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相关论文: First return, then explore

200 篇论文

Several recent works have been dedicated to unsupervised reinforcement learning in a single environment, in which a policy is first pre-trained with unsupervised interactions, and then fine-tuned towards the optimal policy for several…

机器学习 · 计算机科学 2021-12-17 Mirco Mutti , Mattia Mancassola , Marcello Restelli

A precondition for the deployment of a Reinforcement Learning agent to a real-world system is to provide guarantees on the learning process. While a learning algorithm will eventually converge to a good policy, there are no guarantees on…

机器学习 · 统计学 2023-12-27 Paul Daoudi , Mathias Formoso , Othman Gaizi , Achraf Azize , Evrard Garcelon

Recently, reinforcement learning has been successfully applied to the logical game of Go, various Atari games, and even a 3D game, Labyrinth, though it continues to have problems in sparse reward settings. It is difficult to explore, but…

人工智能 · 计算机科学 2017-03-14 Sungtae Lee , Sang-Woo Lee , Jinyoung Choi , Dong-Hyun Kwak , Byoung-Tak Zhang

The goal of reinforcement learning algorithms is to estimate and/or optimise the value function. However, unlike supervised learning, no teacher or oracle is available to provide the true value function. Instead, the majority of…

机器学习 · 计算机科学 2018-05-25 Zhongwen Xu , Hado van Hasselt , David Silver

Reinforcement learning (RL) agents improve through trial-and-error, but when reward is sparse and the agent cannot discover successful action sequences, learning stagnates. This has been a notable problem in training deep RL agents to…

人工智能 · 计算机科学 2018-02-27 Evan Zheran Liu , Kelvin Guu , Panupong Pasupat , Tianlin Shi , Percy Liang

We are at the cusp of a transition from "learning from data" to "learning what data to learn from" as a central focus of artificial intelligence (AI) research. While the first-order learning problem is not completely solved, large models…

人工智能 · 计算机科学 2022-11-16 Minqi Jiang , Tim Rocktäschel , Edward Grefenstette

Reinforcement Learning (RL) algorithms have led to recent successes in solving complex games, such as Atari or Starcraft, and to a huge impact in real-world applications, such as cybersecurity or autonomous driving. In the side of the…

机器学习 · 计算机科学 2021-02-15 Rubén Majadas , Javier García , Fernando Fernández

Exploration is an essential part of reinforcement learning, which restricts the quality of learned policy. Hard-exploration environments are defined by huge state space and sparse rewards. In such conditions, an exhaustive exploration of…

机器学习 · 计算机科学 2021-09-22 Leonid Ugadiarov , Alexey Skrynnik , Aleksandr I. Panov

One of the gnarliest challenges in reinforcement learning (RL) is exploration that scales to vast domains, where novelty-, or coverage-seeking behaviour falls short. Goal-directed, purposeful behaviours are able to overcome this, but rely…

机器学习 · 计算机科学 2023-02-10 Akhil Bagaria , Ray Jiang , Ramana Kumar , Tom Schaul

We consider the generic approach of using an experience memory to help exploration by adapting a restart distribution. That is, given the capacity to reset the state with those corresponding to the agent's past observations, we help…

机器学习 · 计算机科学 2020-08-19 Arash Tavakoli , Vitaly Levdik , Riashat Islam , Christopher M. Smith , Petar Kormushev

Model free reinforcement learning suffers from the high sampling complexity inherent to robotic manipulation or locomotion tasks. Most successful approaches typically use random sampling strategies which leads to slow policy convergence. In…

机器人学 · 计算机科学 2019-08-13 Miroslav Bogdanovic , Ludovic Righetti

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

机器学习 · 计算机科学 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour

Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…

理论经济学 · 经济学 2020-03-24 Arthur Charpentier , Romuald Elie , Carl Remlinger

Efficient exploration remains a challenging research problem in reinforcement learning, especially when an environment contains large state spaces, deceptive local optima, or sparse rewards. To tackle this problem, we present a…

人工智能 · 计算机科学 2018-10-30 Zhang-Wei Hong , Tzu-Yun Shann , Shih-Yang Su , Yi-Hsiang Chang , Chun-Yi Lee

In the era of deep reinforcement learning, making progress is more complex, as the collected experience must be compressed into a deep model for future exploitation and sampling. Many papers have shown that training a deep learning policy…

机器学习 · 计算机科学 2025-08-05 Glen Berseth

Policy search reinforcement learning allows robots to acquire skills by themselves. However, the learning procedure is inherently unsafe as the robot has no a-priori way to predict the consequences of the exploratory actions it takes.…

机器人学 · 计算机科学 2018-10-09 Jens Lundell , Robert Krug , Erik Schaffernicht , Todor Stoyanov , Ville Kyrki

Obstacle avoidance is a fundamental and challenging problem for autonomous navigation of mobile robots. In this paper, we consider the problem of obstacle avoidance in simple 3D environments where the robot has to solely rely on a single…

机器学习 · 计算机科学 2021-03-09 Patrick Wenzel , Torsten Schön , Laura Leal-Taixé , Daniel Cremers

This paper proposes a paradigm shift for affective computing by viewing the affect modeling task as a reinforcement learning process. According to our proposed framework the context (environment) and the actions of an agent define the…

机器学习 · 计算机科学 2021-09-29 Matthew Barthet , Antonios Liapis , Georgios N. Yannakakis

Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to…

机器学习 · 计算机科学 2018-07-06 Fabio Pardo , Vitaly Levdik , Petar Kormushev

Efficient exploration is necessary to achieve good sample efficiency for reinforcement learning in general. From small, tabular settings such as gridworlds to large, continuous and sparse reward settings such as robotic object manipulation…

机器学习 · 计算机科学 2019-06-20 Zhaohan Daniel Guo , Emma Brunskill