Nashed , Liam Paull

Exploration strategy design is one of the challenging problems in reinforcement learning~(RL), especially when the environment contains a large state space or sparse rewards. During exploration, the agent tries to discover novel areas or…

机器学习 · 计算机科学 2019-06-07 Xiao Ma , Shen-Yi Zhao , Wu-Jun Li

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including…

机器学习 · 计算机科学 2024-10-22 Nadav Merlis

Intrinsic motivation enables reinforcement learning (RL) agents to explore when rewards are very sparse, where traditional exploration heuristics such as Boltzmann or e-greedy would typically fail. However, intrinsic exploration is…

机器学习 · 计算机科学 2020-04-07 Philippe Morere , Fabio Ramos