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Motivated by applications to data networks where fast convergence is essential, we analyze the problem of learning in generic N-person games that admit a Nash equilibrium in pure strategies. Specifically, we consider a scenario where…

计算机科学与博弈论 · 计算机科学 2016-08-01 Johanne Cohen , Amélie Héliou , Panayotis Mertikopoulos

When playing video-games we immediately detect which entity we control and we center the attention towards it to focus the learning and reduce its dimensionality. Reinforcement Learning (RL) has been able to deal with big state spaces,…

机器学习 · 计算机科学 2020-01-01 Berkay Demirel , Martí Sánchez-Fibla

To regulate a social system comprised of self-interested agents, economic incentives are often required to induce a desirable outcome. This incentive design problem naturally possesses a bilevel structure, in which a designer modifies the…

计算机科学与博弈论 · 计算机科学 2022-10-14 Boyi Liu , Jiayang Li , Zhuoran Yang , Hoi-To Wai , Mingyi Hong , Yu Marco Nie , Zhaoran Wang

Inverse Reinforcement Learning addresses the problem of inferring an expert's reward function from demonstrations. However, in many applications, we not only have access to the expert's near-optimal behavior, but we also observe part of her…

机器学习 · 计算机科学 2021-09-03 Giorgia Ramponi , Gianluca Drappo , Marcello Restelli

In complex real-world tasks such as robotic manipulation and autonomous driving, collecting expert demonstrations is often more straightforward than specifying precise learning objectives and task descriptions. Learning from expert data can…

机器人学 · 计算机科学 2025-05-05 Daulet Baimukashev , Gokhan Alcan , Kevin Sebastian Luck , Ville Kyrki

The rapid uptake of generative artificial intelligence (AI) in higher education is reshaping assessment practices and intensifying concerns around academic integrity, fairness, and learning quality. While institutional responses…

计算机与社会 · 计算机科学 2026-05-28 Ndidi Bianca Ogbo , Zhao Song , Shatha Ghareeb , The Anh Han

StarCraft, one of the most popular real-time strategy games, is a compelling environment for artificial intelligence research for both micro-level unit control and macro-level strategic decision making. In this study, we address an eminent…

Classification algorithms based on Artificial Intelligence (AI) are nowadays applied in high-stakes decisions in finance, healthcare, criminal justice, or education. Individuals can strategically adapt to the information gathered about…

计算机科学与博弈论 · 计算机科学 2025-08-14 Marta C. Couto , Flavia Barsotti , Fernando P. Santos

Policy gradient reinforcement learning (RL) algorithms have achieved impressive performance in challenging learning tasks such as continuous control, but suffer from high sample complexity. Experience replay is a commonly used approach to…

机器学习 · 统计学 2020-02-19 Saad Mohamad , Giovanni Montana

In an infinitely repeated general-sum pricing game, independent reinforcement learners may exhibit collusive behavior without any communication, raising concerns about algorithmic collusion. To better understand the learning dynamics, we…

综合经济学 · 经济学 2025-10-07 Bingyan Han

Replay is a powerful strategy to promote learning in artificial intelligence and the brain. However, the conditions to generate it and its functional advantages have not been fully recognized. In this study, we develop a modular…

系统与控制 · 电气工程与系统科学 2024-10-08 Jiyi Wang , Likai Tang , Huimiao Chen , Marcelo G Mattar , Sen Song

While model-based reinforcement learning (MBRL) improves sample efficiency by learning world models from raw observations, existing methods struggle to generalize across structurally similar scenes and remain vulnerable to spurious…

机器学习 · 计算机科学 2026-01-28 Zhao-Han Peng , Shaohui Li , Zhi Li , Shulan Ruan , Yu Liu , You He

Social goods, such as healthcare, smart city, and information networks, often produce ordered event data in continuous time. The generative processes of these event data can be very complex, requiring flexible models to capture their…

机器学习 · 计算机科学 2020-12-29 Shuang Li , Shuai Xiao , Shixiang Zhu , Nan Du , Yao Xie , Le Song

Game economy design significantly shapes the player experience and progression speed. Modern game economies are becoming increasingly complex and can be very sensitive to even minor numerical adjustments, which may have an unexpected impact…

神经与进化计算 · 计算机科学 2024-09-10 Florian Rupp , Kai Eckert

The Elo rating system has been used world wide for individual sports and team sports, as exemplified by the European Go Federation (EGF), International Chess Federation (FIDE), International Federation of Association Football (FIFA), and…

人工智能 · 计算机科学 2021-05-04 Ben Wise

We introduce the framework of performative reinforcement learning where the policy chosen by the learner affects the underlying reward and transition dynamics of the environment. Following the recent literature on performative…

机器学习 · 计算机科学 2023-06-08 Debmalya Mandal , Stelios Triantafyllou , Goran Radanovic

This work develops a fully decentralized multi-agent algorithm for policy evaluation. The proposed scheme can be applied to two distinct scenarios. In the first scenario, a collection of agents have distinct datasets gathered following…

机器学习 · 计算机科学 2019-08-13 Lucas Cassano , Kun Yuan , Ali H. Sayed

Motivated by applications such as college admission and insurance rate determination, we propose an evaluation problem where the inputs are controlled by strategic individuals who can modify their features at a cost. A learner can only…

计算机科学与博弈论 · 计算机科学 2020-11-05 Nika Haghtalab , Nicole Immorlica , Brendan Lucier , Jack Z. Wang

With reinforcement learning, an agent could learn complex behaviors from high-level abstractions of the task. However, exploration and reward shaping remained challenging for existing methods, especially in scenarios where the extrinsic…

机器学习 · 计算机科学 2020-06-11 Jie Chen , Wenjun Xu

AI systems are increasingly used to assist humans in sequential decision-making tasks, yet determining when and how an AI assistant should intervene remains a fundamental challenge. A potential baseline is to recommend the optimal action…

人工智能 · 计算机科学 2026-04-17 Saumik Narayanan , Raja Panjwani , Siddhartha Sen , Chien-Ju Ho