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相关论文: Toward Automated Quest Generation in Text-Adventur…

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The dominant text generation models compose the output by sequentially selecting words from a fixed vocabulary. In this paper, we formulate text generation as progressively copying text segments (e.g., words or phrases) from an existing…

计算与语言 · 计算机科学 2023-07-17 Tian Lan , Deng Cai , Yan Wang , Heyan Huang , Xian-Ling Mao

Scarcity of training data for task-oriented dialogue systems is a well known problem that is usually tackled with costly and time-consuming manual data annotation. An alternative solution is to rely on automatic text generation which,…

计算与语言 · 计算机科学 2020-11-05 Stéphane d'Ascoli , Alice Coucke , Francesco Caltagirone , Alexandre Caulier , Marc Lelarge

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

人工智能 · 计算机科学 2019-08-06 Alexander Zook , Mark O. Riedl

Automatic question generation can benefit many applications ranging from dialogue systems to reading comprehension. While questions are often asked with respect to long documents, there are many challenges with modeling such long documents.…

计算与语言 · 计算机科学 2019-10-24 Luu Anh Tuan , Darsh J Shah , Regina Barzilay

Image description task has been invariably examined in a static manner with qualitative presumptions held to be universally applicable, regardless of the scope or target of the description. In practice, however, different viewers may pay…

计算与语言 · 计算机科学 2018-05-02 Andrew Shin , Yoshitaka Ushiku , Tatsuya Harada

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

人工智能 · 计算机科学 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

Creating a vivid video from the event or scenario in our imagination is a truly fascinating experience. Recent advancements in text-to-video synthesis have unveiled the potential to achieve this with prompts only. While text is convenient…

计算机视觉与模式识别 · 计算机科学 2023-06-02 Jinbo Xing , Menghan Xia , Yuxin Liu , Yuechen Zhang , Yong Zhang , Yingqing He , Hanyuan Liu , Haoxin Chen , Xiaodong Cun , Xintao Wang , Ying Shan , Tien-Tsin Wong

Large Language Models (LLMs) have proven their worth across a diverse spectrum of disciplines. LLMs have shown great potential in Procedural Content Generation (PCG) as well, but directly generating a level through a pre-trained LLM is…

计算与语言 · 计算机科学 2024-05-14 Muhammad U. Nasir , Steven James , Julian Togelius

A goal of artificial intelligence is to construct an agent that can solve a wide variety of tasks. Recent progress in text-guided image synthesis has yielded models with an impressive ability to generate complex novel images, exhibiting…

人工智能 · 计算机科学 2023-11-21 Yilun Du , Mengjiao Yang , Bo Dai , Hanjun Dai , Ofir Nachum , Joshua B. Tenenbaum , Dale Schuurmans , Pieter Abbeel

We study the problem of generating interesting endings for stories. Neural generative models have shown promising results for various text generation problems. Sequence to Sequence (Seq2Seq) models are typically trained to generate a single…

机器学习 · 计算机科学 2019-07-22 Prakhar Gupta , Vinayshekhar Bannihatti Kumar , Mukul Bhutani , Alan W Black

Data availability is a bottleneck during early stages of development of new capabilities for intelligent artificial agents. We investigate the use of text generation techniques to augment the training data of a popular commercial artificial…

计算与语言 · 计算机科学 2019-10-09 Nikolaos Malandrakis , Minmin Shen , Anuj Goyal , Shuyang Gao , Abhishek Sethi , Angeliki Metallinou

Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels, which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Runqi Wang , Caoyuan Ma , Guopeng Li , Hanrui Xu , Yuke Li , Zheng Wang

We present a platform for the generation of educational activities oriented to teaching English as a foreign language. The different activities -- games and language practice exercises -- are strongly based on Natural Language Processing…

The main aim of this paper is to introduce automated generation of scripted dialogue as a worthwhile topic of investigation. In particular the fact that scripted dialogue involves two layers of communication, i.e., uni-directional…

计算与语言 · 计算机科学 2007-05-23 Paul Piwek , Kees van Deemter

We present Word2Minecraft, a system that leverages large language models to generate playable game levels in Minecraft based on structured stories. The system transforms narrative elements-such as protagonist goals, antagonist challenges,…

计算与语言 · 计算机科学 2025-03-24 Shuo Huang , Muhammad Umair Nasir , Steven James , Julian Togelius

Procedural Content Generation (PCG) enables game content to be created algorithmically without direct manual level-design effort, but it introduces a serious evaluation problem: generated content may become unbalanced, blocked, repetitive,…

人工智能 · 计算机科学 2026-05-05 Rishabh Kar

Text-to-image generative models have demonstrated remarkable capabilities in generating high-quality images based on textual prompts. However, crafting prompts that accurately capture the user's creative intent remains challenging. It often…

人机交互 · 计算机科学 2023-04-20 Stephen Brade , Bryan Wang , Mauricio Sousa , Sageev Oore , Tovi Grossman

We explore story generation: creative systems that can build coherent and fluent passages of text about a topic. We collect a large dataset of 300K human-written stories paired with writing prompts from an online forum. Our dataset enables…

计算与语言 · 计算机科学 2018-05-15 Angela Fan , Mike Lewis , Yann Dauphin

Recent trends in natural language processing using pretraining have shifted focus towards pretraining and fine-tuning approaches for text generation. Often the focus has been on task-agnostic approaches that generalize the language modeling…

计算与语言 · 计算机科学 2020-04-24 Shashi Narayan , Gonçalo Simoes , Ji Ma , Hannah Craighead , Ryan Mcdonald

Neural video game simulators emerged as powerful tools to generate and edit videos. Their idea is to represent games as the evolution of an environment's state driven by the actions of its agents. While such a paradigm enables users to play…

计算机视觉与模式识别 · 计算机科学 2024-01-23 Willi Menapace , Aliaksandr Siarohin , Stéphane Lathuilière , Panos Achlioptas , Vladislav Golyanik , Sergey Tulyakov , Elisa Ricci