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Latent fingerprint matching is a daunting task, primarily due to the poor quality of latent fingerprints. In this study, we propose a deep-learning based dense minutia descriptor (DMD) for latent fingerprint matching. A DMD is obtained by…

计算机视觉与模式识别 · 计算机科学 2024-07-08 Zhiyu Pan , Yongjie Duan , Xiongjun Guan , Jianjiang Feng , Jie Zhou

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

计算机视觉与模式识别 · 计算机科学 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

Existing region-based object detectors are limited to regions with fixed box geometry to represent objects, even if those are highly non-rectangular. In this paper we introduce DP-FCN, a deep model for object detection which explicitly…

计算机视觉与模式识别 · 计算机科学 2017-07-20 Taylor Mordan , Nicolas Thome , Matthieu Cord , Gilles Henaff

In this paper, we explore some of the applications of computer vision to sports analytics. Sport analytics deals with understanding and discovering patterns from a corpus of sports data. Analysing such data provides important performance…

计算机视觉与模式识别 · 计算机科学 2020-04-15 Neha Bhargava , Fabio Cuzzolin

Due to the problem of performance constraints of unsupervised video object detection, its large-scale application is limited. In response to this pain point, we propose another excellent method to solve this problematic point. By…

计算机视觉与模式识别 · 计算机科学 2022-11-22 Chao Hu , Liqiang Zhu

We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of…

计算机视觉与模式识别 · 计算机科学 2018-06-05 Konstantinos Rematas , Ira Kemelmacher-Shlizerman , Brian Curless , Steve Seitz

Deep learning-based object detectors have driven notable progress in multi-object tracking algorithms. Yet, current tracking methods mainly focus on simple, regular motion patterns in pedestrians or vehicles. This leaves a gap in tracking…

计算机视觉与模式识别 · 计算机科学 2023-11-22 Hsiang-Wei Huang , Cheng-Yen Yang , Jiacheng Sun , Pyong-Kun Kim , Kwang-Ju Kim , Kyoungoh Lee , Chung-I Huang , Jenq-Neng Hwang

Most of the current boundary detection systems rely exclusively on low-level features, such as color and texture. However, perception studies suggest that humans employ object-level reasoning when judging if a particular pixel is a…

计算机视觉与模式识别 · 计算机科学 2015-09-22 Gedas Bertasius , Jianbo Shi , Lorenzo Torresani

Artificial intelligence has revolutionized the way we analyze sports videos, whether to understand the actions of games in long untrimmed videos or to anticipate the player's motion in future frames. Despite these efforts, little attention…

In this paper, we propose a novel object detection algorithm named "Deep Regionlets" by integrating deep neural networks and a conventional detection schema for accurate generic object detection. Motivated by the effectiveness of regionlets…

计算机视觉与模式识别 · 计算机科学 2019-12-04 Hongyu Xu , Xutao Lv , Xiaoyu Wang , Zhou Ren , Navaneeth Bodla , Rama Chellappa

Object detection is one of the most important and challenging branches of computer vision, which has been widely applied in peoples life, such as monitoring security, autonomous driving and so on, with the purpose of locating instances of…

计算机视觉与模式识别 · 计算机科学 2019-10-18 Licheng Jiao , Fan Zhang , Fang Liu , Shuyuan Yang , Lingling Li , Zhixi Feng , Rong Qu

Pedestrian detection is an important but challenging problem in computer vision, especially in human-centric tasks. Over the past decade, significant improvement has been witnessed with the help of handcrafted features and deep features.…

计算机视觉与模式识别 · 计算机科学 2021-05-13 Jiale Cao , Yanwei Pang , Jin Xie , Fahad Shahbaz Khan , Ling Shao

The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding,…

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

社会与信息网络 · 计算机科学 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

Deploying deep neural networks~(DNNs) on edge devices provides efficient and effective solutions for the real-world tasks. Edge devices have been used for collecting a large volume of data efficiently in different domains. DNNs have been an…

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

计算机视觉与模式识别 · 计算机科学 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

Learning dexterous locomotion policy for legged robots is becoming increasingly popular due to its ability to handle diverse terrains and resemble intelligent behaviors. However, joint manipulation of moving objects and locomotion with…

机器人学 · 计算机科学 2024-03-22 Yutong Hu , Kehan Wen , Fisher Yu

Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field-players, goalkeepers, referees, and others - in real-world coordinates. This…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Vladimir Golovkin , Nikolay Nemtsev , Vasyl Shandyba , Oleg Udin , Nikita Kasatkin , Pavel Kononov , Anton Afanasiev , Sergey Ulasen , Andrei Boiarov

The analysis of high-intensity runs (or sprints) in soccer has long been a topic of interest for sports science researchers and practitioners. In particular, recent studies suggested contextualizing sprints based on their tactical purposes…

机器学习 · 计算机科学 2024-06-25 Hyunsung Kim , Gun-Hee Joe , Jinsung Yoon , Sang-Ki Ko

Toward the goal of automatic production for sports broadcasts, a paramount task consists in understanding the high-level semantic information of the game in play. For instance, recognizing and localizing the main actions of the game would…

计算机视觉与模式识别 · 计算机科学 2021-04-15 Silvio Giancola , Bernard Ghanem