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相关论文: Adaptive Experience Selection for Policy Gradient

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Real-world reinforcement learning often faces environment drift, but most existing methods rely on static entropy coefficients/target entropy, causing over-exploration during stable periods and under-exploration after drift, and leaving…

机器学习 · 计算机科学 2026-05-19 Tongxi Wang , Zhuoyang Xia , Xinran Chen , Shan Liu

Evolution Strategy (ES) is a powerful black-box optimization technique based on the idea of natural evolution. In each of its iterations, a key step entails ranking candidate solutions based on some fitness score. For an ES method in…

机器学习 · 计算机科学 2023-02-22 Eshwar S R , Shishir Kolathaya , Gugan Thoppe

Evolutionary Algorithms (EAs) and Deep Reinforcement Learning (DRL) have recently been integrated to take the advantage of the both methods for better exploration and exploitation.The evolutionary part in these hybrid methods maintains a…

神经与进化计算 · 计算机科学 2022-09-19 Yan Ma , Tianxing Liu , Bingsheng Wei , Yi Liu , Kang Xu , Wei Li

Deep Reinforcement Learning (DRL) algorithms have been successfully applied to a range of challenging control tasks. However, these methods typically suffer from three core difficulties: temporal credit assignment with sparse rewards, lack…

机器学习 · 计算机科学 2018-10-30 Shauharda Khadka , Kagan Tumer

We propose a metalearning approach for learning gradient-based reinforcement learning (RL) algorithms. The idea is to evolve a differentiable loss function, such that an agent, which optimizes its policy to minimize this loss, will achieve…

机器学习 · 计算机科学 2018-05-01 Rein Houthooft , Richard Y. Chen , Phillip Isola , Bradly C. Stadie , Filip Wolski , Jonathan Ho , Pieter Abbeel

Effective reinforcement learning (RL) for complex stochastic systems requires leveraging historical data collected in previous iterations to accelerate policy optimization. Classical experience replay treats all past observations uniformly…

机器学习 · 统计学 2026-02-06 Hua Zheng , Wei Xie , M. Ben Feng , Keilung Choy

We propose a new method for training an agent via an evolutionary strategy (ES), in which we iteratively improve a set of samples to imitate: Starting with a random set, in every iteration we replace a subset of the samples with samples…

神经与进化计算 · 计算机科学 2020-09-18 Roy Eliya , J. Michael Herrmann

Value-based deep Reinforcement Learning (RL) algorithms suffer from the estimation bias primarily caused by function approximation and temporal difference (TD) learning. This problem induces faulty state-action value estimates and therefore…

机器学习 · 计算机科学 2021-11-15 Dogan C. Cicek , Enes Duran , Baturay Saglam , Kagan Kaya , Furkan B. Mutlu , Suleyman S. Kozat

We study online adaptive policy selection in systems with time-varying costs and dynamics. We develop the Gradient-based Adaptive Policy Selection (GAPS) algorithm together with a general analytical framework for online policy selection via…

最优化与控制 · 数学 2023-06-14 Yiheng Lin , James A. Preiss , Emile Anand , Yingying Li , Yisong Yue , Adam Wierman

Importance sampling (IS) represents a fundamental technique for a large surge of off-policy reinforcement learning approaches. Policy gradient (PG) methods, in particular, significantly benefit from IS, enabling the effective reuse of…

机器学习 · 计算机科学 2024-05-10 Matteo Papini , Giorgio Manganini , Alberto Maria Metelli , Marcello Restelli

This paper formalises the problem of online algorithm selection in the context of Reinforcement Learning. The setup is as follows: given an episodic task and a finite number of off-policy RL algorithms, a meta-algorithm has to decide which…

机器学习 · 统计学 2017-11-16 Romain Laroche , Raphael Feraud

In this paper, we propose a novel meta-learning method in a reinforcement learning setting, based on evolution strategies (ES), exploration in parameter space and deterministic policy gradients. ES methods are easy to parallelize, which is…

机器学习 · 计算机科学 2019-05-09 Yiming Shen , Kehan Yang , Yufeng Yuan , Simon Cheng Liu

Reinforcement learning (RL) aims to find an optimal policy by interaction with an environment. Consequently, learning complex behavior requires a vast number of samples, which can be prohibitive in practice. Nevertheless, instead of…

机器学习 · 计算机科学 2021-11-23 Sarah Müller , Alexander von Rohr , Sebastian Trimpe

Deep reinforcement learning (DRL) algorithms and evolution strategies (ES) have been applied to various tasks, showing excellent performances. These have the opposite properties, with DRL having good sample efficiency and poor stability,…

机器学习 · 计算机科学 2021-04-06 Kyunghyun Lee , Byeong-Uk Lee , Ukcheol Shin , In So Kweon

An evolution strategy (ES) variant based on a simplification of a natural evolution strategy recently attracted attention because it performs surprisingly well in challenging deep reinforcement learning domains. It searches for neural…

神经与进化计算 · 计算机科学 2018-05-03 Joel Lehman , Jay Chen , Jeff Clune , Kenneth O. Stanley

On-policy reinforcement learning (RL) algorithms are widely used for their strong asymptotic performance and training stability, but they struggle to scale with larger batch sizes, as additional parallel environments yield redundant data…

机器学习 · 计算机科学 2025-11-13 Jianren Wang , Yifan Su , Abhinav Gupta , Deepak Pathak

For reinforcement learning on complex stochastic systems where many factors dynamically impact the output trajectories, it is desirable to effectively leverage the information from historical samples collected in previous iterations to…

机器学习 · 统计学 2022-09-13 Hua Zheng , Wei Xie , M. Ben Feng

Online matching problems arise in many complex systems, from cloud services and online marketplaces to organ exchange networks, where timely, principled decisions are critical for maintaining high system performance. Traditional heuristics…

机器学习 · 统计学 2025-10-09 Chiara Mignacco , Matthieu Jonckheere , Gilles Stoltz

Experience replay (ER) is a fundamental component of off-policy deep reinforcement learning (RL). ER recalls experiences from past iterations to compute gradient estimates for the current policy, increasing data-efficiency. However, the…

机器学习 · 计算机科学 2019-05-21 Guido Novati , Petros Koumoutsakos

Reinforcement learning (RL) in non-stationary environments is challenging, as changing dynamics and rewards quickly make past experiences outdated. Traditional experience replay (ER) methods, especially those using TD-error prioritization,…

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