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We study linear contracts for combinatorial problems in multi-agent settings. In this problem, a principal designs a linear contract with several agents, each of whom can decide to take a costly action or not. The principal observes only…

计算机科学与博弈论 · 计算机科学 2024-12-19 Kanstantsin Pashkovich , Jacob Skitsko

We consider a dynamic Bayesian persuasion setting where a single long-lived sender persuades a stream of ``short-lived'' agents (receivers) by sharing information about a payoff-relevant state. The state transitions are Markovian and the…

计算机科学与博弈论 · 计算机科学 2023-07-17 Krishnamurthy Iyer , Haifeng Xu , You Zu

We introduce a stochastic principal-agent model. A principal and an agent interact in a stochastic environment, each privy to observations about the state not available to the other. The principal has the power of commitment, both to elicit…

计算机科学与博弈论 · 计算机科学 2024-09-13 Jiarui Gan , Rupak Majumdar , Debmalya Mandal , Goran Radanovic

In this paper, we consider reinforcement learning of Markov Decision Processes (MDP) with peak constraints, where an agent chooses a policy to optimize an objective and at the same time satisfy additional constraints. The agent has to take…

最优化与控制 · 数学 2019-12-09 Ather Gattami

Inverse reinforcement learning attempts to reconstruct the reward function in a Markov decision problem, using observations of agent actions. As already observed in Russell [1998] the problem is ill-posed, and the reward function is not…

机器学习 · 计算机科学 2021-11-09 Haoyang Cao , Samuel N. Cohen , Lukasz Szpruch

Multi-agent learning is a challenging problem in machine learning that has applications in different domains such as distributed control, robotics, and economics. We develop a prescriptive model of multi-agent behavior using Markov games.…

人工智能 · 计算机科学 2020-05-27 Jalal Etesami , Christoph-Nikolas Straehle

We study an online learning version of the generalized principal-agent model, where a principal interacts repeatedly with a strategic agent possessing private types, private rewards, and taking unobservable actions. The agent is non-myopic,…

机器学习 · 计算机科学 2025-06-11 Yuchen Wu , Xinyi Zhong , Zhuoran Yang

Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that…

机器学习 · 计算机科学 2023-11-01 Dhawal Gupta , Yash Chandak , Scott M. Jordan , Philip S. Thomas , Bruno Castro da Silva

In this paper, we discuss incentive design for hierarchical model predictive control (MPC) systems viewed as Stackelberg games. We consider a hierarchical MPC formulation where, given a lower-level convex MPC (LoMPC), the upper-level system…

系统与控制 · 电气工程与系统科学 2025-02-10 Akshay Thirugnanam , Koushil Sreenath

We study the problem of designing autonomous agents that can learn to cooperate effectively with a potentially suboptimal partner while having no access to the joint reward function. This problem is modeled as a cooperative episodic…

机器学习 · 计算机科学 2022-06-14 Thomas Kleine Buening , Anne-Marie George , Christos Dimitrakakis

In many sequential decision making tasks, it is challenging to design reward functions that help an RL agent efficiently learn behavior that is considered good by the agent designer. A number of different formulations of the reward-design…

人工智能 · 计算机科学 2018-06-25 Zeyu Zheng , Junhyuk Oh , Satinder Singh

Autonomous agents optimize the reward function we give them. What they don't know is how hard it is for us to design a reward function that actually captures what we want. When designing the reward, we might think of some specific training…

人工智能 · 计算机科学 2020-10-08 Dylan Hadfield-Menell , Smitha Milli , Pieter Abbeel , Stuart Russell , Anca Dragan

How to incentivize self-interested agents to explore when they prefer to exploit? Consider a population of self-interested agents that make decisions under uncertainty. They "explore" to acquire new information and "exploit" this…

计算机科学与博弈论 · 计算机科学 2024-10-23 Aleksandrs Slivkins

We seek to align agent behavior with a user's objectives in a reinforcement learning setting with unknown dynamics, an unknown reward function, and unknown unsafe states. The user knows the rewards and unsafe states, but querying the user…

计算机与社会 · 计算机科学 2021-03-26 Siddharth Reddy , Anca D. Dragan , Sergey Levine , Shane Legg , Jan Leike

General purpose intelligent learning agents cycle through (complex,non-MDP) sequences of observations, actions, and rewards. On the other hand, reinforcement learning is well-developed for small finite state Markov Decision Processes…

人工智能 · 计算机科学 2009-12-30 Marcus Hutter

Randomized experiments can be susceptible to selection bias due to potential non-compliance by the participants. While much of the existing work has studied compliance as a static behavior, we propose a game-theoretic model to study…

机器学习 · 计算机科学 2021-07-29 Daniel Ngo , Logan Stapleton , Vasilis Syrgkanis , Zhiwei Steven Wu

The Probabilistic Serial mechanism is well-known for its desirable fairness and efficiency properties. It is one of the most prominent protocols for the random assignment problem. However, Probabilistic Serial is not incentive-compatible,…

计算机科学与博弈论 · 计算机科学 2020-01-30 Zihe Wang , Zhide Wei , Jie Zhang

We study principal-agent problems in which a principal commits to an outcome-dependent payment scheme (a.k.a. contract) so as to induce an agent to take a costly, unobservable action. We relax the assumption that the principal perfectly…

计算机科学与博弈论 · 计算机科学 2021-06-02 Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

We study the synthesis of a policy in a Markov decision process (MDP) following which an agent reaches a target state in the MDP while minimizing its total discounted cost. The problem combines a reachability criterion with a discounted…

最优化与控制 · 数学 2021-03-18 Yagiz Savas , Christos K. Verginis , Michael Hibbard , Ufuk Topcu

In this paper we consider the problem of how a reinforcement learning agent tasked with solving a set of related Markov decision processes can use knowledge acquired early in its lifetime to improve its ability to more rapidly solve novel,…

人工智能 · 计算机科学 2019-02-26 Francisco M. Garcia , Bruno C. da Silva , Philip S. Thomas