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We propose a policy improvement algorithm for Reinforcement Learning (RL) which is called Rerouted Behavior Improvement (RBI). RBI is designed to take into account the evaluation errors of the Q-function. Such errors are common in RL when…

机器学习 · 计算机科学 2019-07-12 Elad Sarafian , Aviv Tamar , Sarit Kraus

Applying deep reinforcement learning (RL) on real systems suffers from slow data sampling. We propose an enhanced generative adversarial network (EGAN) to initialize an RL agent in order to achieve faster learning. The EGAN utilizes the…

人工智能 · 计算机科学 2017-05-30 Vincent Huang , Tobias Ley , Martha Vlachou-Konchylaki , Wenfeng Hu

Artificial agents' adaptability to novelty and alignment with intended behavior is crucial for their effective deployment. Reinforcement learning (RL) leverages novelty as a means of exploration, yet agents often struggle to handle novel…

人工智能 · 计算机科学 2024-06-07 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Kristian Kersting

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

机器学习 · 计算机科学 2019-05-13 Andrei Claudiu Roibu

Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of…

机器学习 · 计算机科学 2016-07-05 Ian Osband , Charles Blundell , Alexander Pritzel , Benjamin Van Roy

Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

人工智能 · 计算机科学 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

Reinforcement learning (RL) has gained increasing interest since the demonstration it was able to reach human performance on video game benchmarks using deep Q-learning (DQN). The current consensus for training neural networks on such…

机器学习 · 计算机科学 2021-06-22 Luong Ha , Nguyen , James-A. Goulet

Atari games have been a long-standing benchmark in the reinforcement learning (RL) community for the past decade. This benchmark was proposed to test general competency of RL algorithms. Previous work has achieved good average performance…

Reinforcement Learning (RL) enables an intelligent agent to optimise its performance in a task by continuously taking action from an observed state and receiving a feedback from the environment in form of rewards. RL typically uses tables…

人工智能 · 计算机科学 2025-01-28 Alberto Castagna

Efficient exploration remains a challenging research problem in reinforcement learning, especially when an environment contains large state spaces, deceptive local optima, or sparse rewards. To tackle this problem, we present a…

人工智能 · 计算机科学 2018-10-30 Zhang-Wei Hong , Tzu-Yun Shann , Shih-Yang Su , Yi-Hsiang Chang , Chun-Yi Lee

Reinforcement learning (RL) has emerged as a powerful paradigm for solving decision-making problems in dynamic environments. In this research, we explore the application of Double DQN (DDQN) and Dueling Network Architectures, to financial…

机器学习 · 计算机科学 2025-04-17 Bruno Giorgio

Reinforcement learning (RL) and Deep Reinforcement Learning (DRL), in particular, have the potential to disrupt and are already changing the way we interact with the world. One of the key indicators of their applicability is their ability…

机器学习 · 计算机科学 2024-08-20 Nikolai Rozanov

Deep Reinforcement Learning (DRL) has achieved remarkable success in complex sequential decision-making tasks, such as playing Atari 2600 games and mastering board games. A critical yet underexplored aspect of DRL is the temporal scale of…

机器学习 · 计算机科学 2025-07-02 Abhishek Verma , Nallarasan V , Balaraman Ravindran

Offline reinforcement learning (RL) allows agents to learn effective, return-maximizing policies from a static dataset. Three popular algorithms for offline RL are Conservative Q-Learning (CQL), Behavior Cloning (BC), and Decision…

机器学习 · 计算机科学 2024-03-13 Prajjwal Bhargava , Rohan Chitnis , Alborz Geramifard , Shagun Sodhani , Amy Zhang

The growing complexity and capacity demands for mobile networks necessitate innovative techniques for optimizing resource usage. Meanwhile, recent breakthroughs have brought Reinforcement Learning (RL) into the domain of continuous control…

网络与互联网体系结构 · 计算机科学 2022-10-28 Vegard Edvardsen , Gard Spreemann , Jeriek Van den Abeele

Q-learning played a foundational role in the field reinforcement learning (RL). However, TD algorithms with off-policy data, such as Q-learning, or nonlinear function approximation like deep neural networks require several additional tricks…

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

计算机与社会 · 计算机科学 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

Deep reinforcement learning (RL) has achieved breakthrough results on many tasks, but agents often fail to generalize beyond the environment they were trained in. As a result, deep RL algorithms that promote generalization are receiving…

机器学习 · 计算机科学 2019-03-18 Charles Packer , Katelyn Gao , Jernej Kos , Philipp Krähenbühl , Vladlen Koltun , Dawn Song

We propose Deep Q-Networks (DQN) with model-based exploration, an algorithm combining both model-free and model-based approaches that explores better and learns environments with sparse rewards more efficiently. DQN is a general-purpose,…

机器学习 · 计算机科学 2019-03-25 Stephen Zhen Gou , Yuyang Liu

Deep reinforcement learning (RL) models, despite their efficiency in learning an optimal policy in static environments, easily loses previously learned knowledge (i.e., catastrophic forgetting). It leads RL models to poor performance in…

机器学习 · 计算机科学 2025-09-08 Wonseo Jang , Dongjae Kim