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Neural networks can achieve excellent results in a wide variety of applications. However, when they attempt to sequentially learn, they tend to learn the new task while catastrophically forgetting previous ones. We propose a model that…

机器学习 · 计算机科学 2020-12-18 Craig Atkinson , Brendan McCane , Lech Szymanski , Anthony Robins

Reinforcement Learning faces an important challenge in partial observable environments that has long-term dependencies. In order to learn in an ambiguous environment, an agent has to keep previous perceptions in a memory. Earlier memory…

机器学习 · 计算机科学 2023-02-22 Alper Demir

Reinforcement learning systems require good representations to work well. For decades practical success in reinforcement learning was limited to small domains. Deep reinforcement learning systems, on the other hand, are scalable, not…

机器学习 · 计算机科学 2020-03-18 Sina Ghiassian , Banafsheh Rafiee , Yat Long Lo , Adam White

The utilization of the experience replay mechanism enables agents to effectively leverage their experiences on several occasions. In previous studies, the sampling probability of the transitions was modified based on their relative…

机器学习 · 计算机科学 2024-06-14 Arda Sarp Yenicesu , Furkan B. Mutlu , Suleyman S. Kozat , Ozgur S. Oguz

We introduce a new method for internal replay that modulates the frequency of rehearsal based on the depth of the network. While replay strategies mitigate the effects of catastrophic forgetting in neural networks, recent works on…

计算机视觉与模式识别 · 计算机科学 2022-07-07 Stanisław Pawlak , Filip Szatkowski , Michał Bortkiewicz , Jan Dubiński , Tomasz Trzciński

Bootstrapping is a core mechanism in Reinforcement Learning (RL). Most algorithms, based on temporal differences, replace the true value of a transiting state by their current estimate of this value. Yet, another estimate could be leveraged…

机器学习 · 计算机科学 2020-11-05 Nino Vieillard , Olivier Pietquin , Matthieu Geist

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

Recent advance in deep offline reinforcement learning (RL) has made it possible to train strong robotic agents from offline datasets. However, depending on the quality of the trained agents and the application being considered, it is often…

机器人学 · 计算机科学 2021-11-02 Seunghyun Lee , Younggyo Seo , Kimin Lee , Pieter Abbeel , Jinwoo Shin

A major obstacle to developing artificial intelligence applications capable of true lifelong learning is that artificial neural networks quickly or catastrophically forget previously learned tasks when trained on a new one. Numerous methods…

机器学习 · 计算机科学 2019-04-18 Gido M. van de Ven , Andreas S. Tolias

Recent research has turned to Reinforcement Learning (RL) to solve challenging decision problems, as an alternative to hand-tuned heuristics. RL can learn good policies without the need for modeling the environment's dynamics. Despite this…

机器学习 · 计算机科学 2023-01-30 Pouya Hamadanian , Malte Schwarzkopf , Siddartha Sen , Mohammad Alizadeh

We present a detailed study of Deep Q-Networks in finite environments, emphasizing the impact of epsilon-greedy exploration schedules and prioritized experience replay. Through systematic experimentation, we evaluate how variations in…

机器学习 · 计算机科学 2025-11-06 Daniel Perkins , Oscar J. Escobar , Luke Green

Reinforcement learning holds the promise of enabling autonomous robots to learn large repertoires of behavioral skills with minimal human intervention. However, robotic applications of reinforcement learning often compromise the autonomy of…

机器人学 · 计算机科学 2016-11-24 Shixiang Gu , Ethan Holly , Timothy Lillicrap , Sergey Levine

Decision making for autonomous driving in urban environments is challenging due to the complexity of the road structure and the uncertainty in the behavior of diverse road users. Traditional methods consist of manually designed rules as the…

神经与进化计算 · 计算机科学 2020-10-27 Niranjan Deshpande , Dominique Vaufreydaz , Anne Spalanzani

Prioritized Experience Replay (PER) is a technical means of deep reinforcement learning by selecting experience samples with more knowledge quantity to improve the training rate of neural network. However, the non-uniform sampling used in…

机器学习 · 计算机科学 2023-10-10 Zhuoying Chen , Huiping Li , Rizhong Wang

Automated flowsheet synthesis is an important field in computer-aided process engineering. The present work demonstrates how reinforcement learning can be used for automated flowsheet synthesis without any heuristics of prior knowledge of…

计算工程、金融与科学 · 计算机科学 2021-03-16 Quirin Göttl , Dominik G. Grimm , Jakob Burger

Deep reinforcement learning has recently shown many impressive successes. However, one major obstacle towards applying such methods to real-world problems is their lack of data-efficiency. To this end, we propose the Bottleneck Simulator: a…

机器学习 · 计算机科学 2018-07-13 Iulian Vlad Serban , Chinnadhurai Sankar , Michael Pieper , Joelle Pineau , Yoshua Bengio

Future deep learning models will be distinguished by systems that perpetually learn through interaction, imagination, and cooperation, blurring the line between training and inference. This makes continual learning a critical challenge, as…

机器学习 · 计算机科学 2025-05-20 Truman Hickok

Deep reinforcement learning has enabled robots to learn motor skills from environmental interactions with minimal to no prior knowledge. However, existing reinforcement learning algorithms assume an episodic setting, in which the agent…

机器学习 · 计算机科学 2022-05-27 Jigang Kim , J. hyeon Park , Daesol Cho , H. Jin Kim

Reinforcement learning requires interaction with an environment, which is expensive for robots. This constraint necessitates approaches that work with limited environmental interaction by maximizing the reuse of previous experiences. We…

人工智能 · 计算机科学 2024-04-05 Benedict Quartey , Ankit Shah , George Konidaris

Replay buffers are a key component in many reinforcement learning schemes. Yet, their theoretical properties are not fully understood. In this paper we analyze a system where a stochastic process X is pushed into a replay buffer and then…

机器学习 · 计算机科学 2022-06-28 Shirli Di Castro Shashua , Shie Mannor , Dotan Di-Castro