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相关论文: MIME: Mutual Information Minimisation Exploration

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Understanding the agent's learning process, particularly the factors that contribute to its success or failure post-training, is crucial for comprehending the rationale behind the agent's decision-making process. Prior methods clarify the…

人工智能 · 计算机科学 2024-10-15 Shuang Ao , Simon Khan , Haris Aziz , Flora D. Salim

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

机器学习 · 计算机科学 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

Two key challenges within Reinforcement Learning involve improving (a) agent learning within environments with sparse extrinsic rewards and (b) the explainability of agent actions. We describe a curious subgoal focused agent to address both…

机器学习 · 计算机科学 2021-04-20 Connor van Rossum , Candice Feinberg , Adam Abu Shumays , Kyle Baxter , Benedek Bartha

Recent advances in reinforcement learning (RL) have demonstrated impressive capabilities in complex decision-making tasks. This progress raises a natural question: how do these artificial systems compare to biological agents, which have…

机器学习 · 计算机科学 2025-10-16 Shuo Han , German Espinosa , Junda Huang , Daniel A. Dombeck , Malcolm A. MacIver , Bradly C. Stadie

Designing a distribution of environments in which RL agents can learn interesting and useful skills is a challenging and poorly understood task, for multi-agent environments the difficulties are only exacerbated. One approach is to train a…

机器学习 · 计算机科学 2022-03-07 Ingmar Kanitscheider , Harri Edwards

Using a model of the environment, reinforcement learning agents can plan their future moves and achieve superhuman performance in board games like Chess, Shogi, and Go, while remaining relatively sample-efficient. As demonstrated by the…

机器学习 · 计算机科学 2022-01-19 Julien Scholz , Cornelius Weber , Muhammad Burhan Hafez , Stefan Wermter

We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of…

人工智能 · 计算机科学 2022-02-16 Alexander Demin , Denis Ponomaryov

Evolutionary game theory has been an important tool for describing economic and social behaviour for decades. Approximate mean value equations describing the time evolution of strategy concentrations can be derived from the players'…

种群与进化 · 定量生物学 2011-02-10 Mathis Antony , Degang Wu , K Y Szeto

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

When learning to play an imperfect information game, it is often easier to first start with the basic mechanics of the game rules. For example, one can play several example rounds with private cards revealed to all players to better…

计算机科学与博弈论 · 计算机科学 2025-05-27 Benjamin Heymann , Marc Lanctot

Deep Reinforcement Learning has been shown to be very successful in complex games, e.g. Atari or Go. These games have clearly defined rules, and hence allow simulation. In many practical applications, however, interactions with the…

机器学习 · 计算机科学 2019-02-12 Andreas Merentitis , Kashif Rasul , Roland Vollgraf , Abdul-Saboor Sheikh , Urs Bergmann

Real-world applications of reinforcement learning for recommendation and experimentation faces a practical challenge: the relative reward of different bandit arms can evolve over the lifetime of the learning agent. To deal with these…

机器学习 · 计算机科学 2022-06-29 Srivas Chennu , Andrew Maher , Jamie Martin , Subash Prabanantham

Ability to continuously learn and adapt from limited experience in nonstationary environments is an important milestone on the path towards general intelligence. In this paper, we cast the problem of continuous adaptation into the…

机器学习 · 计算机科学 2018-02-26 Maruan Al-Shedivat , Trapit Bansal , Yuri Burda , Ilya Sutskever , Igor Mordatch , Pieter Abbeel

Reward shaping allows reinforcement learning (RL) agents to accelerate learning by receiving additional reward signals. However, these signals can be difficult to design manually, especially for complex RL tasks. We propose a simple and…

人工智能 · 计算机科学 2018-06-11 Niels Justesen , Sebastian Risi

Reinforcement learning algorithms can acquire policies for complex tasks autonomously. However, the number of samples required to learn a diverse set of skills can be prohibitively large. While meta-reinforcement learning methods have…

机器学习 · 计算机科学 2020-06-17 Russell Mendonca , Xinyang Geng , Chelsea Finn , Sergey Levine

The existence of a phase transition with diverging susceptibility in batch Minority Games (MGs) is the mark of informationally efficient regimes and is linked to the specifics of the agents' learning rules. Here we study how the standard…

物理与社会 · 物理学 2009-11-13 Tobias Galla , Andrea De Martino

Self-evolving language-model agents must decide what to learn next and how to preserve what they have learned across iterations. Existing systems typically carry this cross-iteration knowledge as natural-language feedback, flat episodic…

人工智能 · 计算机科学 2026-05-12 Ruiyi Yang , Zechen Li , Hao Xue , Imran Razzak , Flora D. Salim

Deep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domains is to imitate trajectories provided by a human…

机器学习 · 计算机科学 2018-12-03 Yusuf Aytar , Tobias Pfaff , David Budden , Tom Le Paine , Ziyu Wang , Nando de Freitas

Reward engineering and designing an incentive reward function are non-trivial tasks to train agents in complex environments. Furthermore, an inaccurate reward function may lead to a biased behaviour which is far from an efficient and…

机器人学 · 计算机科学 2021-05-04 Saeed Tafazzol , Erfan Fathi , Mahdi Rezaei , Ehsan Asali

We consider the multi-agent reinforcement learning setting with imperfect information in which each agent is trying to maximize its own utility. The reward function depends on the hidden state (or goal) of both agents, so the agents must…

人工智能 · 计算机科学 2018-03-28 Roberta Raileanu , Emily Denton , Arthur Szlam , Rob Fergus