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Despite the remarkable success of Deep RL in learning control policies from raw pixels, the resulting models do not generalize. We demonstrate that a trained agent fails completely when facing small visual changes, and that…

计算机视觉与模式识别 · 计算机科学 2019-07-05 Shani Gamrian , Yoav Goldberg

This work introduces a neuro-symbolic agent that combines deep reinforcement learning (DRL) with temporal logic (TL) to achieve systematic zero-shot, i.e., never-seen-before, generalisation of formally specified instructions. In particular,…

机器学习 · 计算机科学 2021-09-14 Borja G. León , Murray Shanahan , Francesco Belardinelli

Since deep neural networks' resurgence, reinforcement learning has gradually strengthened and surpassed humans in many conventional games. However, it is not easy to copy these accomplishments to autonomous driving because state spaces are…

机器人学 · 计算机科学 2023-02-14 B. Udugama

Reinforcement learning (RL) agents are widely used for solving complex sequential decision making tasks, but still exhibit difficulty in generalizing to scenarios not seen during training. While prior online approaches demonstrated that…

机器学习 · 计算机科学 2021-11-30 Bogdan Mazoure , Ilya Kostrikov , Ofir Nachum , Jonathan Tompson

For a robotic grasping task in which diverse unseen target objects exist in a cluttered environment, some deep learning-based methods have achieved state-of-the-art results using visual input directly. In contrast, actor-critic deep…

机器学习 · 计算机科学 2020-02-28 Taewon Kim , Yeseong Park , Youngbin Park , Il Hong Suh

Developing personal robots that can perform a diverse range of manipulation tasks in unstructured environments necessitates solving several challenges for robotic grasping systems. We take a step towards this broader goal by presenting the…

We study goal-conditioned RL through the lens of generalization, but not in the traditional sense of random augmentations and domain randomization. Rather, we aim to learn goal-directed policies that generalize with respect to the horizon:…

机器学习 · 计算机科学 2025-01-29 Vivek Myers , Catherine Ji , Benjamin Eysenbach

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite…

机器学习 · 计算机科学 2025-10-28 Lorenzo Magnino , Kai Shao , Zida Wu , Jiacheng Shen , Mathieu Laurière

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential…

机器学习 · 计算机科学 2024-04-09 Derek Yadgaroff , Alessandro Sestini , Konrad Tollmar , Ayca Ozcelikkale , Linus Gisslén

Data driven approaches for decision making applied to automated driving require appropriate generalization strategies, to ensure applicability to the world's variability. Current approaches either do not generalize well beyond the training…

机器学习 · 计算机科学 2022-03-11 Karl Kurzer , Philip Schörner , Alexander Albers , Hauke Thomsen , Karam Daaboul , J. Marius Zöllner

Deep Reinforcement Learning (DRL) is a key machine learning technology driving progress across various scientific and engineering fields, including wireless communication. However, its limited interpretability and generalizability remain…

机器学习 · 计算机科学 2025-07-31 Atefeh Termehchi , Ekram Hossain , Isaac Woungang

Reinforcement fine-tuning (RFT) has shown promise for training LLM agents to perform multi-turn decision-making based on environment feedback. However, most existing evaluations remain largely in-domain: training and testing are conducted…

Humans perceive the world through multiple senses, enabling them to create a comprehensive representation of their surroundings and to generalize information across domains. For instance, when a textual description of a scene is given,…

人工智能 · 计算机科学 2025-06-05 Léopold Maytié , Benjamin Devillers , Alexandre Arnold , Rufin VanRullen

Deep reinforcement learning (RL) agents trained in a limited set of environments tend to suffer overfitting and fail to generalize to unseen testing environments. To improve their generalizability, data augmentation approaches (e.g. cutout…

机器学习 · 计算机科学 2020-10-22 Kaixin Wang , Bingyi Kang , Jie Shao , Jiashi Feng

The General Video Game Artificial Intelligence (GVGAI) competition has been running for several years with various tracks. This paper focuses on the challenge of the GVGAI learning track in which 3 games are selected and 2 levels are given…

人工智能 · 计算机科学 2020-05-25 Martin Balla , Simon M. Lucas , Diego Perez-Liebana

Deep reinforcement learning (RL) can acquire complex behaviors from low-level inputs, such as images. However, real-world applications of such methods require generalizing to the vast variability of the real world. Deep networks are known…

机器学习 · 计算机科学 2017-03-13 Chelsea Finn , Tianhe Yu , Justin Fu , Pieter Abbeel , Sergey Levine

Deep reinforcement learning (RL) agents often fail to generalize to unseen scenarios, even when they are trained on many instances of semantically similar environments. Data augmentation has recently been shown to improve the sample…

机器学习 · 计算机科学 2021-02-23 Roberta Raileanu , Max Goldstein , Denis Yarats , Ilya Kostrikov , Rob Fergus

Recent advances in Deep Reinforcement Learning (DRL) have largely focused on improving the performance of agents with the aim of replacing humans in known and well-defined environments. The use of these techniques as a game design tool for…

机器学习 · 计算机科学 2020-12-08 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Agents trained by reinforcement learning (RL) often fail to generalize beyond the environment they were trained in, even when presented with new scenarios that seem similar to the training environment. We study the query complexity required…

机器学习 · 计算机科学 2021-10-27 Dhruv Malik , Yuanzhi Li , Pradeep Ravikumar

This paper proposes a new control framework for manipulating soft objects. A Deep Reinforcement Learning (DRL) approach is used to make the shape of a deformable object reach a set of desired points by controlling a robotic arm which…