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Constrained multi-agent reinforcement learning offers the framework to design scalable and almost surely feasible solutions for teams of agents operating in dynamic environments to carry out conflicting tasks. We address the challenges of…

系统与控制 · 电气工程与系统科学 2025-03-03 Leopoldo Agorio , Sean Van Alen , Santiago Paternain , Miguel Calvo-Fullana , Juan Andres Bazerque

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

机器学习 · 计算机科学 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

多智能体系统 · 计算机科学 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

Reinforcement Learning is a highly active research field with promising advancements. In the field of autonomous driving, however, often very simple scenarios are being examined. Common approaches use non-interpretable control commands as…

机器学习 · 计算机科学 2025-05-06 Daniel Bogdoll , Jing Qin , Moritz Nekolla , Ahmed Abouelazm , Tim Joseph , J. Marius Zöllner

While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of…

人工智能 · 计算机科学 2019-11-05 Nicholas Waytowich , Sean L. Barton , Vernon Lawhern , Garrett Warnell

In complex tasks, such as those with large combinatorial action spaces, random exploration may be too inefficient to achieve meaningful learning progress. In this work, we use a curriculum of progressively growing action spaces to…

机器学习 · 计算机科学 2019-07-01 Gregory Farquhar , Laura Gustafson , Zeming Lin , Shimon Whiteson , Nicolas Usunier , Gabriel Synnaeve

Interactive reinforcement learning agents use human feedback or instruction to help them learn in complex environments. Often, this feedback comes in the form of a discrete signal that is either positive or negative. While informative, this…

人工智能 · 计算机科学 2021-04-13 Tasmia Tasrin , Md Sultan Al Nahian , Habarakadage Perera , Brent Harrison

This work proposes a neural network architecture that learns policies for multiple agent classes in a heterogeneous multi-agent reinforcement setting. The proposed network uses directed labeled graph representations for states, encodes…

人工智能 · 计算机科学 2020-10-22 Douglas De Rizzo Meneghetti , Reinaldo Augusto da Costa Bianchi

The knowledge graph (KG) is an essential form of knowledge representation that has grown in prominence in recent years. Because it concentrates on nominal entities and their relationships, traditional knowledge graphs are static and…

人工智能 · 计算机科学 2022-09-14 Feng Zhao , Ziqi Zhang , Donglin Wang

Skill libraries enable large language model agents to reuse experience from past interactions, but most existing libraries store skills as isolated entries and retrieve them only by semantic similarity. This leads to two key challenges for…

计算与语言 · 计算机科学 2026-05-13 Xiaoyuan Li , Moxin Li , Keqin Bao , Yubo Ma , Wenjie Wang , Dayiheng Liu , Fuli Feng

As autonomous agents become adept at understanding and interacting with graphical user interface (GUI) environments, a new era of automated task execution is emerging. Recent studies have demonstrated that Reinforcement Learning (RL) can…

人工智能 · 计算机科学 2026-03-16 Songqin Nong , Xiaoxuan Tang , Jingxuan Xu , Sheng Zhou , Jianfeng Chen , Tao Jiang , Wenhao Xu

Counterfactual inference is a powerful tool for analysing and evaluating autonomous agents, but its application to language model (LM) agents remains challenging. Existing work on counterfactuals in LMs has primarily focused on token-level…

机器学习 · 计算机科学 2025-06-04 Edoardo Pona , Milad Kazemi , Yali Du , David Watson , Nicola Paoletti

Recent findings in neuroscience suggest that the human brain represents information in a geometric structure (for instance, through conceptual spaces). In order to communicate, we flatten the complex representation of entities and their…

机器学习 · 计算机科学 2020-02-05 Agnieszka Słowik , Abhinav Gupta , William L. Hamilton , Mateja Jamnik , Sean B. Holden

In numerous artificial intelligence applications, the collaborative efforts of multiple intelligent agents are imperative for the successful attainment of target objectives. To enhance coordination among these agents, a distributed…

机器学习 · 计算机科学 2024-11-04 Shengchao Hu , Li Shen , Ya Zhang , Dacheng Tao

Temporal knowledge graph question answering (TKGQA) aims to answer time-sensitive questions by leveraging temporal knowledge bases. While Large Language Models (LLMs) demonstrate significant potential in TKGQA, current prompting strategies…

人工智能 · 计算机科学 2026-02-10 Zihao Jiang , Miao Peng , Zhenyan Shan , Wenjie Xu , Ben Liu , Gong Chen , Ziqi Gao , Min Peng

Research in multi-agent cooperation has shown that artificial agents are able to learn to play a simple referential game while developing a shared lexicon. This lexicon is not easy to analyze, as it does not show many properties of a…

计算与语言 · 计算机科学 2019-11-06 Roberto Dessì , Diane Bouchacourt , Davide Crepaldi , Marco Baroni

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

机器学习 · 计算机科学 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

Agents in partially observable environments require persistent memory to integrate observations over time. While KGs (knowledge graphs) provide a natural representation for such evolving state, existing benchmarks rarely expose agents to…

人工智能 · 计算机科学 2026-02-26 Taewoon Kim , Vincent François-Lavet , Michael Cochez

This paper presents a game master AI for single-player role-playing games. The AI is designed to deliver interactive text-based narratives and experiences typically associated with multiplayer tabletop games like Dungeons & Dragons. We…

Reinforcement learning (RL) agent development traditionally requires substantial expertise and iterative effort, often leading to high failure rates and limited accessibility. This paper introduces Agent$^2$, an LLM-driven…

人工智能 · 计算机科学 2025-10-01 Yuan Wei , Xiaohan Shan , Ran Miao , Jianmin Li