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Action and observation delays commonly occur in many Reinforcement Learning applications, such as remote control scenarios. We study the anatomy of randomly delayed environments, and show that partially resampling trajectory fragments in…

机器学习 · 计算机科学 2021-05-06 Simon Ramstedt , Yann Bouteiller , Giovanni Beltrame , Christopher Pal , Jonathan Binas

Action recognition and anticipation are key to the success of many computer vision applications. Existing methods can roughly be grouped into those that extract global, context-aware representations of the entire image or sequence, and…

计算机视觉与模式识别 · 计算机科学 2016-11-21 Mohammad Sadegh Aliakbarian , Fatemehsadat Saleh , Basura Fernando , Mathieu Salzmann , Lars Petersson , Lars Andersson

In reinforcement learning algorithms, it is a common practice to account for only a single view of the environment to make the desired decisions; however, utilizing multiple views of the environment can help to promote the learning of…

机器学习 · 计算机科学 2019-05-13 Elaheh Barati , Xuewen Chen , Zichun Zhong

Multi-agent systems often operate under feedback, adaptation, and non-stationarity, yet many simulation studies retain static decision rules and fixed control parameters. This paper introduces a general adaptive multi-agent learning…

多智能体系统 · 计算机科学 2025-11-26 Roberto Garrone

We present a novel approach to knowledge transfer in model-based reinforcement learning, addressing the critical challenge of deploying large world models in resource-constrained environments. Our method efficiently distills a high-capacity…

机器学习 · 计算机科学 2025-07-03 Dmytro Kuzmenko , Nadiya Shvai

We propose a novel framework for efficient parallelization of deep reinforcement learning algorithms, enabling these algorithms to learn from multiple actors on a single machine. The framework is algorithm agnostic and can be applied to…

机器学习 · 计算机科学 2017-05-17 Alfredo V. Clemente , Humberto N. Castejón , Arjun Chandra

Synchronizing decisions across multiple agents in realistic settings is problematic since it requires agents to wait for other agents to terminate and communicate about termination reliably. Ideally, agents should learn and execute…

机器学习 · 计算机科学 2022-10-12 Yuchen Xiao , Weihao Tan , Christopher Amato

Non-stationary environments are challenging for reinforcement learning algorithms. If the state transition and/or reward functions change based on latent factors, the agent is effectively tasked with optimizing a behavior that maximizes…

机器学习 · 计算机科学 2021-05-21 Lucas N. Alegre , Ana L. C. Bazzan , Bruno C. da Silva

The wide popularity of short videos on social media poses new opportunities and challenges to optimize recommender systems on the video-sharing platforms. Users sequentially interact with the system and provide complex and multi-faceted…

Multiagent reinforcement learning, as a prominent intelligent paradigm, enables collaborative decision-making within complex systems. However, existing approaches often rely on explicit action exchange between agents to evaluate action…

机器人学 · 计算机科学 2026-01-09 Zhenglong Luo , Zhiyong Chen , Aoxiang Liu

Deep reinforcement learning (RL) methods have significant potential for dialogue policy optimisation. However, they suffer from a poor performance in the early stages of learning. This is especially problematic for on-line learning with…

计算与语言 · 计算机科学 2017-07-06 Pei-Hao Su , Pawel Budzianowski , Stefan Ultes , Milica Gasic , Steve Young

This paper addresses the challenges of high resource dynamism and scheduling complexity in cloud-native database systems. It proposes an adaptive resource orchestration method based on multi-agent reinforcement learning. The method…

机器学习 · 计算机科学 2025-08-15 Guanzi Yao , Heyao Liu , Linyan Dai

This work proposes a procedure for designing algorithms for specific adaptive data collection tasks like active learning and pure-exploration multi-armed bandits. Unlike the design of traditional adaptive algorithms that rely on…

机器学习 · 计算机科学 2025-03-11 Jifan Zhang , Lalit Jain , Kevin Jamieson

We present Dynamic ReAct, a novel approach for enabling ReAct agents to efficiently operate with extensive Model Control Protocol (MCP) tool sets that exceed the contextual memory limitations of large language models. Our approach addresses…

软件工程 · 计算机科学 2025-09-29 Nishant Gaurav , Adit Akarsh , Ankit Ranjan , Manoj Bajaj

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

多智能体系统 · 计算机科学 2021-01-29 David O'Callaghan , Patrick Mannion

In many robotic applications, some aspects of the system dynamics can be modeled accurately while others are difficult to obtain or model. We present a novel reinforcement learning (RL) method for continuous state and action spaces that…

人工智能 · 计算机科学 2017-06-06 Tomoki Nishi , Prashant Doshi , Michael R. James , Danil Prokhorov

To make efficient use of limited spectral resources, we in this work propose a deep actor-critic reinforcement learning based framework for dynamic multichannel access. We consider both a single-user case and a scenario in which multiple…

机器学习 · 计算机科学 2019-08-23 Chen Zhong , Ziyang Lu , M. Cenk Gursoy , Senem Velipasalar

Learning systems deployed in nonstationary and safety-critical environments often suffer from instability, slow convergence, or brittle adaptation when learning dynamics evolve over time. While modern optimization, reinforcement learning,…

机器学习 · 计算机科学 2026-01-05 Akash Samanta , Sheldon Williamson

Model-free deep reinforcement learning (RL) algorithms have been demonstrated on a range of challenging decision making and control tasks. However, these methods typically suffer from two major challenges: very high sample complexity and…

机器学习 · 计算机科学 2018-08-10 Tuomas Haarnoja , Aurick Zhou , Pieter Abbeel , Sergey Levine

The performance of reinforcement learning depends upon designing an appropriate action space, where the effect of each action is measurable, yet, granular enough to permit flexible behavior. So far, this process involved non-trivial user…

机器学习 · 计算机科学 2021-06-08 Edoardo Cetin , Oya Celiktutan